Player Matchup

Olorun
Olorun
Mustb4to16chars
Olorun
Level 17
God Stats
16W - 7L
1,578 SR
Queue Stats
37W - 29L
1,410 Elo+
Solo
Danzaburou
Danzaburou
ZaddyAttack
Danzaburou
Level 21
God Stats
5W - 5L
1,743 SR
Queue Stats
103W - 79L
1,432 Elo+
Party 1
Ra
Ra
Zunhaalviik1
Ra
Level 18
God Stats
7W - 9L
1,711 SR
Queue Stats
278W - 303L
1,424 Elo+
Solo
Ares
Ares
parblaze1
Ares
Level 19
God Stats
9W - 2L
1,500 SR
Queue Stats
78W - 51L
1,465 Elo+
Party 1
Medusa
Medusa
总宥刁民想害朕
Medusa
Level 10
God Stats
1W - 2L
1,204 SR
Queue Stats
3W - 9L
1,259 Elo+
Solo
Team Averages
Level 17
1,547 SR
1,398 Elo+

VS

Team Averages
Level 10
1,479 SR
1,373 Elo+
Thor
Thor
Adrian1924xDxD
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dxddy15
Tsukuyomi
Level 8
God Stats
3W - 7L
1,312 SR
Queue Stats
4W - 9L
1,235 Elo+
Party 2
Kukulkan
Kukulkan
GodisLuv
Kukulkan
Level 17
God Stats
5W - 4L
1,585 SR
Queue Stats
28W - 39L
1,412 Elo+
Solo
Janus
Janus
fremy25
Janus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,391 Elo+
Party 2
Susano
Susano
insomniaXclouds
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 20
13,475
1,123
16,333
15,064
6,420
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ZaddyAttack
Danzaburou
20
15 / 5 / 17
15,063
1,255
24,395
17,692
7,690
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 0 / 16
11,489
957
5,662
7,491
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
20
5 / 6 / 28
14,424
1,202
16,594
26,084
32,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 5 / 14
12,381
1,032
8,883
12,115
5,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 0
9,424
785
955
4,406
1,391
Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Dxddy15
Tsukuyomi
20
7 / 10 / 9
14,657
1,221
18,764
24,861
11,784
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
GodisLuv
Kukulkan
19
9 / 4 / 5
14,478
1,207
26,718
17,832
7,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
fremy25
Janus
20
2 / 9 / 10
12,299
1,025
17,765
17,182
6,999
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 9 / 4
11,185
932
5,411
13,982
5,436
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
47
36
Kills
19
20
Deaths
36
95
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Tsukuyomi
Dxddy15
Tsukuyomi
7
10
9
1.15
L
Kukulkan
GodisLuv
Kukulkan
9
4
5
2.88
W
9
4
20
4.75
W
Danzaburou
ZaddyAttack
Danzaburou
15
5
17
4.7
W
1
0
16
9
L
Janus
fremy25
Janus
2
9
10
0.78
L
1
9
4
0.33
W
Ares
5
6
28
3.17
W
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,867
Damage
69,613
78,446
Taken
78,263
53,788
Mitigated
33,565
11,815
Healing
2,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
955
314
0
0
4,406
1,391
0
1,900
2,406
0
3,369
L
Tsukuyomi
Dxddy15
Tsukuyomi
18,764
4,492
0
185
24,861
11,784
0
10,418
14,291
0
49,787
L
Kukulkan
GodisLuv
Kukulkan
26,718
606
0
861
17,832
7,955
0
8,827
8,915
60,893
0
W
16,333
8,671
468
3,606
15,064
6,420
0
7,691
7,373
39,713
0
W
Danzaburou
ZaddyAttack
Danzaburou
24,395
14,146
0
3,509
17,692
7,690
0
10,558
7,134
0
52,872
W
5,662
0
2,312
0
7,491
2,154
0
6,443
1,048
22,257
0
L
Janus
fremy25
Janus
17,765
1,705
0
523
17,182
6,999
0
8,610
8,562
29,203
0
L
5,411
856
0
590
13,982
5,436
0
8,312
5,500
0
11,764
W
Ares
16,594
2,308
855
1,065
26,084
32,236
0
11,298
12,366
26,257
0
W
8,883
4,142
0
0
12,115
5,288
0
8,493
3,622
0
26,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,832
Gold Earned
62,043
231
Minions Killed
188
5
Camps Cleared
5
1,074,237
Distance Traveled
874,214
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,424
785
5
0
0
37,525
1
L
Tsukuyomi
14,657
1,221
65
5
1
245,573
0
L
Kukulkan
14,478
1,207
73
6
3
260,006
0
W
Olorun
13,475
1,123
60
5
2
194,091
0
W
Danzaburou
15,063
1,255
60
5
2
200,607
0
W
Ra
11,489
957
62
5
0
274,514
0
L
Janus
12,299
1,025
33
3
0
170,496
0
L
Susano
11,185
932
12
1
1
160,614
0
W
Ares
14,424
1,202
12
1
0
228,070
1
W
Medusa
12,381
1,032
37
3
1
176,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role