Player Matchup

Sobek
Sobek
 
Sobek
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dar267
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 96L
1,587 Elo+
Solo
Poseidon
Poseidon
Socotroco-_
Poseidon
Level 15
God Stats
1W - 1L
1,767 SR
Queue Stats
49W - 46L
1,637 Elo+
Solo
Anhur
Anhur
Zopenko
Anhur
Level 27
God Stats
1W - 2L
1,336 SR
Queue Stats
6W - 5L
1,483 Elo+
Solo
Arachne
Arachne
pietrokks
Arachne
Level 21
God Stats
4W - 1L
1,600 SR
Queue Stats
124W - 143L
1,477 Elo+
Solo
Team Averages
Level 20
1,541 SR
1,537 Elo+

VS

Team Averages
Level 22
1,683 SR
1,592 Elo+
Tiamat
Tiamat
AniquilaGnastier
Tiamat
Level 24
God Stats
3W - 1L
1,815 SR
Queue Stats
77W - 18L
1,820 Elo+
Party 1
Zhong Kui
Zhong Kui
Felixx5447
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,430 Elo+
Solo
Mercury
Mercury
GnasTier
Mercury
Level 25
God Stats
6W - 2L
2,037 SR
Queue Stats
82W - 35L
1,689 Elo+
Party 1
Hou Yi
Hou Yi
MarceloMorenoM
Hou Yi
Level 23
God Stats
2W - 0L
1,696 SR
Queue Stats
74W - 22L
1,761 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vitoriaDragonny_
Morgan Le Fay
Level 22
God Stats
8W - 3L
1,364 SR
Queue Stats
78W - 96L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 3 / 3
10,292
447
4,791
18,665
23,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Dar267
Danzaburou
19
6 / 7 / 1
12,699
552
14,629
20,982
8,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Socotroco-_
Poseidon
19
5 / 6 / 2
12,624
549
12,845
17,028
6,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Zopenko
Anhur
11
2 / 2 / 1
8,676
377
5,348
8,307
2,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
pietrokks
Arachne
17
1 / 3 / 5
10,317
449
6,277
17,584
5,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 5
15,012
653
23,395
18,016
15,234
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Felixx5447
Zhong Kui
19
2 / 4 / 3
11,836
515
8,603
16,192
13,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
GnasTier
Mercury
20
4 / 2 / 9
13,085
569
5,814
14,677
8,310
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 10
12,340
537
16,038
15,568
5,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
vitoriaDragonny_
Morgan Le Fay
17
2 / 2 / 4
10,377
451
7,338
9,338
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
15
Kills
21
21
Deaths
15
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
3
0.83
W
9
3
5
3.83
L
Danzaburou
Dar267
Danzaburou
6
7
1
0.93
W
Zhong Kui
Felixx5447
Zhong Kui
2
4
3
0.88
W
Mercury
GnasTier
Mercury
4
2
9
4.25
W
4
4
10
2.25
L
Poseidon
Socotroco-_
Poseidon
5
6
2
1
L
Anhur
Zopenko
Anhur
2
2
1
1.25
L
Arachne
pietrokks
Arachne
1
3
5
1.17
W
Morgan Le Fay
vitoriaDragonny_
Morgan Le Fay
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,890
Damage
61,188
82,566
Taken
73,791
46,607
Mitigated
45,359
21,912
Healing
23,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,791
274
0
6,261
18,665
23,424
0
6,052
12,613
33,719
0
W
23,395
3,518
783
6,417
18,016
15,234
1,162
8,752
9,264
127,367
0
L
Danzaburou
Dar267
Danzaburou
14,629
7,227
0
6,472
20,982
8,402
2,950
11,698
9,180
0
98,364
W
Zhong Kui
Felixx5447
Zhong Kui
8,603
707
0
7,782
16,192
13,129
997
0
16,192
78,488
0
W
Mercury
GnasTier
Mercury
5,814
3,170
0
2,782
14,677
8,310
1,035
1,754
12,923
0
97,123
W
16,038
7,719
0
3,051
15,568
5,632
444
4,157
11,411
0
92,814
L
Poseidon
Socotroco-_
Poseidon
12,845
1,948
0
2,543
17,028
6,381
0
10,965
5,791
78,608
0
L
Anhur
Zopenko
Anhur
5,348
1,635
0
2,081
8,307
2,570
0
2,510
5,797
0
42,848
L
Arachne
pietrokks
Arachne
6,277
4,283
0
4,555
17,584
5,830
392
7,597
9,849
0
67,414
W
Morgan Le Fay
vitoriaDragonny_
Morgan Le Fay
7,338
610
0
2,267
9,338
3,054
138
2,973
6,365
49,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,608
Gold Earned
62,650
556
Minions Killed
757
0
Camps Cleared
0
1,897,027
Distance Traveled
2,116,634
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,292
447
52
2
0
452,772
3
W
Tiamat
15,012
653
229
10
0
431,160
4
L
Danzaburou
12,699
552
169
7
0
328,438
0
W
Zhong Kui
11,836
515
150
7
0
354,981
6
W
Mercury
13,085
569
160
7
0
471,731
0
W
Hou Yi
12,340
537
126
5
0
403,308
3
L
Poseidon
12,624
549
140
6
0
408,067
0
L
Anhur
8,676
377
95
4
0
219,891
4
L
Arachne
10,317
449
100
4
0
487,859
4
W
Morgan Le Fay
10,377
451
92
4
0
455,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role