Player Matchup

Chang'e
Chang'e
ArcherLorde
Chang'e
Level 14
God Stats
6W - 4L
1,695 SR
Queue Stats
19W - 19L
1,450 Elo+
Solo
Tyr
Tyr
Mr GrownAsMan
Tyr
Level 15
God Stats
12W - 19L
1,504 SR
Queue Stats
351W - 507L
1,275 Elo+
Party 2
Ao Kuang
Ao Kuang
NewYork Kid 93
Ao Kuang
Level 48
God Stats
20W - 38L
1,106 SR
Queue Stats
184W - 289L
1,292 Elo+
Party 2
Team Averages
Level 26
1,435 SR
1,339 Elo+

VS

Team Averages
Level 38
1,402 SR
1,360 Elo+
Xing Tian
Xing Tian
M9PD
Xing Tian
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Sheathswrath
Charybdis
Level 80
God Stats
37W - 24L
1,527 SR
Queue Stats
96W - 99L
1,270 Elo+
Party 1
Zeus
Zeus
lordvance24
Zeus
Level 28
God Stats
1W - 0L
1,179 SR
Queue Stats
52W - 43L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArcherLorde
Chang'e
15
10 / 4 / 10
10,991
785
15,403
14,472
4,780
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 4 / 16
9,626
688
5,366
15,268
9,322
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
14
12 / 7 / 10
11,928
852
12,278
14,401
4,610
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
M9PD
Xing Tian
12
0 / 13 / 9
9,233
660
4,713
21,823
18,472
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Sheathswrath
Charybdis
17
12 / 7 / 3
12,859
919
20,969
13,170
4,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 5 / 9
10,128
723
10,133
8,978
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
24
Kills
15
15
Deaths
25
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ArcherLorde
Chang'e
10
4
10
3.75
W
Xing Tian
M9PD
Xing Tian
0
13
9
0.35
L
2
4
16
2.5
L
Ao Kuang
12
7
10
2.43
W
Charybdis
Sheathswrath
Charybdis
12
7
3
1.93
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,047
Damage
35,815
44,141
Taken
43,971
18,712
Mitigated
25,688
15,216
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ArcherLorde
Chang'e
15,403
553
1,396
7,598
14,472
4,780
124
2,846
11,433
39,601
0
W
Xing Tian
M9PD
Xing Tian
4,713
1,243
0
351
21,823
18,472
163
11,445
10,378
9,584
0
L
5,366
1,787
530
3,550
15,268
9,322
839
5,162
9,657
0
18,484
L
Ao Kuang
12,278
5,221
0
2,142
14,401
4,610
0
6,325
7,643
26,560
0
W
Charybdis
Sheathswrath
Charybdis
20,969
13,693
0
3,504
13,170
4,135
2,031
9,912
3,258
0
64,586
W
10,133
1,835
455
1,345
8,978
3,081
690
6,922
2,056
23,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,545
Gold Earned
32,220
115
Minions Killed
121
4
Camps Cleared
8
684,751
Distance Traveled
604,775
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,991
785
70
5
0
217,566
0
W
Xing Tian
9,233
660
7
1
0
209,287
0
L
Tyr
9,626
688
23
2
0
245,296
0
L
Ao Kuang
11,928
852
22
2
4
221,889
2
W
Charybdis
12,859
919
80
6
5
194,751
3
W
Zeus
10,128
723
34
2
3
200,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role