Player Matchup

Chaac
Chaac
PJSlayer98
Chaac
Level 122
God Stats
20W - 8L
1,677 SR
Queue Stats
230W - 198L
1,510 Elo+
Party 1
Vamana
Vamana
Zriey
Vamana
Level 18
God Stats
2W - 1L
1,240 SR
Queue Stats
32W - 45L
1,339 Elo+
Party 1
Bellona
Bellona
i0vision
Bellona
Level 12
God Stats
2W - 0L
1,531 SR
Queue Stats
15W - 7L
1,623 Elo+
Party 1
Team Averages
Level 51
1,483 SR
1,491 Elo+

VS

Team Averages
Level 46
1,467 SR
1,367 Elo+
Sol
Sol
Sinstickz
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,382 Elo+
Party 2
Medusa
Medusa
lRequiem34
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,382 Elo+
Party 2
Ao Kuang
Ao Kuang
无极封魔
Ao Kuang
Level 27
God Stats
0W - 2L
1,401 SR
Queue Stats
29W - 44L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 2 / 13
8,391
699
9,100
9,716
6,797
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Zriey
Vamana
12
5 / 0 / 9
8,844
737
4,484
4,589
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
i0vision
Bellona
14
11 / 0 / 3
9,929
827
9,188
8,557
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,962
580
8,446
7,646
2,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
lRequiem34
Medusa
11
1 / 7 / 1
7,362
614
5,184
10,804
3,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
无极封魔
Ao Kuang
10
1 / 5 / 1
7,057
588
3,060
9,401
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
2
2
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
2
13
3.25
L
0
4
2
0.25
W
Vamana
Zriey
Vamana
5
0
9
9.5
W
Bellona
i0vision
Bellona
11
0
3
12.5
L
Medusa
lRequiem34
Medusa
1
7
1
0.21
L
Ao Kuang
无极封魔
Ao Kuang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,772
Damage
16,690
22,862
Taken
27,851
17,146
Mitigated
8,970
7,741
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,100
508
0
4,161
9,716
6,797
994
4,555
5,161
0
32,375
L
8,446
1,669
0
2,027
7,646
2,045
0
260
7,386
25,712
0
W
Vamana
Zriey
Vamana
4,484
2,889
0
1,390
4,589
3,350
288
3,040
1,549
0
11,662
W
Bellona
i0vision
Bellona
9,188
2,638
0
2,190
8,557
6,999
710
4,120
4,437
0
33,720
L
Medusa
lRequiem34
Medusa
5,184
2,007
0
898
10,804
3,926
0
40
10,764
0
25,682
L
Ao Kuang
无极封魔
Ao Kuang
3,060
216
0
1,864
9,401
2,999
0
164
9,237
12,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
21,381
128
Minions Killed
113
7
Camps Cleared
4
727,889
Distance Traveled
572,179
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,391
699
56
5
2
236,187
1
L
Sol
6,962
580
41
3
2
204,905
2
W
Vamana
8,844
737
18
2
1
232,519
1
W
Bellona
9,929
827
54
5
4
259,183
1
L
Medusa
7,362
614
48
4
1
198,411
0
L
Ao Kuang
7,057
588
24
2
1
168,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role