Player Matchup

Sun Wukong
Sun Wukong
Beninewolf
Sun Wukong
Level 28
God Stats
5W - 3L
1,552 SR
Queue Stats
73W - 75L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
BerkMcFlyTTV
Tsukuyomi
Level 21
God Stats
1W - 2L
1,364 SR
Queue Stats
38W - 26L
1,712 Elo+
Solo
Artemis
Artemis
SupportorQuit
Artemis
Level 28
God Stats
3W - 1L
2,041 SR
Queue Stats
33W - 16L
1,748 Elo+
Solo
Anhur
Anhur
swassmnstr50
Anhur
Level 13
God Stats
5W - 10L
1,459 SR
Queue Stats
23W - 32L
1,573 Elo+
Solo
Eset
Eset
tutsadkt
Eset
Level 12
God Stats
1W - 1L
1,636 SR
Queue Stats
2W - 1L
1,851 Elo+
Solo
Team Averages
Level 20
1,611 SR
1,681 Elo+

VS

Team Averages
Level 26
1,561 SR
1,639 Elo+
Chang'e
Chang'e
A-_-Waxer3
Chang'e
Level 29
God Stats
11W - 9L
1,608 SR
Queue Stats
102W - 78L
1,619 Elo+
Solo
Terra
Terra
IDaq OG
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Riichy_Senpai
Morgan Le Fay
Level 23
God Stats
2W - 3L
1,567 SR
Queue Stats
69W - 27L
1,701 Elo+
Party 1
Rama
Rama
Shioory_Sempai
Rama
Level 26
God Stats
3W - 1L
1,630 SR
Queue Stats
87W - 40L
1,741 Elo+
Party 1
Ravana
Ravana
Spoit_Senpai
Ravana
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 24L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beninewolf
Sun Wukong
10
0 / 2 / 1
6,111
437
4,197
11,084
8,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
BerkMcFlyTTV
Tsukuyomi
10
4 / 6 / 0
6,584
470
8,782
10,568
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
12
1 / 4 / 3
7,258
518
5,211
7,915
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 3
6,314
451
2,279
7,256
1,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
9
0 / 7 / 0
5,896
421
2,353
5,981
1,534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A-_-Waxer3
Chang'e
15
1 / 1 / 3
9,273
662
9,185
9,164
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
IDaq OG
Terra
10
0 / 2 / 4
6,622
473
890
6,733
4,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Riichy_Senpai
Morgan Le Fay
14
9 / 1 / 6
9,448
675
7,918
8,898
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 5
9,006
643
5,047
8,102
2,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
16
11 / 0 / 1
9,754
697
6,182
6,822
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
24
24
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
A-_-Waxer3
Chang'e
1
1
3
2.5
L
Sun Wukong
Beninewolf
Sun Wukong
0
2
1
0.25
L
Tsukuyomi
BerkMcFlyTTV
Tsukuyomi
4
6
0
0.67
W
Terra
IDaq OG
Terra
0
2
4
1
W
Morgan Le Fay
Riichy_Senpai
Morgan Le Fay
9
1
6
12
W
3
1
5
5.5
W
Ravana
11
0
1
11.5
L
Artemis
1
4
3
0.63
L
0
5
3
0.3
L
Eset
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,822
Damage
29,222
42,804
Taken
39,719
17,586
Mitigated
16,591
6,736
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
A-_-Waxer3
Chang'e
9,185
1,038
676
6,167
9,164
3,257
1,096
0
9,164
59,782
0
L
Sun Wukong
Beninewolf
Sun Wukong
4,197
568
49
3,637
11,084
8,752
0
7,533
3,063
0
28,944
L
Tsukuyomi
BerkMcFlyTTV
Tsukuyomi
8,782
1,532
0
1,084
10,568
2,610
0
3,039
7,493
0
34,700
W
Terra
IDaq OG
Terra
890
406
78
614
6,733
4,248
87
450
6,283
9,451
0
W
Morgan Le Fay
Riichy_Senpai
Morgan Le Fay
7,918
1,003
0
2,234
8,898
3,413
1,014
1,798
7,100
52,935
0
W
5,047
3,903
0
3,494
8,102
2,403
327
0
8,102
0
66,914
W
Ravana
6,182
1,369
0
1,881
6,822
3,270
0
105
6,717
0
62,191
L
Artemis
5,211
2,401
0
1,508
7,915
2,853
0
2,995
4,868
0
51,256
L
2,279
1,000
0
0
7,256
1,837
171
929
6,327
0
30,227
L
Eset
2,353
157
0
458
5,981
1,534
442
2,921
3,060
24,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,163
Gold Earned
44,103
313
Minions Killed
465
0
Camps Cleared
0
1,246,272
Distance Traveled
1,423,601
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,273
662
132
9
0
274,534
2
L
Sun Wukong
6,111
437
60
4
0
279,485
2
L
Tsukuyomi
6,584
470
47
3
0
263,584
2
W
Terra
6,622
473
14
1
0
267,269
1
W
Morgan Le Fay
9,448
675
94
7
0
285,216
0
W
Rama
9,006
643
116
8
0
272,661
7
W
Ravana
9,754
697
109
8
0
323,921
4
L
Artemis
7,258
518
93
7
0
226,911
0
L
Anhur
6,314
451
62
4
0
212,385
0
L
Eset
5,896
421
51
4
0
263,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role