Player Matchup

Olorun
Olorun
Ritakus
Olorun
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,604 Elo+
Party 2
Danzaburou
Danzaburou
Viridict
Danzaburou
Level 68
God Stats
3W - 5L
1,402 SR
Queue Stats
68W - 37L
1,633 Elo+
Party 2
Bellona
Bellona
xira99
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,243 Elo+
Party 2
Team Averages
Level 32
1,467 SR
1,493 Elo+

VS

Team Averages
Level 97
1,425 SR
1,414 Elo+
Chaac
Chaac
Dadof5-
Chaac
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,158 Elo+
Party 1
Ah Puch
Ah Puch
cSimba
Ah Puch
Level 156
God Stats
4W - 0L
1,249 SR
Queue Stats
114W - 87L
1,470 Elo+
Party 1
Charybdis
Charybdis
yDominator
Charybdis
Level 123
God Stats
2W - 0L
1,527 SR
Queue Stats
66W - 39L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ritakus
Olorun
10
0 / 7 / 3
7,257
558
5,068
12,424
4,489
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Viridict
Danzaburou
13
6 / 7 / 1
9,726
748
10,446
11,987
4,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
xira99
Bellona
11
1 / 4 / 3
8,247
634
2,554
15,736
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dadof5-
Chaac
14
2 / 3 / 11
9,285
714
4,540
8,888
5,656
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
cSimba
Ah Puch
13
9 / 2 / 7
10,082
776
19,624
9,265
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
yDominator
Charybdis
14
7 / 2 / 9
10,324
794
10,232
10,294
3,716
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
18
18
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dadof5-
Chaac
2
3
11
2.5
L
Olorun
Ritakus
Olorun
0
7
3
0.21
L
Danzaburou
Viridict
Danzaburou
6
7
1
0.93
W
Ah Puch
cSimba
Ah Puch
9
2
7
6.25
L
Bellona
xira99
Bellona
1
4
3
0.63
W
Charybdis
yDominator
Charybdis
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,068
Damage
34,396
40,147
Taken
28,447
17,994
Mitigated
12,809
7,134
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dadof5-
Chaac
4,540
793
0
2,458
8,888
5,656
383
1,338
7,550
0
17,421
L
Olorun
Ritakus
Olorun
5,068
2,867
514
2,171
12,424
4,489
0
5,772
6,652
23,162
0
L
Danzaburou
Viridict
Danzaburou
10,446
3,580
0
1,654
11,987
4,176
886
7,062
4,925
0
32,984
W
Ah Puch
cSimba
Ah Puch
19,624
291
0
3,856
9,265
3,437
698
1,810
7,455
44,113
0
L
Bellona
xira99
Bellona
2,554
834
0
2,795
15,736
9,329
38
6,836
8,900
0
4,832
W
Charybdis
yDominator
Charybdis
10,232
5,461
0
2,010
10,294
3,716
1,300
2,500
7,794
0
43,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,230
Gold Earned
29,691
111
Minions Killed
147
4
Camps Cleared
6
599,804
Distance Traveled
676,079
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,285
714
36
3
0
252,648
0
L
Olorun
7,257
558
46
4
2
193,573
2
L
Danzaburou
9,726
748
57
4
2
214,817
3
W
Ah Puch
10,082
776
56
4
1
220,851
6
L
Bellona
8,247
634
8
1
0
191,414
2
W
Charybdis
10,324
794
55
4
5
202,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role