Player Matchup

Thor
Thor
JonhGio
Thor
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 55L
1,558 Elo+
Party 2
Sol
Sol
iAztecaMX
Sol
Level 111
God Stats
10W - 10L
1,633 SR
Queue Stats
252W - 252L
1,547 Elo+
Party 2
Ymir
Ymir
lSpringTrapl59
Ymir
Level 106
God Stats
18W - 10L
1,495 SR
Queue Stats
306W - 299L
1,541 Elo+
Party 2
Team Averages
Level 78
1,542 SR
1,549 Elo+

VS

Team Averages
Level 88
1,406 SR
1,352 Elo+
Bacchus
Bacchus
AmonOfAmarth
Bacchus
Level 27
God Stats
21W - 21L
1,428 SR
Queue Stats
35W - 39L
1,355 Elo+
Solo
Nike
Nike
HRz_DEATHCLUTCH-
Nike
Level 133
God Stats
6W - 6L
1,567 SR
Queue Stats
274W - 327L
1,407 Elo+
Party 1
Discordia
Discordia
HRz_HOMiCiDE-
Discordia
Level 105
God Stats
1W - 3L
1,221 SR
Queue Stats
250W - 267L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JonhGio
Thor
9
1 / 4 / 2
8,056
575
1,977
7,323
3,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 3 / 3
10,153
725
17,599
13,393
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 0 / 6
10,086
720
12,248
14,091
16,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AmonOfAmarth
Bacchus
13
3 / 0 / 4
9,427
673
8,854
14,726
20,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 5
8,468
605
5,710
14,304
10,918
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
HRz_HOMiCiDE-
Discordia
12
2 / 5 / 4
8,657
618
13,743
10,680
4,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
7
7
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AmonOfAmarth
Bacchus
3
0
4
5
L
2
5
5
0.9
L
Discordia
HRz_HOMiCiDE-
Discordia
2
5
4
0.8
W
Thor
JonhGio
Thor
1
4
2
0.5
W
6
3
3
2.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,824
Damage
28,307
34,807
Taken
39,710
24,179
Mitigated
35,255
10,069
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AmonOfAmarth
Bacchus
8,854
674
0
1,080
14,726
20,106
0
10,525
3,945
22,105
0
L
5,710
1,740
0
3,571
14,304
10,918
0
10,427
3,796
0
17,102
L
Discordia
HRz_HOMiCiDE-
Discordia
13,743
939
523
2,302
10,680
4,231
204
9,274
1,365
36,316
0
W
Thor
JonhGio
Thor
1,977
383
0
300
7,323
3,359
0
4,918
2,405
0
4,248
W
17,599
5,055
287
7,997
13,393
4,442
701
10,302
3,091
53,077
0
W
12,248
2,801
0
1,485
14,091
16,378
124
7,847
6,244
24,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,295
Gold Earned
26,552
128
Minions Killed
107
5
Camps Cleared
5
697,197
Distance Traveled
752,939
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,427
673
30
2
1
277,622
5
L
Nike
8,468
605
20
1
1
236,159
5
L
Discordia
8,657
618
57
4
3
239,158
2
W
Thor
8,056
575
6
0
1
185,632
0
W
Sol
10,153
725
83
6
4
260,259
3
W
Ymir
10,086
720
39
3
0
251,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role