Player Matchup

Bastet
Bastet
Cubbiee
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,386 Elo+
Party 3
Hades
Hades
DoomThaDon
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,503 Elo+
Party 3
Fenrir
Fenrir
TheOriginalMex
Fenrir
Level 26
God Stats
4W - 3L
1,416 SR
Queue Stats
29W - 30L
1,470 Elo+
Party 4
Mulan
Mulan
elephantkiss10
Mulan
Level 16
God Stats
1W - 1L
1,242 SR
Queue Stats
6W - 7L
1,306 Elo+
Party 4
Thanatos
Thanatos
gentlegiant69
Thanatos
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,426 Elo+
Party 3
Team Averages
Level 15
1,432 SR
1,418 Elo+

VS

Team Averages
Level 22
1,411 SR
1,310 Elo+
Olorun
Olorun
ClapptimusPrim3
Olorun
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 1
Hades
Hades
CosMicDaGuRu
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,317 Elo+
Party 1
Jing Wei
Jing Wei
DeathTheKid601
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 109L
1,306 Elo+
Party 2
Sun Wukong
Sun Wukong
Forceoligy
Sun Wukong
Level 12
God Stats
12W - 16L
1,410 SR
Queue Stats
76W - 130L
1,302 Elo+
Party 2
Neith
Neith
spencyspice
Neith
Level 28
God Stats
76W - 85L
1,373 SR
Queue Stats
183W - 250L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cubbiee
Bastet
20
14 / 2 / 17
15,488
1,291
26,226
12,189
5,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hades
20
6 / 12 / 26
13,815
1,151
19,345
28,461
15,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
13 / 5 / 18
15,148
1,262
29,531
22,803
16,600
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 6 / 20
12,186
1,016
7,438
20,752
26,689
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
gentlegiant69
Thanatos
20
14 / 9 / 19
14,604
1,217
21,902
20,670
10,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

50

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 21
12,396
1,033
11,559
21,650
5,975
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
4 / 12 / 21
13,460
1,122
21,650
26,320
11,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
20
9 / 13 / 16
15,244
1,270
23,282
24,162
14,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Forceoligy
Sun Wukong
20
5 / 7 / 15
13,237
1,103
11,881
21,955
16,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 6 / 15
15,958
1,330
26,053
17,026
5,368
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
121
48
Kills
33
34
Deaths
48
100
Assists
88
Player
Kills
Deaths
Assists
KDA
L
1
10
21
1.15
L
4
12
21
1.21
W
Bastet
Cubbiee
Bastet
14
2
17
11.25
L
Jing Wei
9
13
16
1.31
W
Hades
6
12
26
1.58
L
Sun Wukong
Forceoligy
Sun Wukong
5
7
15
1.79
W
13
5
18
4.4
W
1
6
20
1.83
W
Thanatos
gentlegiant69
Thanatos
14
9
19
2.61
L
14
6
15
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,442
Damage
94,425
104,875
Taken
111,113
74,786
Mitigated
54,184
18,004
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,559
7,199
358
1,536
21,650
5,975
0
2,208
19,442
24,549
0
L
21,650
3,593
355
5,268
26,320
11,419
0
7,120
19,200
42,107
0
W
Bastet
Cubbiee
Bastet
26,226
6,701
0
237
12,189
5,851
0
3,894
8,295
0
49,352
L
Jing Wei
23,282
18,008
321
637
24,162
14,532
0
3,056
21,106
0
50,122
W
Hades
19,345
4,111
554
6,019
28,461
15,088
0
10,151
18,310
36,122
0
L
Sun Wukong
Forceoligy
Sun Wukong
11,881
5,924
0
446
21,955
16,890
0
3,390
18,565
0
27,438
W
29,531
7,334
0
2,262
22,803
16,600
0
4,347
18,030
0
54,366
W
7,438
1,660
0
587
20,752
26,689
0
9,940
10,812
0
28,968
W
Thanatos
gentlegiant69
Thanatos
21,902
6,654
0
8,345
20,670
10,558
0
4,877
15,793
0
32,820
L
26,053
16,469
0
2,143
17,026
5,368
0
3,571
13,455
0
63,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,241
Gold Earned
70,295
208
Minions Killed
260
10
Camps Cleared
7
1,148,098
Distance Traveled
1,080,143
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,396
1,033
34
3
1
208,519
0
L
Hades
13,460
1,122
55
5
1
208,197
1
W
Bastet
15,488
1,291
54
5
3
306,754
0
L
Jing Wei
15,244
1,270
62
5
2
246,154
0
W
Hades
13,815
1,151
42
4
1
164,810
0
L
Sun Wukong
13,237
1,103
39
3
0
196,836
0
W
Fenrir
15,148
1,262
54
5
4
252,705
0
W
Mulan
12,186
1,016
40
3
2
220,208
0
W
Thanatos
14,604
1,217
18
2
0
203,621
2
L
Neith
15,958
1,330
70
6
3
220,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role