Player Matchup

Jormungandr
Jormungandr
BDNU ANDULIKEIT
Jormungandr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,290 Elo+
Solo
Anubis
Anubis
CinnamonTBag
Anubis
Level 66
God Stats
2W - 1L
1,787 SR
Queue Stats
66W - 54L
1,520 Elo+
Party 2
Ah Puch
Ah Puch
Gallatik
Ah Puch
Level 103
God Stats
20W - 7L
1,799 SR
Queue Stats
816W - 826L
1,541 Elo+
Solo
Amaterasu
Amaterasu
HakunaMaTiddies
Amaterasu
Level 106
God Stats
1W - 0L
1,194 SR
Queue Stats
88W - 58L
1,523 Elo+
Party 2
Yemoja
Yemoja
Sour SkuLLz
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,547 Elo+
Solo
Team Averages
Level 110
1,556 SR
1,484 Elo+

VS

Team Averages
Level 118
1,521 SR
1,511 Elo+
Gilgamesh
Gilgamesh
Huba Hun
Gilgamesh
Level 158
God Stats
18W - 14L
1,463 SR
Queue Stats
650W - 668L
1,534 Elo+
Solo
Khepri
Khepri
Jackoman55
Khepri
Level 107
God Stats
0W - 1L
1,446 SR
Queue Stats
83W - 86L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Necropolisk
Morgan Le Fay
Level 112
God Stats
0W - 4L
1,250 SR
Queue Stats
256W - 248L
1,542 Elo+
Solo
Chernobog
Chernobog
PnkDiamondsPearl
Chernobog
Level 101
God Stats
2W - 1L
1,812 SR
Queue Stats
114W - 108L
1,517 Elo+
Party 1
Terra
Terra
ThatsBoujee
Terra
Level 111
God Stats
1W - 1L
1,636 SR
Queue Stats
73W - 61L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BDNU ANDULIKEIT
Jormungandr
20
7 / 2 / 15
13,568
754
13,755
23,374
31,786
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
18
2 / 5 / 13
11,899
661
17,804
20,555
12,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Gallatik
Ah Puch
20
3 / 3 / 12
12,620
701
28,132
14,834
7,417
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
HakunaMaTiddies
Amaterasu
20
12 / 3 / 8
13,416
745
25,837
31,350
29,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
18
0 / 2 / 19
11,021
612
8,971
24,533
21,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Huba Hun
Gilgamesh
19
7 / 6 / 7
12,386
688
24,587
25,221
33,405
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Jackoman55
Khepri
19
0 / 6 / 9
11,542
641
10,275
22,907
32,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Necropolisk
Morgan Le Fay
18
2 / 4 / 7
11,105
617
22,839
18,779
9,432
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
19
5 / 6 / 6
12,281
682
18,595
21,688
12,825
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
1 / 2 / 10
10,899
606
8,209
18,657
22,869
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
54
24
Kills
15
15
Deaths
24
67
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BDNU ANDULIKEIT
Jormungandr
7
2
15
7.25
W
Anubis
2
5
13
1.7
W
Ah Puch
Gallatik
Ah Puch
3
3
12
3
W
Amaterasu
HakunaMaTiddies
Amaterasu
12
3
8
5.33
L
Gilgamesh
Huba Hun
Gilgamesh
7
6
7
1.75
L
Khepri
Jackoman55
Khepri
0
6
9
0.75
L
Morgan Le Fay
Necropolisk
Morgan Le Fay
2
4
7
1.38
L
Chernobog
5
6
6
1.33
W
Yemoja
0
2
19
4.75
L
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,499
Damage
84,505
114,646
Taken
107,252
103,063
Mitigated
111,390
51,960
Healing
42,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BDNU ANDULIKEIT
Jormungandr
13,755
3,027
3,288
2,751
23,374
31,786
223
7,564
15,810
36,794
0
W
Anubis
17,804
1,940
1,150
5,516
20,555
12,859
1,348
7,105
13,450
46,826
0
W
Ah Puch
Gallatik
Ah Puch
28,132
607
1,228
1,761
14,834
7,417
1,365
6,324
8,510
48,308
0
W
Amaterasu
HakunaMaTiddies
Amaterasu
25,837
14,429
3,566
10,184
31,350
29,003
1,023
11,259
20,091
0
39,132
L
Gilgamesh
Huba Hun
Gilgamesh
24,587
2,697
2,733
1,794
25,221
33,405
762
15,334
9,887
506
36,845
L
Khepri
Jackoman55
Khepri
10,275
603
2,396
2,800
22,907
32,859
340
13,763
9,144
23,911
0
L
Morgan Le Fay
Necropolisk
Morgan Le Fay
22,839
2,175
880
3,343
18,779
9,432
1,249
13,282
5,497
44,042
0
L
Chernobog
18,595
11,409
2,293
3,567
21,688
12,825
1,800
13,454
8,234
0
43,839
W
Yemoja
8,971
1,472
16,017
6,499
24,533
21,998
1,115
9,495
15,038
17,157
0
L
8,209
1,049
15,031
7,592
18,657
22,869
766
12,829
5,828
11,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,524
Gold Earned
58,213
181
Minions Killed
203
0
Camps Cleared
0
1,690,109
Distance Traveled
1,486,553
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,568
754
39
2
0
326,907
0
W
Anubis
11,899
661
50
3
0
289,646
0
W
Ah Puch
12,620
701
54
3
0
318,235
0
W
Amaterasu
13,416
745
24
1
0
393,099
0
L
Gilgamesh
12,386
688
24
1
0
308,823
2
L
Khepri
11,542
641
36
2
0
282,109
1
L
Morgan Le Fay
11,105
617
54
3
0
310,867
0
L
Chernobog
12,281
682
77
4
0
272,253
0
W
Yemoja
11,021
612
14
1
0
362,222
5
L
Terra
10,899
606
12
1
0
312,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role