Player Matchup

Sun Wukong
Sun Wukong
DLJak
Sun Wukong
Level 106
God Stats
1W - 1L
1,818 SR
Queue Stats
6W - 18L
1,117 Elo+
Party 2
Skadi
Skadi
FireHawk00
Skadi
Level 85
God Stats
0W - 3L
1,413 SR
Queue Stats
4W - 12L
1,296 Elo+
Party 2
Zeus
Zeus
GreenAccel
Zeus
Level 107
God Stats
0W - 1L
1,605 SR
Queue Stats
7W - 21L
1,146 Elo+
Party 2
Artio
Artio
Sabeyta
Artio
Level 139
God Stats
0W - 1L
1,410 SR
Queue Stats
1W - 6L
1,054 Elo+
Party 2
Team Averages
Level 109
1,561 SR
1,153 Elo+

VS

Team Averages
Level 113
1,512 SR
1,509 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
TokeAndLive
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,579 Elo+
Solo
Nu Wa
Nu Wa
xXZEREFXx
Nu Wa
Level 148
God Stats
1W - 0L
1,547 SR
Queue Stats
4W - 5L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DLJak
Sun Wukong
13
1 / 5 / 1
7,639
694
5,541
13,190
10,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Skadi
12
0 / 8 / 1
7,194
654
3,591
11,970
2,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
7,155
650
5,622
7,290
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Sabeyta
Artio
13
1 / 3 / 0
7,493
681
1,977
10,356
9,394
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
8 / 0 / 5
9,974
907
11,339
7,633
3,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
 
Bacchus
13
1 / 1 / 9
8,567
779
2,499
6,567
7,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 0 / 11
10,422
947
13,527
15,584
13,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
xXZEREFXx
Nu Wa
15
5 / 1 / 9
9,982
907
10,413
5,956
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
20
20
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
0
5
10.5
W
Bacchus
 
Bacchus
1
1
9
5.5
L
Sun Wukong
DLJak
Sun Wukong
1
5
1
0.3
L
Skadi
0
8
1
0.06
L
0
4
0
0
L
Artio
Sabeyta
Artio
1
3
0
0.33
W
6
0
11
11.5
W
Nu Wa
xXZEREFXx
Nu Wa
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,731
Damage
37,778
42,806
Taken
35,740
25,154
Mitigated
26,996
3,691
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,339
7,956
0
1,758
7,633
3,863
4,276
2,275
5,212
0
37,485
W
Bacchus
 
Bacchus
2,499
165
0
110
6,567
7,636
482
2,333
4,061
9,807
0
L
Sun Wukong
DLJak
Sun Wukong
5,541
2,336
0
1,228
13,190
10,743
0
3,780
8,742
0
24,478
L
Skadi
3,591
1,852
0
394
11,970
2,980
0
3,180
8,269
0
19,903
L
5,622
297
0
250
7,290
2,037
0
1,766
5,146
27,094
0
L
Artio
Sabeyta
Artio
1,977
117
215
1,604
10,356
9,394
0
3,715
6,161
12,142
0
W
13,527
2,838
0
5,057
15,584
13,442
372
2,338
12,891
0
41,747
W
Nu Wa
xXZEREFXx
Nu Wa
10,413
2,212
302
912
5,956
2,055
1,244
1,191
4,512
40,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,481
Gold Earned
38,945
164
Minions Killed
200
5
Camps Cleared
13
672,829
Distance Traveled
886,037
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,974
907
64
6
3
197,199
1
W
Bacchus
8,567
779
11
1
2
233,287
0
L
Sun Wukong
7,639
694
46
4
1
184,942
1
L
Skadi
7,194
654
45
4
1
152,396
2
L
Zeus
7,155
650
51
5
3
168,319
0
L
Artio
7,493
681
22
2
0
167,172
1
W
Nike
10,422
947
60
5
4
248,986
1
W
Nu Wa
9,982
907
65
6
4
206,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role