Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
CARRAZON
Discordia
Level 119
God Stats
33W - 22L
1,658 SR
Queue Stats
166W - 180L
1,434 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LeonardoRafaAri
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,462 SR
Queue Stats
10W - 23L
1,380 Elo+
Party 3
Cerberus
Cerberus
SkadiAncap
Cerberus
Level 158
God Stats
6W - 1L
1,683 SR
Queue Stats
12W - 6L
1,424 Elo+
Party 1
Tyr
Tyr
oVastoLoord
Tyr
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,512 Elo+
Party 1
Team Averages
Level 119
1,561 SR
1,450 Elo+

VS

Team Averages
Level 126
1,542 SR
1,474 Elo+
Baron Samedi
Baron Samedi
CoastXD
Baron Samedi
Level 113
God Stats
8W - 10L
1,497 SR
Queue Stats
74W - 82L
1,508 Elo+
Solo
Nemesis
Nemesis
F L Y p E z5089
Nemesis
Level 57
God Stats
7W - 16L
1,515 SR
Queue Stats
31W - 35L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Kojofu
Cthulhu
Level 158
God Stats
1W - 1L
1,525 SR
Queue Stats
210W - 215L
1,445 Elo+
Party 2
Charybdis
Charybdis
Mafuuyu
Charybdis
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 133L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
TheFinalDance
Sun Wukong
Level 143
God Stats
4W - 3L
1,673 SR
Queue Stats
95W - 106L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 2 / 1
5,058
723
1,748
3,526
1,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
CARRAZON
Discordia
9
0 / 2 / 3
4,941
706
2,445
2,838
787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
LeonardoRafaAri
Morgan Le Fay
12
1 / 2 / 6
5,827
832
4,788
3,950
1,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
SkadiAncap
Cerberus
12
8 / 0 / 4
8,016
1,145
7,897
6,089
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 0 / 8
6,471
924
5,161
5,085
4,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoastXD
Baron Samedi
10
0 / 2 / 1
4,779
683
1,327
3,553
1,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 1
5,907
844
2,439
6,330
3,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Kojofu
Cthulhu
10
2 / 2 / 2
5,688
813
3,545
7,935
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Mafuuyu
Charybdis
10
0 / 2 / 3
5,032
719
3,434
4,633
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
TheFinalDance
Sun Wukong
10
1 / 4 / 1
5,198
743
4,841
7,760
3,394
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
12
Kills
6
6
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
1
0.75
W
Discordia
CARRAZON
Discordia
0
2
3
0.75
L
Baron Samedi
CoastXD
Baron Samedi
0
2
1
0.25
L
3
2
1
1.75
L
Cthulhu
Kojofu
Cthulhu
2
2
2
1.5
W
Morgan Le Fay
LeonardoRafaAri
Morgan Le Fay
1
2
6
2
L
Charybdis
Mafuuyu
Charybdis
0
2
3
0.75
W
Cerberus
SkadiAncap
Cerberus
8
0
4
10
L
Sun Wukong
TheFinalDance
Sun Wukong
1
4
1
0.38
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,039
Damage
15,586
21,488
Taken
30,211
12,582
Mitigated
14,513
5,296
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,748
1,619
0
0
3,526
1,098
0
1,463
2,063
0
11,137
W
Discordia
CARRAZON
Discordia
2,445
147
0
346
2,838
787
0
881
1,957
13,841
0
L
Baron Samedi
CoastXD
Baron Samedi
1,327
96
308
911
3,553
1,224
0
2,063
1,490
11,982
0
L
2,439
584
0
1,522
6,330
3,421
0
3,469
2,861
0
10,039
L
Cthulhu
Kojofu
Cthulhu
3,545
336
77
1,442
7,935
5,152
0
3,792
4,143
10,414
0
W
Morgan Le Fay
LeonardoRafaAri
Morgan Le Fay
4,788
504
0
214
3,950
1,443
0
382
3,568
22,005
0
L
Charybdis
Mafuuyu
Charybdis
3,434
1,543
0
1,481
4,633
1,322
0
2,055
2,578
0
11,473
W
Cerberus
SkadiAncap
Cerberus
7,897
519
0
2,818
6,089
4,612
0
1,087
5,002
11,803
0
L
Sun Wukong
TheFinalDance
Sun Wukong
4,841
515
0
1,874
7,760
3,394
0
3,853
3,907
0
16,276
W
5,161
724
0
1,918
5,085
4,642
0
1,499
3,586
0
13,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
26,604
129
Minions Killed
129
6
Camps Cleared
4
592,186
Distance Traveled
615,593
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,058
723
19
3
1
77,768
0
W
Discordia
4,941
706
35
5
1
97,944
0
L
Baron Samedi
4,779
683
33
5
3
92,723
0
L
Nemesis
5,907
844
21
3
1
140,003
3
L
Cthulhu
5,688
813
13
2
0
142,322
0
W
Morgan Le Fay
5,827
832
43
6
0
127,756
0
L
Charybdis
5,032
719
25
4
0
107,864
0
W
Cerberus
8,016
1,145
8
1
1
134,686
0
L
Sun Wukong
5,198
743
37
5
0
132,681
0
W
Tyr
6,471
924
24
3
3
154,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role