Player Matchup

Hun Batz
Hun Batz
Bino11
Hun Batz
Level 52
God Stats
3W - 1L
1,500 SR
Queue Stats
407W - 353L
1,601 Elo+
Solo
Jormungandr
Jormungandr
Tweakish
Jormungandr
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 128L
1,393 Elo+
Party 1
Scylla
Scylla
coziboi
Scylla
Level 82
God Stats
5W - 3L
1,665 SR
Queue Stats
154W - 215L
1,384 Elo+
Party 1
Team Averages
Level 67
1,555 SR
1,459 Elo+

VS

Team Averages
Level 85
1,500 SR
1,439 Elo+
Tyr
Tyr
Beauby
Tyr
Level 127
God Stats
3W - 2L
1,591 SR
Queue Stats
52W - 51L
1,557 Elo+
Solo
Ra
Ra
SavingAngel
Ra
Level 64
God Stats
5W - 11L
1,462 SR
Queue Stats
70W - 100L
1,384 Elo+
Solo
Neith
Neith
iHorus00
Neith
Level 65
God Stats
2W - 2L
1,447 SR
Queue Stats
101W - 117L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bino11
Hun Batz
10
2 / 7 / 1
6,367
637
4,334
9,036
3,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Tweakish
Jormungandr
9
1 / 4 / 2
6,076
608
3,940
13,433
5,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
coziboi
Scylla
8
0 / 7 / 1
5,700
570
3,121
7,646
2,018
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Beauby
Tyr
13
7 / 0 / 7
8,687
869
6,504
5,672
4,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 3 / 11
7,237
724
4,139
6,261
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
iHorus00
Neith
12
9 / 1 / 7
8,786
879
14,578
6,495
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
18
18
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tyr
Beauby
Tyr
7
0
7
10.5
L
Hun Batz
Bino11
Hun Batz
2
7
1
0.36
W
2
3
11
2.5
L
Jormungandr
Tweakish
Jormungandr
1
4
2
0.5
L
Scylla
coziboi
Scylla
0
7
1
0.07
W
Neith
iHorus00
Neith
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,395
Damage
25,221
30,115
Taken
18,428
11,254
Mitigated
8,974
2,029
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Beauby
Tyr
6,504
430
0
2,532
5,672
4,611
788
1,997
3,675
0
22,812
L
Hun Batz
Bino11
Hun Batz
4,334
645
0
0
9,036
3,862
0
555
8,229
0
16,862
W
4,139
1,010
725
591
6,261
1,994
110
2,367
3,894
13,654
0
L
Jormungandr
Tweakish
Jormungandr
3,940
1,357
0
1,819
13,433
5,374
0
2,032
11,181
11,539
0
L
Scylla
coziboi
Scylla
3,121
809
0
210
7,646
2,018
0
1,812
5,744
14,920
0
W
Neith
iHorus00
Neith
14,578
8,543
0
1,043
6,495
2,369
1,631
2,945
3,550
0
33,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,143
Gold Earned
24,710
63
Minions Killed
101
3
Camps Cleared
5
411,275
Distance Traveled
569,131
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,687
869
34
3
4
206,274
3
L
Hun Batz
6,367
637
24
2
3
158,378
2
W
Ra
7,237
724
20
2
0
194,664
0
L
Jormungandr
6,076
608
16
2
0
146,768
0
L
Scylla
5,700
570
23
2
0
106,129
0
W
Neith
8,786
879
47
5
1
168,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role