Player Matchup

Fenrir
Fenrir
Grim_Uchiha999
Fenrir
Level 5
God Stats
1W - 2L
1,467 SR
Queue Stats
5W - 9L
1,407 Elo+
Party 1
Yemoja
Yemoja
Incarnate_TV
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,527 Elo+
Solo
Bakasura
Bakasura
demon_uchiha999
Bakasura
Level 6
God Stats
2W - 3L
1,293 SR
Queue Stats
10W - 13L
1,250 Elo+
Party 1
Cabrakan
Cabrakan
jaded yep
Cabrakan
Level 29
God Stats
1W - 1L
1,798 SR
Queue Stats
142W - 105L
1,620 Elo+
Solo
Sol
Sol
reaper_Uchiha666
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,545 Elo+
Party 1
Team Averages
Level 12
1,512 SR
1,470 Elo+

VS

Team Averages
Level 22
1,574 SR
1,553 Elo+
Hades
Hades
AUS JEFE
Hades
Level 25
God Stats
200W - 162L
1,637 SR
Queue Stats
457W - 461L
1,517 Elo+
Solo
Mercury
Mercury
Carlixmurf
Mercury
Level 20
God Stats
9W - 3L
1,817 SR
Queue Stats
45W - 28L
1,673 Elo+
Solo
Cabrakan
Cabrakan
DunderxMifflin
Cabrakan
Level 21
God Stats
3W - 1L
1,649 SR
Queue Stats
123W - 125L
1,620 Elo+
Solo
Danzaburou
Danzaburou
RoninMelatonin
Danzaburou
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 93L
1,610 Elo+
Solo
Ymir
Ymir
The_Wolfehh
Ymir
Level 14
God Stats
1W - 1L
1,268 SR
Queue Stats
14W - 14L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 2
8,020
365
2,372
16,544
5,474
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Yemoja
13
1 / 9 / 1
8,643
393
3,450
17,844
17,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
12
1 / 17 / 1
8,091
368
4,309
20,517
7,322
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
jaded yep
Cabrakan
17
6 / 6 / 1
11,286
513
23,767
25,322
24,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 13 / 0
8,497
386
5,133
16,673
4,822
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AUS JEFE
Hades
15
6 / 3 / 12
10,749
489
10,352
15,502
8,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Carlixmurf
Mercury
20
26 / 1 / 10
14,615
664
29,295
20,050
9,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
17
7 / 3 / 12
11,418
519
9,238
16,679
20,706
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
RoninMelatonin
Danzaburou
18
13 / 2 / 12
13,325
606
16,328
12,616
4,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 25
11,369
517
9,992
12,857
15,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
127
8
Kills
56
57
Deaths
10
5
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hades
AUS JEFE
Hades
6
3
12
4
W
Mercury
Carlixmurf
Mercury
26
1
10
31
W
Cabrakan
7
3
12
4.33
L
0
12
2
0.08
L
Yemoja
1
9
1
0.17
W
Danzaburou
RoninMelatonin
Danzaburou
13
2
12
9.5
W
4
1
25
16.5
L
Bakasura
1
17
1
0.09
L
Cabrakan
jaded yep
Cabrakan
6
6
1
1.08
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,031
Damage
75,205
96,900
Taken
77,704
59,223
Mitigated
59,725
12,945
Healing
20,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AUS JEFE
Hades
10,352
1,238
144
5,787
15,502
8,345
1,669
10,012
5,453
52,879
0
W
Mercury
Carlixmurf
Mercury
29,295
20,476
0
4,381
20,050
9,991
2,722
6,442
13,408
0
133,885
W
Cabrakan
9,238
1,139
0
2,493
16,679
20,706
1,148
7,635
9,006
52,096
0
L
2,372
776
0
580
16,544
5,474
0
3,034
13,510
0
27,519
L
Yemoja
3,450
956
512
0
17,844
17,493
0
5,780
12,064
24,287
0
W
Danzaburou
RoninMelatonin
Danzaburou
16,328
8,894
0
6,950
12,616
4,936
5,679
4,517
8,019
0
70,660
W
9,992
1,620
0
310
12,857
15,747
467
3,912
8,771
39,130
0
L
Bakasura
4,309
3,290
0
1,779
20,517
7,322
0
6,173
14,344
0
26,229
L
Cabrakan
jaded yep
Cabrakan
23,767
3,142
0
8,006
25,322
24,112
0
10,171
15,151
81,410
0
L
5,133
1,971
0
2,068
16,673
4,822
722
4,424
12,249
41,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,537
Gold Earned
61,476
371
Minions Killed
529
0
Camps Cleared
0
1,539,161
Distance Traveled
2,035,316
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,749
489
85
4
0
385,254
2
W
Mercury
14,615
664
193
9
0
510,962
4
W
Cabrakan
11,418
519
81
4
0
360,121
2
L
Fenrir
8,020
365
57
3
0
314,981
1
L
Yemoja
8,643
393
25
1
0
315,638
0
W
Danzaburou
13,325
606
115
5
0
348,398
4
W
Ymir
11,369
517
55
3
0
430,581
0
L
Bakasura
8,091
368
61
3
0
320,881
0
L
Cabrakan
11,286
513
148
7
0
303,745
2
L
Sol
8,497
386
80
4
0
283,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role