Player Matchup

Izanami
Izanami
Robotdude5
Izanami
Level 122
God Stats
3W - 1L
1,645 SR
Queue Stats
49W - 63L
1,504 Elo+
Party 1
Janus
Janus
TGP1234
Janus
Level 93
God Stats
3W - 1L
1,741 SR
Queue Stats
36W - 37L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
fera1juggernaut
Cthulhu
Level 146
God Stats
2W - 1L
1,851 SR
Queue Stats
40W - 55L
1,500 Elo+
Party 1
Team Averages
Level 120
1,746 SR
1,514 Elo+

VS

Team Averages
Level 103
1,399 SR
1,419 Elo+
King Arthur
King Arthur
Accr0Blut
King Arthur
Level 73
God Stats
0W - 1L
1,258 SR
Queue Stats
6W - 10L
1,434 Elo+
Party 2
Scylla
Scylla
Adebob
Scylla
Level 124
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 3L
1,280 Elo+
Solo
Charybdis
Charybdis
Jeshab
Charybdis
Level 113
God Stats
0W - 1L
1,505 SR
Queue Stats
48W - 45L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Robotdude5
Izanami
13
4 / 0 / 11
9,307
776
13,062
7,634
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
TGP1234
Janus
12
5 / 1 / 10
9,332
778
7,382
8,081
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
7 / 1 / 5
9,400
783
7,586
9,395
3,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Accr0Blut
King Arthur
10
0 / 5 / 2
7,303
609
4,434
11,355
9,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Adebob
Scylla
9
0 / 7 / 0
6,864
572
5,547
10,851
2,748
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Jeshab
Charybdis
11
1 / 4 / 1
7,543
629
6,613
11,943
3,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
16
Kills
1
2
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Accr0Blut
King Arthur
0
5
2
0.2
L
Scylla
Adebob
Scylla
0
7
0
0
L
Charybdis
Jeshab
Charybdis
1
4
1
0.38
W
Izanami
Robotdude5
Izanami
4
0
11
9.5
W
Janus
TGP1234
Janus
5
1
10
10
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,030
Damage
16,594
25,110
Taken
34,149
8,849
Mitigated
15,200
4,840
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Accr0Blut
King Arthur
4,434
398
0
2,818
11,355
9,231
0
4,713
6,642
0
18,669
L
Scylla
Adebob
Scylla
5,547
293
0
55
10,851
2,748
0
5,481
5,370
20,733
0
L
Charybdis
Jeshab
Charybdis
6,613
2,540
0
449
11,943
3,221
0
5,602
6,341
0
25,399
W
Izanami
Robotdude5
Izanami
13,062
8,473
0
1,227
7,634
2,780
2,339
2,138
5,496
0
31,230
W
Janus
TGP1234
Janus
7,382
505
132
764
8,081
2,216
30
2,125
5,956
29,046
0
W
7,586
250
1,066
1,651
9,395
3,853
233
1,716
7,679
28,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
21,710
153
Minions Killed
107
6
Camps Cleared
5
686,895
Distance Traveled
644,152
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,303
609
27
2
1
230,908
4
L
Scylla
6,864
572
32
3
2
207,517
4
L
Charybdis
7,543
629
48
4
2
205,727
2
W
Izanami
9,307
776
43
4
2
223,748
0
W
Janus
9,332
778
52
4
3
245,631
4
W
Cthulhu
9,400
783
58
5
1
217,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role