Player Matchup

Ymir
Ymir
PHILLY DAB ALOT
Ymir
Level 8
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
bennyblanco0328
Danzaburou
Level 104
God Stats
4W - 6L
1,295 SR
Queue Stats
32W - 45L
1,293 Elo+
Party 2
Hera
Hera
xXxSpiritNovaxXx
Hera
Level 15
God Stats
8W - 13L
1,277 SR
Queue Stats
21W - 31L
1,368 Elo+
Solo
Team Averages
Level 42
1,365 SR
1,387 Elo+

VS

Team Averages
Level 47
1,430 SR
1,296 Elo+
Chaac
Chaac
Boss_knight1100
Chaac
Level 28
God Stats
10W - 13L
1,638 SR
Queue Stats
194W - 348L
1,295 Elo+
Party 1
Thor
Thor
Ciroc_Lee
Thor
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 388L
1,283 Elo+
Party 1
Raijin
Raijin
Defiant-Prod1gy
Raijin
Level 67
God Stats
1W - 3L
1,154 SR
Queue Stats
283W - 378L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 5
10,792
600
4,710
23,383
13,441
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
bennyblanco0328
Danzaburou
15
4 / 12 / 3
13,138
730
13,963
18,870
5,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 11 / 3
10,598
589
3,053
12,923
3,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 25
12,875
715
13,898
14,717
16,173
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
16
11 / 4 / 19
13,416
745
14,074
12,221
5,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
17 / 4 / 16
14,664
815
22,332
13,198
6,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
93
6
Kills
33
33
Deaths
8
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
5
0
25
17.5
W
Thor
11
4
19
5.13
W
17
4
16
6.25
L
1
10
5
0.35
L
Danzaburou
bennyblanco0328
Danzaburou
4
12
3
0.46
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
50,304
55,176
Taken
40,136
21,891
Mitigated
27,372
1,635
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,898
755
309
6,484
14,717
16,173
738
2,951
10,765
0
45,865
W
Thor
14,074
3,056
590
2,873
12,221
5,198
1,567
3,053
9,168
0
36,304
W
22,332
965
650
2,801
13,198
6,001
917
2,433
10,765
73,181
0
L
4,710
542
0
49
23,383
13,441
0
10,036
13,347
12,731
0
L
Danzaburou
bennyblanco0328
Danzaburou
13,963
6,219
0
1,586
18,870
5,231
0
7,442
11,428
0
53,065
L
3,053
988
0
0
12,923
3,219
0
5,121
7,802
16,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
40,955
125
Minions Killed
206
3
Camps Cleared
13
693,781
Distance Traveled
899,712
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,875
715
71
4
1
332,540
0
W
Thor
13,416
745
42
2
4
293,368
0
W
Raijin
14,664
815
93
5
8
273,804
2
L
Ymir
10,792
600
11
1
1
265,689
1
L
Danzaburou
13,138
730
85
5
2
251,813
2
L
Hera
10,598
589
29
2
0
176,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role