Player Matchup

Tyr
Tyr
AhSorrym8
Tyr
Level 17
God Stats
13W - 7L
1,646 SR
Queue Stats
32W - 23L
1,567 Elo+
Solo
Zhong Kui
Zhong Kui
FXHPM
Zhong Kui
Level 15
God Stats
4W - 4L
1,600 SR
Queue Stats
8W - 6L
1,585 Elo+
Solo
Janus
Janus
f6orf6
Janus
Level 18
God Stats
6W - 4L
1,986 SR
Queue Stats
74W - 14L
1,951 Elo+
Solo
Susano
Susano
imacooldude
Susano
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 247L
1,587 Elo+
Solo
Fafnir
Fafnir
leofig
Fafnir
Level 28
God Stats
12W - 9L
1,508 SR
Queue Stats
281W - 232L
1,633 Elo+
Solo
Team Averages
Level 19
1,648 SR
1,665 Elo+

VS

Team Averages
Level 21
1,699 SR
1,725 Elo+
Sun Wukong
Sun Wukong
IngloriousGrey
Sun Wukong
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
202W - 219L
1,614 Elo+
Solo
Anubis
Anubis
MikeGod242
Anubis
Level 28
God Stats
13W - 13L
1,626 SR
Queue Stats
42W - 57L
1,620 Elo+
Solo
Terra
Terra
Senpapi20
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 51L
1,788 Elo+
Solo
Ymir
Ymir
SimpDeNutella
Ymir
Level 17
God Stats
5W - 0L
1,919 SR
Queue Stats
38W - 27L
1,802 Elo+
Party 1
Heimdallr
Heimdallr
pachacutéc
Heimdallr
Level 18
God Stats
5W - 1L
1,952 SR
Queue Stats
20W - 10L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
10,012
477
7,107
15,513
7,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
FXHPM
Zhong Kui
13
0 / 12 / 5
8,736
416
8,262
16,833
9,121
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
f6orf6
Janus
18
8 / 4 / 4
11,764
560
24,676
12,912
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
10
1 / 4 / 0
7,385
352
3,499
7,465
2,401
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
leofig
Fafnir
12
2 / 1 / 5
9,142
435
5,688
12,815
15,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IngloriousGrey
Sun Wukong
20
5 / 1 / 2
13,303
633
8,570
12,329
7,925
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
MikeGod242
Anubis
14
0 / 6 / 0
9,299
443
5,278
14,556
6,613
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Senpapi20
Terra
14
3 / 4 / 6
10,384
494
7,262
21,645
21,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 1 / 8
12,332
587
9,912
16,206
8,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
pachacutéc
Heimdallr
19
11 / 2 / 6
13,194
628
19,467
15,113
7,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
14
Kills
25
25
Deaths
14
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Zhong Kui
FXHPM
Zhong Kui
0
12
5
0.21
W
Sun Wukong
IngloriousGrey
Sun Wukong
5
1
2
6
W
Anubis
MikeGod242
Anubis
0
6
0
0
W
Terra
Senpapi20
Terra
3
4
6
1.5
W
6
1
8
10
L
Janus
f6orf6
Janus
8
4
4
2.5
L
Susano
1
4
0
0.25
L
Fafnir
leofig
Fafnir
2
1
5
4.5
W
Heimdallr
pachacutéc
Heimdallr
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,232
Damage
50,489
65,538
Taken
79,849
38,712
Mitigated
51,960
10,679
Healing
33,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,107
963
0
2,898
15,513
7,255
0
4,095
11,418
0
77,500
L
Zhong Kui
FXHPM
Zhong Kui
8,262
1,949
0
1,455
16,833
9,121
0
4,442
12,391
44,202
0
W
Sun Wukong
IngloriousGrey
Sun Wukong
8,570
2,502
0
7,521
12,329
7,925
2,397
1,030
11,277
0
98,317
W
Anubis
MikeGod242
Anubis
5,278
178
0
4,686
14,556
6,613
1,390
11,213
2,917
47,660
0
W
Terra
Senpapi20
Terra
7,262
1,455
2,905
7,049
21,645
21,202
207
14,889
6,437
26,892
0
W
9,912
2,498
0
5,708
16,206
8,932
0
6,791
9,295
86,560
10,802
L
Janus
f6orf6
Janus
24,676
1,401
0
1,396
12,912
4,302
0
6,772
6,140
91,869
0
L
Susano
3,499
124
0
1,360
7,465
2,401
0
784
6,681
0
26,193
L
Fafnir
leofig
Fafnir
5,688
1,083
0
3,570
12,815
15,633
0
5,909
6,906
24,862
0
W
Heimdallr
pachacutéc
Heimdallr
19,467
11,133
0
5,629
15,113
7,288
1,627
6,282
8,530
0
117,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,039
Gold Earned
58,512
439
Minions Killed
571
0
Camps Cleared
0
1,927,237
Distance Traveled
1,918,576
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,012
477
135
6
0
434,358
2
L
Zhong Kui
8,736
416
82
4
0
386,449
1
W
Sun Wukong
13,303
633
195
9
0
421,338
6
W
Anubis
9,299
443
80
4
0
338,948
8
W
Terra
10,384
494
28
1
0
401,176
3
W
Ymir
12,332
587
138
7
0
390,988
1
L
Janus
11,764
560
149
7
0
489,334
2
L
Susano
7,385
352
45
2
0
228,218
2
L
Fafnir
9,142
435
28
1
0
388,878
6
W
Heimdallr
13,194
628
130
6
0
366,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role