Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Apolloanubis
Achilles
Level 117
God Stats
1W - 4L
1,334 SR
Queue Stats
33W - 45L
1,509 Elo+
Party 1
Charybdis
Charybdis
Golemred2
Charybdis
Level 101
God Stats
4W - 10L
1,097 SR
Queue Stats
31W - 40L
1,509 Elo+
Party 1
Kali
Kali
Gordeaux
Kali
Level 86
God Stats
31W - 16L
1,646 SR
Queue Stats
331W - 325L
1,467 Elo+
Solo
Mulan
Mulan
howtosucceed
Mulan
Level 68
God Stats
38W - 23L
1,589 SR
Queue Stats
200W - 185L
1,476 Elo+
Solo
Team Averages
Level 100
1,433 SR
1,492 Elo+

VS

Team Averages
Level 126
1,544 SR
1,552 Elo+
Artemis
Artemis
AlphaWolf9410
Artemis
Level 120
God Stats
8W - 7L
1,542 SR
Queue Stats
291W - 277L
1,529 Elo+
Party 3
Arachne
Arachne
BrawlingGraph77
Arachne
Level 64
God Stats
26W - 17L
1,672 SR
Queue Stats
305W - 250L
1,547 Elo+
Party 3
Zeus
Zeus
CrusaderGrom115
Zeus
Level 142
God Stats
59W - 32L
1,538 SR
Queue Stats
785W - 746L
1,534 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DaZeDGUMMY
Cu Chulainn
Level 145
God Stats
4W - 10L
1,316 SR
Queue Stats
131W - 128L
1,543 Elo+
Party 2
Aphrodite
Aphrodite
ιѕαвєℓℓα
Aphrodite
Level 160
God Stats
7W - 7L
1,650 SR
Queue Stats
207W - 203L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
5 / 2 / 4
10,252
603
8,729
8,168
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Apolloanubis
Achilles
13
4 / 1 / 4
8,529
502
6,873
10,263
8,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
Golemred2
Charybdis
15
2 / 3 / 3
9,110
536
8,527
14,371
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
16
7 / 2 / 4
10,284
605
7,083
13,681
6,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 0 / 5
11,156
656
15,843
13,443
12,507
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 5 / 2
7,773
457
11,451
13,399
4,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 8 / 0
7,938
467
6,145
16,156
7,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 3
7,969
469
7,272
9,632
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
DaZeDGUMMY
Cu Chulainn
13
1 / 5 / 0
7,860
462
6,743
14,549
9,781
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 2
8,038
473
5,738
10,118
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
25
Kills
8
8
Deaths
25
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
2
4
3.5
L
Artemis
1
5
2
0.4
W
Achilles
Apolloanubis
Achilles
4
1
4
6
L
4
8
0
0.5
L
0
5
3
0.3
L
Cu Chulainn
DaZeDGUMMY
Cu Chulainn
1
5
0
0.2
W
Charybdis
Golemred2
Charybdis
2
3
3
1.17
W
Kali
7
2
4
4.5
W
7
0
5
9.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,055
Damage
37,349
59,926
Taken
63,854
34,154
Mitigated
30,009
24,059
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,729
185
0
3,143
8,168
2,851
1,096
3,454
4,714
75,890
0
L
Artemis
11,451
7,626
0
3,613
13,399
4,128
769
581
12,768
0
52,882
W
Achilles
Apolloanubis
Achilles
6,873
1,862
604
2,648
10,263
8,064
309
2,304
7,959
0
21,531
L
6,145
3,924
0
4,969
16,156
7,691
0
1,074
14,991
0
50,646
L
7,272
798
0
1,692
9,632
3,523
0
4,562
5,070
46,602
0
L
Cu Chulainn
DaZeDGUMMY
Cu Chulainn
6,743
767
0
2,671
14,549
9,781
0
1,392
12,797
5,536
36,901
W
Charybdis
Golemred2
Charybdis
8,527
5,800
0
4,703
14,371
4,287
2,055
3,184
11,187
0
66,376
W
Kali
7,083
4,546
0
4,088
13,681
6,445
0
2,952
10,729
0
68,432
W
15,843
3,361
0
8,873
13,443
12,507
1,023
2,672
10,771
0
68,108
L
5,738
646
4,438
6,768
10,118
4,886
119
1,120
8,778
41,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,331
Gold Earned
39,578
508
Minions Killed
422
0
Camps Cleared
0
1,636,676
Distance Traveled
1,495,286
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,252
603
111
7
0
338,545
4
L
Artemis
7,773
457
88
5
0
260,156
3
W
Achilles
8,529
502
39
2
0
331,567
1
L
Arachne
7,938
467
71
4
0
340,548
4
L
Zeus
7,969
469
103
6
0
277,250
1
L
Cu Chulainn
7,860
462
76
4
0
288,930
1
W
Charybdis
9,110
536
117
7
0
276,646
3
W
Kali
10,284
605
112
7
0
370,084
4
W
Mulan
11,156
656
129
8
0
319,834
3
L
Aphrodite
8,038
473
84
5
0
328,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role