Player Matchup

Ra
Ra
MrEKibbisASavage
Ra
Level 85
God Stats
14W - 18L
1,506 SR
Queue Stats
214W - 231L
1,360 Elo+
Party 1
Arachne
Arachne
ice-burger
Arachne
Level 152
God Stats
0W - 2L
1,271 SR
Queue Stats
448W - 465L
1,347 Elo+
Party 1
Bacchus
Bacchus
ipenkmata
Bacchus
Level 40
God Stats
3W - 5L
1,317 SR
Queue Stats
3W - 7L
1,256 Elo+
Party 3
Guan Yu
Guan Yu
raftelicious
Guan Yu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,331 Elo+
Party 3
Cupid
Cupid
stopbeingmymom
Cupid
Level 67
God Stats
2W - 1L
1,764 SR
Queue Stats
138W - 151L
1,392 Elo+
Solo
Team Averages
Level 77
1,472 SR
1,337 Elo+

VS

Team Averages
Level 74
1,520 SR
1,399 Elo+
Freya
Freya
 
Freya
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FlaWaffle
Loki
Level 26
God Stats
7W - 14L
1,368 SR
Queue Stats
47W - 52L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
LieseI
Cthulhu
Level 125
God Stats
62W - 51L
1,603 SR
Queue Stats
384W - 444L
1,361 Elo+
Solo
Tyr
Tyr
andyK1
Tyr
Level 41
God Stats
13W - 18L
1,439 SR
Queue Stats
62W - 63L
1,370 Elo+
Party 2
Zhong Kui
Zhong Kui
massivebust
Zhong Kui
Level 72
God Stats
3W - 1L
1,691 SR
Queue Stats
114W - 119L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,475
498
3,197
5,495
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ice-burger
Arachne
9
2 / 0 / 1
5,763
524
3,786
7,760
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
ipenkmata
Bacchus
8
0 / 2 / 1
5,224
475
958
6,411
3,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
raftelicious
Guan Yu
10
0 / 2 / 0
5,525
502
2,608
5,453
4,550
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 6 / 0
5,168
470
3,230
7,273
2,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 1 / 6
6,391
581
5,236
5,769
2,276
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
9
1 / 3 / 1
5,758
523
2,053
6,360
1,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LieseI
Cthulhu
10
7 / 0 / 1
6,358
578
5,016
5,099
4,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyr
andyK1
Tyr
11
2 / 0 / 0
6,868
624
3,598
7,388
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
massivebust
Zhong Kui
11
2 / 0 / 0
6,292
572
5,904
7,115
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
13
13
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
1
6
4
W
Loki
1
3
1
0.5
W
Cthulhu
LieseI
Cthulhu
7
0
1
7.5
L
1
3
1
0.5
W
Tyr
andyK1
Tyr
2
0
0
2
L
Arachne
ice-burger
Arachne
2
0
1
2.5
L
Bacchus
ipenkmata
Bacchus
0
2
1
0.25
W
Zhong Kui
massivebust
Zhong Kui
2
0
0
2
L
Guan Yu
raftelicious
Guan Yu
0
2
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,779
Damage
21,807
32,392
Taken
31,731
15,411
Mitigated
17,678
10,280
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,236
2,411
0
3,092
5,769
2,276
257
542
5,143
32,025
0
W
Loki
2,053
438
0
0
6,360
1,683
0
736
5,544
0
34,006
W
Cthulhu
LieseI
Cthulhu
5,016
222
187
2,628
5,099
4,266
0
657
4,384
23,035
0
L
3,197
222
220
1,323
5,495
1,912
0
3,868
1,627
26,763
0
W
Tyr
andyK1
Tyr
3,598
216
0
2,469
7,388
4,106
18
0
7,388
0
28,764
L
Arachne
ice-burger
Arachne
3,786
1,687
0
3,636
7,760
2,913
0
3,469
4,291
0
30,031
L
Bacchus
ipenkmata
Bacchus
958
78
0
1,668
6,411
3,996
0
3,799
2,612
11,153
0
W
Zhong Kui
massivebust
Zhong Kui
5,904
940
0
3,367
7,115
5,347
22
1,788
5,117
40,645
0
L
Guan Yu
raftelicious
Guan Yu
2,608
355
0
1,898
5,453
4,550
106
0
5,453
0
18,021
L
3,230
1,254
0
1,535
7,273
2,040
0
5,020
2,253
0
25,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
31,667
223
Minions Killed
346
0
Camps Cleared
0
1,089,917
Distance Traveled
1,120,285
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,391
581
71
6
0
195,339
0
W
Loki
5,758
523
68
6
0
238,907
4
W
Cthulhu
6,358
578
46
4
0
258,700
0
L
Ra
5,475
498
52
5
0
196,696
6
W
Tyr
6,868
624
74
7
0
231,862
0
L
Arachne
5,763
524
66
6
0
281,222
6
L
Bacchus
5,224
475
16
1
0
189,750
3
W
Zhong Kui
6,292
572
87
8
0
195,477
5
L
Guan Yu
5,525
502
38
3
0
233,887
0
L
Cupid
5,168
470
51
5
0
188,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role