Player Matchup

Nike
Nike
DeltaGM
Nike
Level 119
God Stats
12W - 12L
1,475 SR
Queue Stats
127W - 107L
1,546 Elo+
Solo
Awilix
Awilix
KirbyLegend
Awilix
Level 48
God Stats
24W - 19L
1,627 SR
Queue Stats
219W - 216L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
LittleZombo
Danzaburou
Level 45
God Stats
4W - 4L
1,562 SR
Queue Stats
107W - 106L
1,505 Elo+
Party 1
Ganesha
Ganesha
Wilhelm4444
Ganesha
Level 55
God Stats
2W - 3L
1,578 SR
Queue Stats
250W - 225L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
narrg
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,490 Elo+
Party 1
Team Averages
Level 58
1,548 SR
1,535 Elo+

VS

Team Averages
Level 90
1,603 SR
1,516 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
HalconSebas6022
Hercules
Level 128
God Stats
4W - 3L
1,657 SR
Queue Stats
233W - 221L
1,523 Elo+
Party 3
Thor
Thor
LogTinboX
Thor
Level 18
God Stats
20W - 20L
1,474 SR
Queue Stats
23W - 32L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
NavyNeeguhAnt47
Danzaburou
Level 45
God Stats
35W - 29L
1,658 SR
Queue Stats
60W - 48L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
ScubaMaskDiveGod
Cthulhu
Level 102
God Stats
4W - 0L
1,729 SR
Queue Stats
142W - 129L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DeltaGM
Nike
12
1 / 5 / 5
7,820
460
5,241
10,746
10,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
16
8 / 3 / 2
9,984
587
10,224
10,029
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
LittleZombo
Danzaburou
13
3 / 9 / 2
8,086
476
9,496
13,213
4,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Wilhelm4444
Ganesha
12
0 / 3 / 7
7,849
462
6,063
19,904
19,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
narrg
Morgan Le Fay
12
3 / 11 / 4
8,193
482
9,924
17,102
5,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
8 / 4 / 12
10,542
620
19,763
12,857
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
13
3 / 3 / 7
8,432
496
7,013
13,896
13,088
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
13
9 / 3 / 6
9,376
552
6,304
9,413
3,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
NavyNeeguhAnt47
Danzaburou
14
6 / 3 / 7
9,468
557
10,553
12,286
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 2 / 10
9,029
531
12,566
14,965
16,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
15
Kills
31
31
Deaths
15
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
4
12
3.5
L
Nike
DeltaGM
Nike
1
5
5
0.7
W
Hercules
3
3
7
2.17
L
Awilix
8
3
2
3
L
Danzaburou
LittleZombo
Danzaburou
3
9
2
0.44
W
Thor
9
3
6
4
W
Danzaburou
NavyNeeguhAnt47
Danzaburou
6
3
7
3.17
W
5
2
10
5
L
Ganesha
Wilhelm4444
Ganesha
0
3
7
1.17
L
Morgan Le Fay
narrg
Morgan Le Fay
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,948
Damage
56,199
70,994
Taken
63,417
43,245
Mitigated
41,917
11,011
Healing
18,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,763
1,678
0
2,493
12,857
4,546
357
4,938
7,564
74,538
0
L
Nike
DeltaGM
Nike
5,241
797
0
618
10,746
10,339
341
3,648
6,941
0
30,242
W
Hercules
7,013
1,252
0
6,637
13,896
13,088
0
4,139
8,968
0
34,475
L
Awilix
10,224
4,716
0
590
10,029
3,131
522
4,068
5,815
0
62,408
L
Danzaburou
LittleZombo
Danzaburou
9,496
4,362
0
1,560
13,213
4,598
672
6,387
6,758
0
42,788
W
Thor
6,304
1,521
0
0
9,413
3,286
384
1,704
7,496
0
36,235
W
Danzaburou
NavyNeeguhAnt47
Danzaburou
10,553
4,287
0
6,397
12,286
4,631
1,038
2,130
10,112
0
55,731
W
12,566
873
745
1,970
14,965
16,366
60
2,379
12,449
35,780
0
L
Ganesha
Wilhelm4444
Ganesha
6,063
747
0
4,979
19,904
19,785
0
8,422
11,124
26,338
0
L
Morgan Le Fay
narrg
Morgan Le Fay
9,924
1,316
0
3,264
17,102
5,392
1,184
9,024
7,421
35,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,932
Gold Earned
46,847
316
Minions Killed
364
0
Camps Cleared
0
1,568,174
Distance Traveled
1,679,034
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,542
620
106
6
0
329,492
9
L
Nike
7,820
460
52
3
0
323,187
6
W
Hercules
8,432
496
76
4
0
366,281
7
L
Awilix
9,984
587
99
6
0
376,320
0
L
Danzaburou
8,086
476
93
5
0
287,163
2
W
Thor
9,376
552
58
3
0
355,030
1
W
Danzaburou
9,468
557
91
5
0
301,246
6
W
Cthulhu
9,029
531
33
2
0
326,985
4
L
Ganesha
7,849
462
8
0
0
326,736
1
L
Morgan Le Fay
8,193
482
64
4
0
254,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role