Player Matchup

Discordia
Discordia
Call_Me_Maurice
Discordia
Level 126
God Stats
1W - 0L
1,178 SR
Queue Stats
34W - 58L
1,227 Elo+
Party 1
Neith
Neith
DuckyMorgenstern
Neith
Level 24
God Stats
7W - 20L
1,294 SR
Queue Stats
10W - 30L
1,115 Elo+
Party 1
Bacchus
Bacchus
sloww_92
Bacchus
Level 116
God Stats
1W - 0L
1,483 SR
Queue Stats
23W - 45L
1,207 Elo+
Party 1
Team Averages
Level 89
1,318 SR
1,183 Elo+

VS

Team Averages
Level 26
1,363 SR
1,240 Elo+
Tyr
Tyr
Mr GrownAsMan
Tyr
Level 16
God Stats
12W - 19L
1,471 SR
Queue Stats
351W - 507L
1,261 Elo+
Party 2
Bacchus
Bacchus
NewYork Kid 93
Bacchus
Level 49
God Stats
14W - 25L
1,393 SR
Queue Stats
184W - 289L
1,277 Elo+
Party 2
Discordia
Discordia
xXMoooXx
Discordia
Level 14
God Stats
1W - 9L
1,225 SR
Queue Stats
8W - 30L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Call_Me_Maurice
Discordia
16
1 / 4 / 5
14,695
565
20,186
12,658
5,274
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 2 / 1
15,051
579
14,513
14,405
6,605
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
sloww_92
Bacchus
16
0 / 2 / 6
13,811
531
12,571
23,093
33,177
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
13,563
522
8,837
29,643
25,203
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 3 / 1
14,596
561
16,302
22,410
24,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
xXMoooXx
Discordia
16
1 / 0 / 3
13,404
516
8,005
9,914
6,277
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
7
Kills
8
8
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
Call_Me_Maurice
Discordia
1
4
5
0.88
W
6
2
1
3.25
L
1
4
5
0.88
L
6
3
1
2.17
W
Bacchus
sloww_92
Bacchus
0
2
6
1.5
L
Discordia
xXMoooXx
Discordia
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,270
Damage
33,144
50,156
Taken
61,967
45,056
Mitigated
56,310
6,771
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Call_Me_Maurice
Discordia
20,186
1,085
0
1,418
12,658
5,274
704
6,499
6,159
75,040
0
W
14,513
5,546
0
1,907
14,405
6,605
1,643
9,330
5,075
0
42,072
L
8,837
2,983
537
7,055
29,643
25,203
22
13,541
16,102
0
47,901
L
16,302
1,426
0
387
22,410
24,830
500
12,113
10,297
53,145
0
W
Bacchus
sloww_92
Bacchus
12,571
1,367
0
3,446
23,093
33,177
455
9,714
13,379
43,032
0
L
Discordia
xXMoooXx
Discordia
8,005
412
0
939
9,914
6,277
579
7,676
2,238
50,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,557
Gold Earned
41,563
207
Minions Killed
205
8
Camps Cleared
9
1,423,267
Distance Traveled
1,394,736
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,695
565
122
5
3
421,959
4
W
Neith
15,051
579
29
1
0
492,492
0
L
Tyr
13,563
522
68
3
6
459,632
0
L
Bacchus
14,596
561
74
3
3
486,522
2
W
Bacchus
13,811
531
56
2
5
508,816
6
L
Discordia
13,404
516
63
2
0
448,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role