Player Matchup

Nemesis
Nemesis
MooseJuice00777
Nemesis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 55L
1,500 Elo+
Solo
Neith
Neith
XixToxicWolfxIX
Neith
Level 17
God Stats
3W - 0L
1,571 SR
Queue Stats
48W - 36L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
elimbecil
Gilgamesh
Level 28
God Stats
10W - 3L
1,784 SR
Queue Stats
89W - 86L
1,369 Elo+
Solo
Ares
Ares
hjalvarezm
Ares
Level 125
God Stats
11W - 18L
1,419 SR
Queue Stats
18W - 24L
1,345 Elo+
Party 3
Kukulkan
Kukulkan
mastertorinox
Kukulkan
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 13L
1,302 Elo+
Party 3
Team Averages
Level 37
1,555 SR
1,382 Elo+

VS

Team Averages
Level 23
1,531 SR
1,350 Elo+
Cthulhu
Cthulhu
Skwalker9455
Cthulhu
Level 18
God Stats
1W - 4L
1,264 SR
Queue Stats
25W - 29L
1,335 Elo+
Solo
Charybdis
Charybdis
TheRealKrispyyy
Charybdis
Level 29
God Stats
0W - 1L
1,843 SR
Queue Stats
64W - 75L
1,308 Elo+
Party 2
Agni
Agni
WeedVapeJesus
Agni
Level 17
God Stats
11W - 14L
1,508 SR
Queue Stats
29W - 35L
1,348 Elo+
Party 2
Osiris
Osiris
linohowdyttv
Osiris
Level 28
God Stats
1W - 4L
1,460 SR
Queue Stats
72W - 84L
1,410 Elo+
Party 1
Mercury
Mercury
yungprinz32
Mercury
Level 22
God Stats
4W - 7L
1,580 SR
Queue Stats
37W - 51L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 5
12,905
615
10,706
14,077
8,679
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
14 / 1 / 4
13,676
651
22,147
13,158
6,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
elimbecil
Gilgamesh
18
8 / 1 / 6
12,079
575
11,633
16,533
16,423
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 1 / 11
10,765
513
5,525
18,186
24,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
mastertorinox
Kukulkan
15
1 / 3 / 4
10,166
484
8,441
8,544
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Skwalker9455
Cthulhu
12
2 / 4 / 0
8,481
404
3,724
11,506
9,462
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
TheRealKrispyyy
Charybdis
15
1 / 7 / 1
8,586
409
4,792
12,948
3,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 6 / 2
10,774
513
10,160
14,154
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
14
0 / 7 / 2
8,978
428
9,647
19,980
14,898
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
yungprinz32
Mercury
12
0 / 11 / 1
7,945
378
3,410
14,315
4,624
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
35
Kills
6
6
Deaths
35
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Cthulhu
Skwalker9455
Cthulhu
2
4
0
0.5
L
Charybdis
TheRealKrispyyy
Charybdis
1
7
1
0.21
L
3
6
2
0.67
W
14
1
4
16
W
Gilgamesh
elimbecil
Gilgamesh
8
1
6
11
W
4
1
11
9.5
L
Osiris
0
7
2
0.14
W
Kukulkan
mastertorinox
Kukulkan
1
3
4
1
L
Mercury
yungprinz32
Mercury
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,452
Damage
31,733
70,498
Taken
72,903
59,643
Mitigated
37,371
17,078
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,706
5,363
0
3,913
14,077
8,679
2,140
2,675
11,214
0
113,926
L
Cthulhu
Skwalker9455
Cthulhu
3,724
311
77
270
11,506
9,462
188
3,689
7,817
20,321
0
L
Charybdis
TheRealKrispyyy
Charybdis
4,792
2,507
0
882
12,948
3,428
1,226
744
12,204
0
32,611
L
10,160
793
0
1,502
14,154
4,959
2,045
4,911
9,243
51,529
0
W
22,147
8,444
0
7,810
13,158
6,336
4,916
1,616
11,542
0
119,325
W
Gilgamesh
elimbecil
Gilgamesh
11,633
1,318
0
3,315
16,533
16,423
0
2,416
14,031
12,806
61,442
W
5,525
474
0
1,886
18,186
24,666
282
3,025
15,017
24,193
0
L
Osiris
9,647
3,023
0
1,274
19,980
14,898
990
4,236
15,744
18
42,718
W
Kukulkan
mastertorinox
Kukulkan
8,441
1,136
0
154
8,544
3,539
2,549
3,550
4,618
47,722
0
L
Mercury
yungprinz32
Mercury
3,410
1,890
0
0
14,315
4,624
930
2,334
11,981
0
31,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,591
Gold Earned
44,764
609
Minions Killed
357
0
Camps Cleared
0
2,003,295
Distance Traveled
1,716,228
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,905
615
179
9
0
436,710
1
L
Cthulhu
8,481
404
22
1
0
305,030
0
L
Charybdis
8,586
409
68
3
0
358,198
0
L
Agni
10,774
513
125
6
0
346,727
2
W
Neith
13,676
651
193
9
0
392,917
1
W
Gilgamesh
12,079
575
121
6
0
394,865
5
W
Ares
10,765
513
25
1
0
427,368
8
L
Osiris
8,978
428
77
4
0
363,490
3
W
Kukulkan
10,166
484
91
4
0
351,435
0
L
Mercury
7,945
378
65
3
0
342,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role