Player Matchup

The Morrigan
The Morrigan
BallaTHG
The Morrigan
Level 86
God Stats
3W - 5L
1,432 SR
Queue Stats
289W - 317L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
FlowTHG
Baron Samedi
Level 80
God Stats
30W - 15L
1,716 SR
Queue Stats
195W - 215L
1,449 Elo+
Party 1
Bakasura
Bakasura
JohnMarston98765
Bakasura
Level 140
God Stats
18W - 10L
1,579 SR
Queue Stats
87W - 79L
1,462 Elo+
Party 1
Anhur
Anhur
Mex7600
Anhur
Level 111
God Stats
7W - 6L
1,468 SR
Queue Stats
213W - 216L
1,453 Elo+
Solo
Nike
Nike
chicken_slayer15
Nike
Level 69
God Stats
1W - 0L
1,709 SR
Queue Stats
123W - 107L
1,491 Elo+
Solo
Team Averages
Level 97
1,581 SR
1,462 Elo+

VS

Team Averages
Level 92
1,537 SR
1,507 Elo+
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Kthulut
Bacchus
Level 97
God Stats
1W - 4L
1,499 SR
Queue Stats
200W - 191L
1,526 Elo+
Party 2
Thanatos
Thanatos
RaiNaSauRus
Thanatos
Level 32
God Stats
5W - 4L
1,534 SR
Queue Stats
55W - 51L
1,426 Elo+
Solo
Hel
Hel
UR_MERKED23
Hel
Level 116
God Stats
0W - 2L
1,744 SR
Queue Stats
488W - 428L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
dragonfor3es
Danzaburou
Level 89
God Stats
2W - 4L
1,410 SR
Queue Stats
107W - 102L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BallaTHG
The Morrigan
16
3 / 2 / 11
9,882
549
8,311
8,145
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
FlowTHG
Baron Samedi
14
2 / 3 / 15
8,784
488
7,087
11,863
9,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
11 / 2 / 4
11,387
633
12,664
14,378
7,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Mex7600
Anhur
18
6 / 1 / 6
11,618
645
8,669
12,468
4,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 8
10,075
560
13,320
12,904
10,611
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 5 / 2
8,770
487
7,851
22,369
15,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Kthulut
Bacchus
10
1 / 5 / 4
7,105
395
7,147
12,183
14,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
RaiNaSauRus
Thanatos
13
2 / 6 / 3
8,222
457
3,804
11,541
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 6 / 3
9,094
505
7,705
12,239
5,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
dragonfor3es
Danzaburou
14
2 / 4 / 2
8,845
491
6,694
10,003
2,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
26
Kills
10
10
Deaths
26
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
2
0.4
W
The Morrigan
BallaTHG
The Morrigan
3
2
11
4.25
W
Baron Samedi
FlowTHG
Baron Samedi
2
3
15
3.17
W
11
2
4
6.5
L
Bacchus
Kthulut
Bacchus
1
5
4
0.6
W
Anhur
Mex7600
Anhur
6
1
6
9
L
Thanatos
RaiNaSauRus
Thanatos
2
6
3
0.58
L
4
6
3
0.92
W
4
2
8
4
L
Danzaburou
dragonfor3es
Danzaburou
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,051
Damage
33,201
59,758
Taken
68,335
36,100
Mitigated
42,643
23,008
Healing
25,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,851
1,918
0
7,173
22,369
15,495
508
5,529
14,711
0
42,675
W
The Morrigan
BallaTHG
The Morrigan
8,311
1,507
0
1,846
8,145
3,437
769
2,620
5,525
59,443
4,358
W
Baron Samedi
FlowTHG
Baron Samedi
7,087
1,335
1,697
3,612
11,863
9,820
543
4,436
7,427
28,665
0
W
12,664
8,471
0
6,176
14,378
7,473
537
2,181
12,197
0
77,283
L
Bacchus
Kthulut
Bacchus
7,147
947
537
1,435
12,183
14,090
0
3,699
8,318
18,900
0
W
Anhur
Mex7600
Anhur
8,669
4,991
0
6,745
12,468
4,759
3,324
3,615
8,853
0
90,245
L
Thanatos
RaiNaSauRus
Thanatos
3,804
1,114
0
6,940
11,541
4,760
0
1,759
9,230
0
47,282
L
7,705
421
2,006
4,620
12,239
5,777
0
2,950
8,319
46,633
0
W
13,320
2,193
0
2,932
12,904
10,611
1,241
2,065
10,839
7,106
46,363
L
Danzaburou
dragonfor3es
Danzaburou
6,694
2,609
0
2,623
10,003
2,521
0
1,510
8,387
0
63,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,746
Gold Earned
42,036
537
Minions Killed
408
0
Camps Cleared
0
1,771,944
Distance Traveled
1,608,359
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,770
487
82
5
0
317,972
5
W
The Morrigan
9,882
549
98
5
0
353,863
0
W
Baron Samedi
8,784
488
35
2
0
321,885
0
W
Bakasura
11,387
633
127
7
0
414,880
3
L
Bacchus
7,105
395
24
1
0
315,486
2
W
Anhur
11,618
645
175
10
0
308,578
2
L
Thanatos
8,222
457
81
5
0
345,340
0
L
Hel
9,094
505
100
6
0
292,429
2
W
Nike
10,075
560
102
6
0
372,738
3
L
Danzaburou
8,845
491
121
7
0
337,132
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role