Player Matchup

Scylla
Scylla
PasteyPat
Scylla
Level 63
God Stats
6W - 5L
1,730 SR
Queue Stats
141W - 109L
1,492 Elo+
Party 1
Arachne
Arachne
Selysonis
Arachne
Level 25
God Stats
2W - 0L
1,684 SR
Queue Stats
61W - 43L
1,524 Elo+
Party 1
Achilles
Achilles
ShadowWolf113
Achilles
Level 51
God Stats
3W - 5L
1,390 SR
Queue Stats
185W - 195L
1,506 Elo+
Party 1
Team Averages
Level 46
1,601 SR
1,507 Elo+

VS

Team Averages
Level 91
1,625 SR
1,518 Elo+
Ymir
Ymir
DoUwannaSmashBro
Ymir
Level 10
God Stats
2W - 2L
1,831 SR
Queue Stats
4W - 7L
1,471 Elo+
Party 2
Janus
Janus
YBEZ DEMOLISH
Janus
Level 154
God Stats
1W - 6L
1,545 SR
Queue Stats
112W - 136L
1,506 Elo+
Party 2
Da Ji
Da Ji
deetz43
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 52L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PasteyPat
Scylla
16
6 / 5 / 7
12,443
732
14,143
10,276
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Selysonis
Arachne
16
7 / 7 / 6
12,298
723
12,696
13,444
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
ShadowWolf113
Achilles
16
6 / 1 / 7
11,711
689
9,360
14,571
16,848
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 7
10,840
638
3,386
16,265
18,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 7 / 8
10,557
621
12,549
10,829
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
deetz43
Da Ji
14
8 / 7 / 2
10,820
636
14,275
13,597
6,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
19
Kills
13
13
Deaths
19
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
W
Scylla
PasteyPat
Scylla
6
5
7
1.9
W
Arachne
Selysonis
Arachne
7
7
6
1.43
W
Achilles
ShadowWolf113
Achilles
6
1
7
9.5
L
2
7
8
0.86
L
Da Ji
deetz43
Da Ji
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,199
Damage
30,210
38,291
Taken
40,691
24,014
Mitigated
29,444
7,965
Healing
1,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,386
647
0
744
16,265
18,877
46
6,624
9,204
10,523
0
W
Scylla
PasteyPat
Scylla
14,143
634
0
3,123
10,276
2,923
1,049
4,604
5,672
46,034
0
W
Arachne
Selysonis
Arachne
12,696
8,530
0
1,793
13,444
4,243
646
5,012
8,432
0
45,576
W
Achilles
ShadowWolf113
Achilles
9,360
2,976
0
3,049
14,571
16,848
584
7,128
7,443
0
32,047
L
12,549
272
0
420
10,829
3,889
170
3,489
7,113
56,168
0
L
Da Ji
deetz43
Da Ji
14,275
2,678
0
0
13,597
6,678
0
3,509
9,719
0
31,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,452
Gold Earned
32,217
175
Minions Killed
176
7
Camps Cleared
8
921,464
Distance Traveled
775,892
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,840
638
13
1
0
225,094
1
W
Scylla
12,443
732
86
5
0
289,092
2
W
Arachne
12,298
723
53
3
6
280,680
3
W
Achilles
11,711
689
36
2
1
351,692
3
L
Janus
10,557
621
116
7
3
278,170
3
L
Da Ji
10,820
636
47
3
5
272,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role