Player Matchup

Kumbhakarna
Kumbhakarna
CynicalTroll
Kumbhakarna
Level 152
God Stats
3W - 1L
1,312 SR
Queue Stats
40W - 11L
1,772 Elo+
Party 1
Cerberus
Cerberus
Richos
Cerberus
Level 155
God Stats
22W - 5L
1,969 SR
Queue Stats
617W - 283L
1,692 Elo+
Party 1
Kukulkan
Kukulkan
ThiccNibba69
Kukulkan
Level 48
God Stats
9W - 4L
1,602 SR
Queue Stats
80W - 34L
1,597 Elo+
Party 1
Achilles
Achilles
TigerMax
Achilles
Level 160
God Stats
17W - 13L
1,651 SR
Queue Stats
689W - 246L
1,695 Elo+
Party 1
Izanami
Izanami
Webberxo
Izanami
Level 105
God Stats
45W - 35L
1,551 SR
Queue Stats
63W - 55L
1,524 Elo+
Solo
Team Averages
Level 124
1,617 SR
1,656 Elo+

VS

Team Averages
Level 63
1,509 SR
1,483 Elo+
Chaac
Chaac
BonkerHonker
Chaac
Level 63
God Stats
25W - 23L
1,488 SR
Queue Stats
343W - 306L
1,495 Elo+
Party 2
Janus
Janus
Swāy
Janus
Level 117
God Stats
0W - 3L
1,272 SR
Queue Stats
296W - 294L
1,499 Elo+
Solo
Bellona
Bellona
Wolf of Stark
Bellona
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 281L
1,420 Elo+
Party 2
Neith
Neith
afallingwaifu
Neith
Level 21
God Stats
5W - 4L
1,696 SR
Queue Stats
64W - 43L
1,458 Elo+
Party 2
Bakasura
Bakasura
zZHorrorQueenZz
Bakasura
Level 83
God Stats
9W - 9L
1,591 SR
Queue Stats
386W - 394L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CynicalTroll
Kumbhakarna
11
1 / 0 / 4
6,254
625
2,349
8,276
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Richos
Cerberus
13
8 / 2 / 0
7,636
764
6,960
7,898
3,087
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
ThiccNibba69
Kukulkan
10
1 / 1 / 2
6,083
608
3,631
3,179
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TigerMax
Achilles
12
3 / 1 / 1
7,002
700
5,422
7,945
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Webberxo
Izanami
11
1 / 2 / 0
6,169
617
3,397
4,721
1,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
5,417
542
4,046
6,749
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Swāy
Janus
11
1 / 1 / 1
6,024
602
4,687
5,144
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
8
1 / 6 / 1
4,858
486
1,674
8,340
6,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 2
4,891
489
1,441
4,451
938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
9
2 / 4 / 0
5,738
574
3,008
6,531
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
14
Kills
6
6
Deaths
14
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Kumbhakarna
CynicalTroll
Kumbhakarna
1
0
4
3
W
Cerberus
Richos
Cerberus
8
2
0
4
L
Janus
Swāy
Janus
1
1
1
1.5
W
Kukulkan
ThiccNibba69
Kukulkan
1
1
2
2
W
Achilles
TigerMax
Achilles
3
1
1
3.5
W
Izanami
Webberxo
Izanami
1
2
0
0.5
L
Bellona
1
6
1
0.25
L
0
1
2
1
L
Bakasura
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,759
Damage
14,856
32,019
Taken
31,215
13,322
Mitigated
13,136
13,494
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,046
759
0
2,745
6,749
2,743
0
1,699
5,050
0
19,160
W
Kumbhakarna
CynicalTroll
Kumbhakarna
2,349
288
0
2,373
8,276
4,665
0
1,850
6,178
18,169
0
W
Cerberus
Richos
Cerberus
6,960
286
0
3,430
7,898
3,087
0
0
7,535
38,607
0
L
Janus
Swāy
Janus
4,687
66
0
935
5,144
1,192
0
1,752
3,392
36,144
0
W
Kukulkan
ThiccNibba69
Kukulkan
3,631
564
0
500
3,179
1,077
606
909
2,186
34,017
0
W
Achilles
TigerMax
Achilles
5,422
1,838
0
5,547
7,945
3,047
0
813
7,088
0
47,646
W
Izanami
Webberxo
Izanami
3,397
1,914
0
1,644
4,721
1,446
684
815
3,852
0
42,053
L
Bellona
1,674
138
0
1,816
8,340
6,264
0
5,426
2,732
0
12,851
L
1,441
553
0
1,388
4,451
938
0
673
3,778
0
16,962
L
Bakasura
3,008
2,092
0
1,562
6,531
1,999
0
3,208
3,323
0
21,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
26,928
389
Minions Killed
241
0
Camps Cleared
0
1,037,711
Distance Traveled
1,037,654
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,417
542
29
3
0
217,324
2
W
Kumbhakarna
6,254
625
25
3
0
211,003
1
W
Cerberus
7,636
764
94
9
0
199,091
0
L
Janus
6,024
602
84
8
0
205,963
2
W
Kukulkan
6,083
608
65
7
0
201,408
3
W
Achilles
7,002
700
97
10
0
232,377
2
W
Izanami
6,169
617
108
11
0
193,832
5
L
Bellona
4,858
486
26
3
0
188,226
0
L
Neith
4,891
489
44
4
0
214,791
3
L
Bakasura
5,738
574
58
6
0
211,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role