Player Matchup

Cthulhu
Cthulhu
DJ OHMWRCKR5
Cthulhu
Level 29
God Stats
3W - 2L
1,439 SR
Queue Stats
128W - 108L
1,627 Elo+
Solo
Loki
Loki
GrK_Kevo_08
Loki
Level 18
God Stats
5W - 6L
1,327 SR
Queue Stats
20W - 32L
1,231 Elo+
Solo
Arachne
Arachne
TYEGZZ
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,771 Elo+
Solo
Zeus
Zeus
TheSmiteKing
Zeus
Level 26
God Stats
2W - 2L
1,299 SR
Queue Stats
18W - 22L
1,481 Elo+
Solo
Artemis
Artemis
ThoughtBongo970
Artemis
Level 28
God Stats
1W - 1L
1,368 SR
Queue Stats
34W - 79L
1,204 Elo+
Solo
Team Averages
Level 22
1,386 SR
1,463 Elo+

VS

Team Averages
Level 21
1,544 SR
1,487 Elo+
Gilgamesh
Gilgamesh
HURTNYOU9095
Gilgamesh
Level 26
God Stats
4W - 15L
1,709 SR
Queue Stats
99W - 125L
1,534 Elo+
Party 1
Janus
Janus
I Stomp Kids
Janus
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,570 Elo+
Solo
Xing Tian
Xing Tian
Mommy milky3881
Xing Tian
Level 14
God Stats
6W - 4L
1,655 SR
Queue Stats
21W - 16L
1,539 Elo+
Solo
Artemis
Artemis
Night Legion777
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo
Thor
Thor
Thill-x
Thor
Level 29
God Stats
15W - 31L
1,355 SR
Queue Stats
173W - 187L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DJ OHMWRCKR5
Cthulhu
9
6 / 3 / 5
6,115
612
4,580
8,895
5,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 2 / 3
4,875
488
1,042
6,711
2,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
TYEGZZ
Arachne
12
8 / 1 / 0
6,836
684
6,678
5,850
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
9 / 0 / 1
7,045
705
8,354
6,023
2,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 5 / 0
4,260
426
1,312
6,089
2,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HURTNYOU9095
Gilgamesh
8
1 / 4 / 0
5,014
501
2,919
5,313
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
4 / 5 / 4
5,915
592
4,579
5,647
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Mommy milky3881
Xing Tian
10
4 / 2 / 2
5,957
596
2,401
8,206
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 8 / 0
4,352
435
2,555
7,217
2,362
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thor
Thill-x
Thor
7
0 / 4 / 2
4,734
473
2,023
6,539
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
23
Kills
9
11
Deaths
23
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DJ OHMWRCKR5
Cthulhu
6
3
5
2.83
W
0
2
3
0.75
L
Gilgamesh
HURTNYOU9095
Gilgamesh
1
4
0
0.25
L
4
5
4
1.2
L
Xing Tian
Mommy milky3881
Xing Tian
4
2
2
2.5
L
0
8
0
0
W
Arachne
TYEGZZ
Arachne
8
1
0
8
W
9
0
1
9.5
L
Thor
Thill-x
Thor
0
4
2
0.25
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,966
Damage
14,477
33,568
Taken
32,922
15,208
Mitigated
14,461
10,127
Healing
3,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DJ OHMWRCKR5
Cthulhu
4,580
544
30
1,135
8,895
5,880
0
1,660
7,133
13,746
0
W
1,042
81
0
1,286
6,711
2,646
287
0
6,711
0
11,218
L
Gilgamesh
HURTNYOU9095
Gilgamesh
2,919
966
0
410
5,313
1,971
0
1,194
3,735
0
17,251
L
4,579
459
0
393
5,647
1,599
471
2,323
3,293
20,572
0
L
Xing Tian
Mommy milky3881
Xing Tian
2,401
338
0
1,088
8,206
6,065
296
1,402
6,804
21,434
0
L
2,555
1,217
0
100
7,217
2,362
251
5,630
1,587
43
12,088
W
Arachne
TYEGZZ
Arachne
6,678
5,164
0
2,503
5,850
2,319
0
367
5,479
0
40,139
W
8,354
494
0
3,855
6,023
2,284
43
1,416
4,457
36,569
0
L
Thor
Thill-x
Thor
2,023
730
0
1,334
6,539
2,464
0
2,323
4,138
0
19,182
W
1,312
442
0
1,318
6,089
2,079
0
3,185
2,778
0
9,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
25,972
203
Minions Killed
172
0
Camps Cleared
0
980,595
Distance Traveled
871,012
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,115
612
27
3
0
200,763
1
W
Loki
4,875
488
22
2
0
202,574
2
L
Gilgamesh
5,014
501
47
5
0
198,829
0
L
Janus
5,915
592
40
4
0
189,823
0
L
Xing Tian
5,957
596
33
3
0
173,167
2
L
Artemis
4,352
435
19
2
0
165,985
0
W
Arachne
6,836
684
69
7
0
248,626
0
W
Zeus
7,045
705
70
7
0
189,967
1
L
Thor
4,734
473
33
3
0
143,208
0
W
Artemis
4,260
426
15
2
0
138,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role