Player Matchup

Nemesis
Nemesis
Dakidisaac
Nemesis
Level 17
God Stats
0W - 2L
1,287 SR
Queue Stats
33W - 47L
1,392 Elo+
Solo
Kukulkan
Kukulkan
KOBE_KFC
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,040 Elo+
Solo
Merlin
Merlin
Mad_Harnar
Merlin
Level 27
God Stats
21W - 24L
1,429 SR
Queue Stats
169W - 192L
1,391 Elo+
Solo
Cabrakan
Cabrakan
S3N0R M4T4D0R
Cabrakan
Level 12
God Stats
4W - 4L
1,176 SR
Queue Stats
6W - 7L
1,223 Elo+
Solo
Charybdis
Charybdis
SwordsmanRooks
Charybdis
Level 29
God Stats
18W - 24L
1,270 SR
Queue Stats
113W - 120L
1,356 Elo+
Solo
Team Averages
Level 18
1,332 SR
1,280 Elo+

VS

Team Averages
Level 30
1,454 SR
1,418 Elo+
Sol
Sol
Constantine007
Sol
Level 13
God Stats
1W - 0L
1,342 SR
Queue Stats
13W - 11L
1,419 Elo+
Solo
Thoth
Thoth
Hard2k11l
Thoth
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 27L
1,649 Elo+
Party 1
Cthulhu
Cthulhu
Hypnetix
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,223 Elo+
Solo
Pele
Pele
NutPatrol
Pele
Level 4
God Stats
12W - 3L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
berserker13
Kukulkan
Level 18
God Stats
16W - 12L
1,429 SR
Queue Stats
17W - 15L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dakidisaac
Nemesis
15
2 / 10 / 2
9,662
878
7,361
22,875
7,091
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
KOBE_KFC
Kukulkan
15
0 / 12 / 2
9,099
827
2,450
15,127
4,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Mad_Harnar
Merlin
16
0 / 8 / 4
9,893
899
11,709
22,367
6,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
S3N0R M4T4D0R
Cabrakan
15
0 / 10 / 2
8,843
804
6,796
16,565
16,224
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
SwordsmanRooks
Charybdis
16
2 / 5 / 1
10,055
914
8,506
18,208
5,395
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 27
11,698
1,063
14,347
5,573
2,070
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Hard2k11l
Thoth
20
24 / 0 / 16
14,666
1,333
40,167
8,326
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Hypnetix
Cthulhu
19
1 / 2 / 31
11,423
1,038
9,408
11,529
11,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
18
4 / 2 / 21
10,280
935
9,743
12,979
5,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
berserker13
Kukulkan
19
12 / 0 / 16
12,230
1,112
16,031
6,249
2,373
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
156
4
Kills
45
45
Deaths
4
11
Assists
111
Player
Kills
Deaths
Assists
KDA
W
4
0
27
17.5
L
Nemesis
Dakidisaac
Nemesis
2
10
2
0.3
W
Thoth
Hard2k11l
Thoth
24
0
16
32
W
Cthulhu
Hypnetix
Cthulhu
1
2
31
8.25
L
Kukulkan
KOBE_KFC
Kukulkan
0
12
2
0.08
L
Merlin
Mad_Harnar
Merlin
0
8
4
0.25
W
Pele
4
2
21
7.25
L
Cabrakan
S3N0R M4T4D0R
Cabrakan
0
10
2
0.1
L
Charybdis
SwordsmanRooks
Charybdis
2
5
1
0.5
W
Kukulkan
berserker13
Kukulkan
12
0
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,822
Damage
89,696
95,142
Taken
44,656
39,974
Mitigated
23,955
1,216
Healing
5,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,347
3,470
0
2,208
5,573
2,070
0
3,271
2,302
39,147
0
L
Nemesis
Dakidisaac
Nemesis
7,361
2,640
0
738
22,875
7,091
0
19,312
3,563
0
14,576
W
Thoth
Hard2k11l
Thoth
40,167
3,313
0
2,330
8,326
3,228
0
3,361
4,965
63,712
0
W
Cthulhu
Hypnetix
Cthulhu
9,408
954
0
0
11,529
11,029
0
6,966
4,563
21,877
0
L
Kukulkan
KOBE_KFC
Kukulkan
2,450
986
0
71
15,127
4,905
0
12,279
2,848
10,197
0
L
Merlin
Mad_Harnar
Merlin
11,709
1,450
0
157
22,367
6,359
0
19,574
2,793
47,638
0
W
Pele
9,743
2,485
0
1,233
12,979
5,255
0
3,642
9,337
0
13,814
L
Cabrakan
S3N0R M4T4D0R
Cabrakan
6,796
286
0
250
16,565
16,224
0
13,542
3,023
14,912
0
L
Charybdis
SwordsmanRooks
Charybdis
8,506
6,175
0
0
18,208
5,395
0
15,246
2,962
0
33,505
W
Kukulkan
berserker13
Kukulkan
16,031
2,088
0
228
6,249
2,373
0
3,715
2,534
37,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,552
Gold Earned
60,297
191
Minions Killed
215
2
Camps Cleared
9
729,013
Distance Traveled
1,056,362
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,698
1,063
60
5
2
191,680
1
L
Nemesis
9,662
878
18
2
1
177,619
0
W
Thoth
14,666
1,333
53
5
1
246,349
2
W
Cthulhu
11,423
1,038
46
4
3
218,494
0
L
Kukulkan
9,099
827
23
2
0
106,676
0
L
Merlin
9,893
899
68
6
0
184,003
1
W
Pele
10,280
935
12
1
1
201,032
1
L
Cabrakan
8,843
804
18
2
0
80,221
2
L
Charybdis
10,055
914
64
6
1
180,494
0
W
Kukulkan
12,230
1,112
44
4
2
198,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role