Player Matchup

Cupid
Cupid
 
Cupid
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BionicMarmoset
Janus
Level 123
God Stats
12W - 11L
1,478 SR
Queue Stats
570W - 609L
1,404 Elo+
Solo
Geb
Geb
CountAnante
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 2
Chaac
Chaac
iTzQuickShotX
Chaac
Level 55
God Stats
3W - 4L
1,393 SR
Queue Stats
128W - 123L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
legend_gabby
Gilgamesh
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,062 Elo+
Solo
Team Averages
Level 66
1,474 SR
1,423 Elo+

VS

Team Averages
Level 71
1,479 SR
1,482 Elo+
Hercules
Hercules
PimpsterRogers
Hercules
Level 83
God Stats
4W - 0L
1,768 SR
Queue Stats
172W - 179L
1,514 Elo+
Party 1
Izanami
Izanami
SarabiVelour
Izanami
Level 29
God Stats
2W - 0L
1,309 SR
Queue Stats
57W - 54L
1,405 Elo+
Solo
Olorun
Olorun
waraxe58
Olorun
Level 15
God Stats
1W - 0L
1,552 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
zannlee
Aphrodite
Level 141
God Stats
2W - 2L
1,266 SR
Queue Stats
176W - 167L
1,516 Elo+
Party 1
Ullr
Ullr
库洛里多
Ullr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 4 / 0
7,046
783
5,196
7,209
2,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 5 / 4
6,415
713
8,685
6,586
1,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 5
6,632
737
9,002
9,831
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 1
7,490
832
12,923
18,613
15,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
legend_gabby
Gilgamesh
9
0 / 7 / 2
5,972
664
4,095
11,232
4,156
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 0 / 17
7,933
881
7,268
12,610
5,710
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Izanami
SarabiVelour
Izanami
15
10 / 2 / 10
9,186
1,021
11,960
7,160
2,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
waraxe58
Olorun
13
3 / 3 / 14
8,038
893
8,406
8,325
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
zannlee
Aphrodite
15
3 / 0 / 16
8,269
919
10,770
12,186
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 1 / 16
9,061
1,007
8,937
7,962
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
5
Kills
23
23
Deaths
6
12
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
0
0.5
L
0
5
4
0.4
L
0
4
5
0.63
W
Hercules
1
0
17
9.5
W
Izanami
SarabiVelour
Izanami
10
2
10
7.5
L
3
3
1
1.17
L
Gilgamesh
legend_gabby
Gilgamesh
0
7
2
0.14
W
Olorun
waraxe58
Olorun
3
3
14
3.33
W
Aphrodite
zannlee
Aphrodite
3
0
16
11
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,901
Damage
47,341
53,471
Taken
48,243
28,023
Mitigated
22,530
15,352
Healing
31,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,196
2,068
351
1,772
7,209
2,550
0
2,863
4,346
0
13,379
L
8,685
47
701
553
6,586
1,967
0
1,663
4,923
17,243
0
L
9,002
596
221
1,940
9,831
4,294
0
5,103
4,728
11,861
264
W
Hercules
7,268
1,304
3,367
4,726
12,610
5,710
429
6,024
6,364
0
9,687
W
Izanami
SarabiVelour
Izanami
11,960
8,567
0
0
7,160
2,747
1,549
2,677
4,400
0
30,920
L
12,923
984
545
9,243
18,613
15,056
0
6,654
11,959
0
23,737
L
Gilgamesh
legend_gabby
Gilgamesh
4,095
585
0
26
11,232
4,156
0
2,893
8,339
0
5,853
W
Olorun
waraxe58
Olorun
8,406
5,275
983
1,396
8,325
3,184
2,444
2,835
5,162
14,611
0
W
Aphrodite
zannlee
Aphrodite
10,770
3,325
8,644
8,880
12,186
6,799
443
3,985
7,852
22,723
0
W
8,937
4,757
1,387
1,683
7,962
4,090
1,438
2,009
5,857
0
16,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,555
Gold Earned
42,487
73
Minions Killed
95
0
Camps Cleared
0
799,952
Distance Traveled
860,296
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,046
783
18
2
0
154,838
0
L
Janus
6,415
713
19
2
0
178,019
1
L
Geb
6,632
737
9
1
0
155,842
0
W
Hercules
7,933
881
6
1
0
208,345
1
W
Izanami
9,186
1,021
34
4
0
154,794
0
L
Chaac
7,490
832
19
2
0
183,521
2
L
Gilgamesh
5,972
664
8
1
0
127,732
1
W
Olorun
8,038
893
13
1
0
154,736
0
W
Aphrodite
8,269
919
34
4
0
171,555
0
W
Ullr
9,061
1,007
8
1
0
170,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role