Player Matchup

Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
ImZenya
He Bo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 69L
1,399 Elo+
Party 1
Charybdis
Charybdis
SadElla
Charybdis
Level 69
God Stats
2W - 1L
1,805 SR
Queue Stats
45W - 60L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
doperent
Ao Kuang
Level 23
God Stats
1W - 1L
1,262 SR
Queue Stats
33W - 43L
1,424 Elo+
Party 1
Jormungandr
Jormungandr
iSpenceers
Jormungandr
Level 48
God Stats
3W - 2L
1,514 SR
Queue Stats
239W - 317L
1,508 Elo+
Solo
Team Averages
Level 47
1,516 SR
1,449 Elo+

VS

Team Averages
Level 71
1,453 SR
1,555 Elo+
Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SonOfAn4rchy
Fenrir
Level 143
God Stats
24W - 26L
1,489 SR
Queue Stats
412W - 447L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
SporadicTactix1
Cu Chulainn
Level 38
God Stats
14W - 16L
1,436 SR
Queue Stats
44W - 47L
1,532 Elo+
Solo
Hel
Hel
YungMinkz
Hel
Level 32
God Stats
0W - 1L
1,342 SR
Queue Stats
3W - 1L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
0 / 0 / 1
3,707
741
1,261
1,924
733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

He Bo
ImZenya
He Bo
6
0 / 0 / 0
3,681
736
944
2,273
749
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
SadElla
Charybdis
6
3 / 0 / 0
3,982
796
1,210
1,801
367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
doperent
Ao Kuang
6
1 / 0 / 0
3,797
759
595
1,925
446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
iSpenceers
Jormungandr
5
0 / 0 / 3
3,609
722
1,427
2,125
774
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 0
3,811
762
699
1,421
476
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
 
Cupid
3
0 / 2 / 0
2,798
560
761
1,515
234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
5
0 / 0 / 0
3,217
643
176
2,398
605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
SporadicTactix1
Cu Chulainn
5
0 / 1 / 0
3,295
659
480
3,128
1,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

4
0 / 1 / 0
2,993
599
729
1,761
271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
1
0.5
L
Merlin
 
Merlin
0
0
0
0
L
Cupid
 
Cupid
0
2
0
0
W
He Bo
ImZenya
He Bo
0
0
0
0
W
Charybdis
SadElla
Charybdis
3
0
0
3
L
Fenrir
0
0
0
0
L
Cu Chulainn
SporadicTactix1
Cu Chulainn
0
1
0
0
L
0
1
0
0
W
Ao Kuang
doperent
Ao Kuang
1
0
0
1
W
Jormungandr
iSpenceers
Jormungandr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,437
Damage
2,845
10,048
Taken
10,223
3,069
Mitigated
2,661
3,294
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,261
254
0
804
1,924
733
0
0
1,808
0
13,077
L
Merlin
 
Merlin
699
40
0
1,117
1,421
476
0
944
477
16,626
0
L
Cupid
 
Cupid
761
621
0
128
1,515
234
0
624
891
0
3,981
W
He Bo
ImZenya
He Bo
944
48
0
771
2,273
749
0
699
1,574
14,133
0
W
Charybdis
SadElla
Charybdis
1,210
740
0
707
1,801
367
0
227
1,574
0
10,596
L
Fenrir
176
0
0
837
2,398
605
0
336
2,062
0
9,622
L
Cu Chulainn
SporadicTactix1
Cu Chulainn
480
21
0
799
3,128
1,075
0
595
2,229
0
8,275
L
729
220
22
267
1,761
271
0
467
1,294
4,983
0
W
Ao Kuang
doperent
Ao Kuang
595
118
0
327
1,925
446
0
0
1,925
14,223
0
W
Jormungandr
iSpenceers
Jormungandr
1,427
563
0
685
2,125
774
0
502
1,623
10,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,776
Gold Earned
16,114
141
Minions Killed
113
0
Camps Cleared
0
498,255
Distance Traveled
423,231
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,707
741
29
6
0
105,993
2
L
Merlin
3,811
762
40
8
0
92,201
3
L
Cupid
2,798
560
7
1
0
47,346
0
W
He Bo
3,681
736
33
7
0
90,701
2
W
Charybdis
3,982
796
20
4
0
97,933
0
L
Fenrir
3,217
643
26
5
0
87,678
2
L
Cu Chulainn
3,295
659
29
6
0
108,573
1
L
Hel
2,993
599
11
2
0
87,433
0
W
Ao Kuang
3,797
759
38
8
0
116,413
0
W
Jormungandr
3,609
722
21
4
0
87,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role