Player Matchup

Zeus
Zeus
BOBSHNEBLE
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 171L
1,529 Elo+
Solo
Fenrir
Fenrir
Izzeeky
Fenrir
Level 27
God Stats
2W - 5L
1,419 SR
Queue Stats
48W - 68L
1,303 Elo+
Party 1
Anubis
Anubis
Tim_GODSENT
Anubis
Level 14
God Stats
7W - 10L
1,396 SR
Queue Stats
13W - 23L
1,291 Elo+
Party 1
Izanami
Izanami
joaners
Izanami
Level 16
God Stats
4W - 5L
1,757 SR
Queue Stats
54W - 67L
1,322 Elo+
Solo
Ares
Ares
lilheadahh
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,650 Elo+
Party 1
Team Averages
Level 17
1,514 SR
1,419 Elo+

VS

Team Averages
Level 17
1,387 SR
1,385 Elo+
Merlin
Merlin
GBABY41
Merlin
Level 23
God Stats
19W - 22L
1,359 SR
Queue Stats
45W - 51L
1,357 Elo+
Solo
Ymir
Ymir
NationalTexas10
Ymir
Level 11
God Stats
5W - 11L
1,427 SR
Queue Stats
12W - 16L
1,364 Elo+
Party 2
Erlang Shen
Erlang Shen
Richxiv
Erlang Shen
Level 16
God Stats
1W - 6L
1,048 SR
Queue Stats
51W - 49L
1,426 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SHOCK4NATOR
Ah Muzen Cab
Level 22
God Stats
9W - 5L
1,604 SR
Queue Stats
129W - 136L
1,325 Elo+
Solo
Odin
Odin
SinistrSnips696
Odin
Level 14
God Stats
12W - 15L
1,496 SR
Queue Stats
15W - 21L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 0
9,581
456
11,148
15,936
5,452
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Izzeeky
Fenrir
13
3 / 8 / 3
8,674
413
8,515
18,918
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
12
1 / 10 / 2
8,136
387
8,458
17,769
9,651
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
joaners
Izanami
13
5 / 6 / 0
8,409
400
9,402
12,232
3,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 10 / 2
7,277
347
2,149
15,545
7,190
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GBABY41
Merlin
17
7 / 2 / 9
11,041
526
13,827
8,684
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 6
9,317
444
6,275
14,762
7,940
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
Richxiv
Erlang Shen
19
20 / 1 / 5
12,727
606
17,666
16,396
10,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
SHOCK4NATOR
Ah Muzen Cab
13
2 / 3 / 11
8,929
425
5,670
9,866
2,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
9 / 3 / 8
11,578
551
12,588
11,951
9,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
14
Kills
42
42
Deaths
14
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
8
0
0.5
W
Merlin
GBABY41
Merlin
7
2
9
5.75
L
Fenrir
Izzeeky
Fenrir
3
8
3
0.56
W
4
5
6
1.4
W
Erlang Shen
Richxiv
Erlang Shen
20
1
5
22.5
W
Ah Muzen Cab
SHOCK4NATOR
Ah Muzen Cab
2
3
11
2.5
W
9
3
8
4.33
L
Anubis
1
10
2
0.2
L
Izanami
joaners
Izanami
5
6
0
0.83
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,672
Damage
56,026
80,400
Taken
61,659
32,758
Mitigated
33,703
13,015
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,148
1,521
0
2,194
15,936
5,452
150
5,830
10,055
53,496
0
W
Merlin
GBABY41
Merlin
13,827
64
0
1,642
8,684
2,871
1,334
3,158
5,526
64,309
0
L
Fenrir
Izzeeky
Fenrir
8,515
3,187
0
4,191
18,918
6,824
0
5,435
13,483
0
54,837
W
6,275
759
0
500
14,762
7,940
121
3,867
10,895
33,962
0
W
Erlang Shen
Richxiv
Erlang Shen
17,666
10,797
0
7,224
16,396
10,411
5,616
6,296
10,100
0
92,959
W
Ah Muzen Cab
SHOCK4NATOR
Ah Muzen Cab
5,670
3,118
0
5,563
9,866
2,845
383
2,091
7,775
0
33,481
W
12,588
3,852
0
1,849
11,951
9,636
1,482
6,343
5,608
0
51,788
L
Anubis
8,458
1,058
0
3,697
17,769
9,651
353
2,975
14,648
45,421
0
L
Izanami
joaners
Izanami
9,402
8,206
0
1,923
12,232
3,641
0
3,380
8,852
0
46,911
L
2,149
737
0
1,010
15,545
7,190
0
2,482
12,600
16,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,077
Gold Earned
53,592
360
Minions Killed
458
0
Camps Cleared
0
1,628,848
Distance Traveled
1,880,206
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,581
456
85
4
0
324,892
5
W
Merlin
11,041
526
98
5
0
379,510
0
L
Fenrir
8,674
413
76
4
0
362,000
2
W
Ymir
9,317
444
48
2
0
365,027
0
W
Erlang Shen
12,727
606
143
7
0
437,029
1
W
Ah Muzen Cab
8,929
425
62
3
0
323,296
0
W
Odin
11,578
551
107
5
0
375,344
0
L
Anubis
8,136
387
85
4
0
306,272
0
L
Izanami
8,409
400
88
4
0
321,827
0
L
Ares
7,277
347
26
1
0
313,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role