Player Matchup

Cthulhu
Cthulhu
LittMosna
Cthulhu
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,282 Elo+
Solo
Kuzenbo
Kuzenbo
bad_cannon15
Kuzenbo
Level 7
God Stats
0W - 1L
1,141 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
xXGATOXx1232440
Hel
Level 12
God Stats
0W - 1L
1,164 SR
Queue Stats
24W - 49L
1,270 Elo+
Solo
Team Averages
Level 11
1,268 SR
1,351 Elo+

VS

Team Averages
Level 58
1,500 SR
1,440 Elo+
Khepri
Khepri
FoxGod141
Khepri
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
84W - 114L
1,396 Elo+
Party 1
Charybdis
Charybdis
MegaGtB77
Charybdis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
NickMiz
Zhong Kui
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 206L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LittMosna
Cthulhu
13
5 / 10 / 6
10,626
625
15,195
31,215
29,426
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
bad_cannon15
Kuzenbo
12
2 / 12 / 7
10,161
598
2,826
24,583
35,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 8 / 7
11,908
700
8,450
19,421
10,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FoxGod141
Khepri
14
3 / 4 / 18
11,250
662
7,170
11,662
12,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
MegaGtB77
Charybdis
13
5 / 8 / 15
11,700
688
12,910
14,892
6,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
NickMiz
Zhong Kui
17
22 / 2 / 6
14,412
848
33,649
18,685
14,029
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
13
Kills
30
30
Deaths
14
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Khepri
FoxGod141
Khepri
3
4
18
3
L
Cthulhu
LittMosna
Cthulhu
5
10
6
0.8
W
Charybdis
MegaGtB77
Charybdis
5
8
15
1.56
W
Zhong Kui
NickMiz
Zhong Kui
22
2
6
12.5
L
Kuzenbo
bad_cannon15
Kuzenbo
2
12
7
0.46
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,471
Damage
53,729
75,219
Taken
45,239
74,975
Mitigated
33,218
11,536
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
FoxGod141
Khepri
7,170
1,714
0
0
11,662
12,970
1,096
5,843
5,819
15,384
0
L
Cthulhu
LittMosna
Cthulhu
15,195
2,299
60
2,528
31,215
29,426
0
12,916
17,704
36,681
0
W
Charybdis
MegaGtB77
Charybdis
12,910
8,426
0
898
14,892
6,219
615
10,073
4,819
0
23,629
W
Zhong Kui
NickMiz
Zhong Kui
33,649
5,063
366
8,486
18,685
14,029
1,213
10,575
8,110
58,415
0
L
Kuzenbo
bad_cannon15
Kuzenbo
2,826
1,505
0
0
24,583
35,209
24
11,682
12,480
10,245
0
L
8,450
301
4,208
4,740
19,421
10,340
0
14,988
3,941
31,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
37,362
99
Minions Killed
104
2
Camps Cleared
2
659,812
Distance Traveled
833,980
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,250
662
15
1
1
293,734
0
L
Cthulhu
10,626
625
54
3
2
243,899
0
W
Charybdis
11,700
688
14
1
0
234,146
0
W
Zhong Kui
14,412
848
75
4
1
306,100
0
L
Kuzenbo
10,161
598
7
0
0
190,314
0
L
Hel
11,908
700
38
2
0
225,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role