Player Matchup

Neith
Neith
Cerb x ZB
Neith
Level 13
God Stats
21W - 10L
1,619 SR
Queue Stats
34W - 14L
1,629 Elo+
Party 1
Zeus
Zeus
arturo1115
Zeus
Level 67
God Stats
20W - 5L
1,752 SR
Queue Stats
111W - 113L
1,606 Elo+
Party 1
Athena
Athena
xXlion leo 16Xx
Athena
Level 102
God Stats
28W - 9L
1,648 SR
Queue Stats
544W - 543L
1,582 Elo+
Party 1
Team Averages
Level 61
1,673 SR
1,606 Elo+

VS

Team Averages
Level 59
1,496 SR
1,516 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Check4Traps
Ne Zha
Level 29
God Stats
0W - 4L
1,487 SR
Queue Stats
67W - 54L
1,549 Elo+
Party 2
Agni
Agni
iits_kiing28
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cerb x ZB
Neith
11
3 / 2 / 23
7,644
849
6,650
4,142
1,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
22 / 0 / 5
9,858
1,095
16,937
5,545
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 25
8,120
902
4,955
9,785
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 10 / 2
5,362
596
3,547
13,564
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
8
2 / 8 / 0
5,738
638
5,458
12,337
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
1 / 9 / 2
6,166
685
4,006
9,343
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
7
27
Kills
3
3
Deaths
27
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
10
2
0.1
W
Neith
Cerb x ZB
Neith
3
2
23
7.25
L
Ne Zha
2
8
0
0.25
W
22
0
5
24.5
L
1
9
2
0.22
W
2
1
25
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,542
Damage
13,011
19,472
Taken
35,244
13,282
Mitigated
14,219
7,863
Healing
1,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,547
370
0
117
13,564
5,064
0
6,704
6,640
0
10,437
W
Neith
Cerb x ZB
Neith
6,650
2,925
0
1,416
4,142
1,264
1,023
466
3,517
0
20,057
L
Ne Zha
5,458
1,844
0
1,571
12,337
6,964
0
8,223
3,827
0
14,611
W
16,937
4,280
0
2,841
5,545
1,914
780
1,589
3,792
40,115
0
L
4,006
808
0
287
9,343
2,191
0
6,841
2,208
10,957
0
W
4,955
1,995
0
3,606
9,785
10,104
108
1,951
7,589
11,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
17,266
92
Minions Killed
47
3
Camps Cleared
2
487,848
Distance Traveled
358,023
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,362
596
13
1
0
119,613
0
W
Neith
7,644
849
30
3
0
160,379
0
L
Ne Zha
5,738
638
20
2
1
121,623
2
W
Zeus
9,858
1,095
49
5
2
148,405
1
L
Agni
6,166
685
14
2
1
116,787
0
W
Athena
8,120
902
13
1
1
179,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role