Player Matchup

Morgan Le Fay
Morgan Le Fay
Hufko
Morgan Le Fay
Level 105
God Stats
9W - 11L
1,425 SR
Queue Stats
53W - 67L
1,390 Elo+
Solo
Hercules
Hercules
My8os
Hercules
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,318 Elo+
Solo
Pele
Pele
RoValla
Pele
Level 107
God Stats
3W - 4L
1,565 SR
Queue Stats
25W - 32L
1,457 Elo+
Solo
Xing Tian
Xing Tian
YoGoTo
Xing Tian
Level 156
God Stats
7W - 2L
1,632 SR
Queue Stats
455W - 464L
1,460 Elo+
Solo
Charybdis
Charybdis
makentos
Charybdis
Level 160
God Stats
10W - 11L
1,308 SR
Queue Stats
341W - 345L
1,461 Elo+
Solo
Team Averages
Level 113
1,486 SR
1,417 Elo+

VS

Team Averages
Level 78
1,825 SR
1,761 Elo+
Yemoja
Yemoja
Amаtеrаsu
Yemoja
Level 29
God Stats
2W - 0L
1,899 SR
Queue Stats
22W - 3L
1,724 Elo+
Party 1
Odin
Odin
DevilishAssys
Odin
Level 160
God Stats
13W - 2L
2,003 SR
Queue Stats
407W - 281L
1,729 Elo+
Party 1
Ganesha
Ganesha
ISuckForRedBuff
Ganesha
Level 28
God Stats
8W - 1L
1,997 SR
Queue Stats
54W - 5L
1,995 Elo+
Party 1
Baron Samedi
Baron Samedi
Kаgutsuchi
Baron Samedi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 5L
1,594 Elo+
Party 1
Arachne
Arachne
RetikVEVO
Arachne
Level 144
God Stats
2W - 0L
1,725 SR
Queue Stats
81W - 42L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hufko
Morgan Le Fay
7
0 / 4 / 0
4,239
424
3,499
5,958
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
My8os
Hercules
8
1 / 4 / 0
5,061
506
2,754
6,844
4,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
RoValla
Pele
6
0 / 5 / 0
4,176
418
1,622
6,439
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
YoGoTo
Xing Tian
5
0 / 5 / 0
3,891
389
1,250
8,940
3,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
makentos
Charybdis
8
0 / 3 / 1
4,683
468
2,465
5,123
1,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
4 / 1 / 4
5,985
599
3,287
5,580
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
5 / 0 / 3
7,281
728
5,045
5,631
2,942
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 14
6,394
639
4,111
6,104
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Kаgutsuchi
Baron Samedi
11
7 / 0 / 1
6,633
663
7,573
4,349
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
RetikVEVO
Arachne
11
5 / 0 / 7
6,241
624
5,085
7,829
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
21
21
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
1
4
6
W
5
0
3
6.5
L
Morgan Le Fay
Hufko
Morgan Le Fay
0
4
0
0
W
0
0
14
7
W
Baron Samedi
Kаgutsuchi
Baron Samedi
7
0
1
7.5
L
Hercules
My8os
Hercules
1
4
0
0.25
W
Arachne
RetikVEVO
Arachne
5
0
7
8.5
L
Pele
RoValla
Pele
0
5
0
0
L
Xing Tian
YoGoTo
Xing Tian
0
5
0
0
L
Charybdis
makentos
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,590
Damage
25,101
33,304
Taken
29,493
12,492
Mitigated
15,840
6,874
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,287
362
888
1,422
5,580
2,436
1,106
1,711
3,869
23,429
0
W
5,045
1,084
0
2,143
5,631
2,942
0
231
5,400
3,045
43,162
L
Morgan Le Fay
Hufko
Morgan Le Fay
3,499
31
0
1,247
5,958
1,871
0
3,127
2,542
21,083
0
W
4,111
1,008
0
1,834
6,104
4,720
311
1,294
4,810
16,762
0
W
Baron Samedi
Kаgutsuchi
Baron Samedi
7,573
1,358
930
2,363
4,349
1,766
514
783
3,566
34,507
0
L
Hercules
My8os
Hercules
2,754
1,379
0
1,267
6,844
4,528
0
224
6,620
0
19,376
W
Arachne
RetikVEVO
Arachne
5,085
3,403
0
4,492
7,829
3,976
4
730
7,099
0
36,002
L
Pele
RoValla
Pele
1,622
477
0
1,520
6,439
1,484
0
1,047
5,320
0
13,453
L
Xing Tian
YoGoTo
Xing Tian
1,250
91
0
1,671
8,940
3,338
0
6,580
1,945
7,158
0
L
Charybdis
makentos
Charybdis
2,465
1,509
0
1,169
5,123
1,271
0
3,265
1,654
0
19,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,050
Gold Earned
32,534
181
Minions Killed
331
0
Camps Cleared
0
840,302
Distance Traveled
987,258
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,985
599
60
6
0
183,880
1
W
Odin
7,281
728
103
10
0
217,982
2
L
Morgan Le Fay
4,239
424
34
3
0
169,126
3
W
Ganesha
6,394
639
6
1
0
179,526
4
W
Baron Samedi
6,633
663
87
9
0
182,272
1
L
Hercules
5,061
506
45
5
0
156,689
0
W
Arachne
6,241
624
75
8
0
223,598
1
L
Pele
4,176
418
44
4
0
172,841
2
L
Xing Tian
3,891
389
12
1
0
180,105
9
L
Charybdis
4,683
468
46
5
0
161,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role