Player Matchup

Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DesLittoria
Neith
Level 28
God Stats
1W - 3L
1,171 SR
Queue Stats
5W - 8L
1,338 Elo+
Party 3
Xing Tian
Xing Tian
Diegonomicon
Xing Tian
Level 16
God Stats
0W - 1L
1,284 SR
Queue Stats
15W - 11L
1,484 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
St__1200
Morgan Le Fay
Level 30
God Stats
8W - 9L
1,486 SR
Queue Stats
178W - 218L
1,459 Elo+
Solo
Nemesis
Nemesis
hen1ry
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,242 Elo+
Solo
Team Averages
Level 22
1,388 SR
1,405 Elo+

VS

Team Averages
Level 17
1,573 SR
1,660 Elo+
Ra
Ra
AniquilaGnastier
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 18L
1,829 Elo+
Party 1
Nemesis
Nemesis
GnasTier
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 35L
1,701 Elo+
Party 1
Nike
Nike
LecoPengo
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
MarceloMorenoM
Artemis
Level 24
God Stats
3W - 1L
1,864 SR
Queue Stats
74W - 22L
1,772 Elo+
Party 1
Yemoja
Yemoja
MidoriOwl
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 1 / 1
8,195
630
7,645
7,397
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 2
7,390
568
5,679
6,866
2,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Diegonomicon
Xing Tian
10
1 / 2 / 2
6,779
521
4,129
9,100
7,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
St__1200
Morgan Le Fay
11
0 / 1 / 3
6,551
504
2,650
5,209
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
hen1ry
Nemesis
11
2 / 2 / 2
6,902
531
2,587
6,787
1,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
8,671
667
7,228
6,426
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
GnasTier
Nemesis
10
0 / 0 / 4
6,552
504
2,649
6,715
2,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
10
0 / 7 / 2
6,123
471
2,564
8,143
3,648
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 2 / 1
7,545
580
6,203
7,666
2,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
MidoriOwl
Yemoja
9
0 / 4 / 4
5,962
459
2,767
8,328
5,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
13
Kills
8
8
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
1
1
7.5
W
5
0
2
6
L
3
2
2
2
L
Xing Tian
Diegonomicon
Xing Tian
1
2
2
1
W
Nemesis
GnasTier
Nemesis
0
0
4
2
W
Nike
0
7
2
0.14
W
3
2
1
1.75
W
Yemoja
MidoriOwl
Yemoja
0
4
4
0.5
L
Morgan Le Fay
St__1200
Morgan Le Fay
0
1
3
1.5
L
Nemesis
hen1ry
Nemesis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,690
Damage
21,411
35,359
Taken
37,278
15,219
Mitigated
16,434
9,574
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,645
3,372
0
5,478
7,397
1,929
2,734
1,044
6,353
47,460
0
W
7,228
1,505
2,698
2,892
6,426
2,626
868
3,150
3,276
66,148
0
L
5,679
2,445
0
1,968
6,866
2,220
1,800
2,443
4,423
0
38,542
L
Xing Tian
Diegonomicon
Xing Tian
4,129
469
0
500
9,100
7,352
547
2,532
6,568
19,680
0
W
Nemesis
GnasTier
Nemesis
2,649
1,056
0
1,320
6,715
2,685
0
1,603
5,112
0
37,139
W
Nike
2,564
504
0
0
8,143
3,648
342
3,825
4,318
0
20,378
W
6,203
2,695
0
2,024
7,666
2,453
0
2,299
5,367
0
46,715
W
Yemoja
MidoriOwl
Yemoja
2,767
761
962
391
8,328
5,022
272
3,547
4,781
14,147
0
L
Morgan Le Fay
St__1200
Morgan Le Fay
2,650
366
0
1,442
5,209
1,792
561
2,740
2,469
34,026
0
L
Nemesis
hen1ry
Nemesis
2,587
951
0
186
6,787
1,926
0
1,236
5,551
0
33,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,817
Gold Earned
34,853
339
Minions Killed
354
0
Camps Cleared
0
1,171,430
Distance Traveled
1,298,490
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,195
630
100
8
0
208,279
0
W
Ra
8,671
667
139
11
0
307,430
4
L
Neith
7,390
568
66
5
0
233,043
1
L
Xing Tian
6,779
521
40
3
0
248,997
1
W
Nemesis
6,552
504
66
5
0
262,073
0
W
Nike
6,123
471
51
4
0
231,441
0
W
Artemis
7,545
580
74
6
0
244,030
2
W
Yemoja
5,962
459
24
2
0
253,516
1
L
Morgan Le Fay
6,551
504
71
5
0
218,221
3
L
Nemesis
6,902
531
62
5
0
262,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role