Player Matchup

Athena
Athena
Isucrealbad
Athena
Level 58
God Stats
40W - 31L
1,635 SR
Queue Stats
170W - 131L
1,612 Elo+
Party 1
Baba Yaga
Baba Yaga
N33d F1ber
Baba Yaga
Level 29
God Stats
4W - 2L
1,666 SR
Queue Stats
108W - 87L
1,587 Elo+
Party 4
Nemesis
Nemesis
TMO6
Nemesis
Level 47
God Stats
57W - 51L
1,583 SR
Queue Stats
381W - 330L
1,582 Elo+
Party 4
Chernobog
Chernobog
mB120
Chernobog
Level 25
God Stats
7W - 2L
1,668 SR
Queue Stats
183W - 165L
1,654 Elo+
Party 1
King Arthur
King Arthur
rop707
King Arthur
Level 29
God Stats
9W - 3L
1,755 SR
Queue Stats
400W - 364L
1,641 Elo+
Party 1
Team Averages
Level 38
1,661 SR
1,615 Elo+

VS

Team Averages
Level 78
1,517 SR
1,621 Elo+
Zhong Kui
Zhong Kui
ShooterMcGavyyn
Zhong Kui
Level 127
God Stats
0W - 2L
1,282 SR
Queue Stats
119W - 110L
1,597 Elo+
Party 3
Artemis
Artemis
ThunderChma
Artemis
Level 17
God Stats
6W - 4L
1,604 SR
Queue Stats
9W - 9L
1,631 Elo+
Party 3
Bellona
Bellona
Xx EXPERT thief
Bellona
Level 98
God Stats
1W - 3L
1,459 SR
Queue Stats
178W - 149L
1,640 Elo+
Party 2
Sobek
Sobek
bluefaceyaight
Sobek
Level 124
God Stats
1W - 2L
1,535 SR
Queue Stats
120W - 110L
1,595 Elo+
Party 3
Mercury
Mercury
imsooooobad
Mercury
Level 24
God Stats
8W - 3L
1,704 SR
Queue Stats
125W - 101L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
5 / 2 / 13
12,191
530
10,543
26,809
32,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
N33d F1ber
Baba Yaga
18
5 / 1 / 5
12,200
530
19,649
12,180
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
TMO6
Nemesis
18
3 / 2 / 11
11,923
518
6,142
16,076
10,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
mB120
Chernobog
19
3 / 4 / 11
12,792
556
21,616
17,482
8,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
rop707
King Arthur
20
9 / 3 / 11
13,726
597
19,234
24,289
31,926
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ShooterMcGavyyn
Zhong Kui
15
1 / 4 / 4
10,023
436
10,180
18,901
13,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
ThunderChma
Artemis
16
4 / 5 / 1
10,836
471
9,721
15,866
7,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 8 / 3
10,258
446
12,268
22,245
24,415
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 5 / 9
9,952
433
8,351
22,214
23,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
imsooooobad
Mercury
17
2 / 3 / 5
10,748
467
7,892
21,005
10,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
34
25
Kills
12
12
Deaths
25
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
5
2
13
5.75
W
Baba Yaga
N33d F1ber
Baba Yaga
5
1
5
7.5
L
Zhong Kui
ShooterMcGavyyn
Zhong Kui
1
4
4
0.75
W
Nemesis
TMO6
Nemesis
3
2
11
4.25
L
Artemis
ThunderChma
Artemis
4
5
1
0.9
L
3
8
3
0.56
L
2
5
9
1.3
L
Mercury
imsooooobad
Mercury
2
3
5
1.5
W
Chernobog
mB120
Chernobog
3
4
11
2.13
W
King Arthur
rop707
King Arthur
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,184
Damage
48,412
96,836
Taken
100,231
89,286
Mitigated
79,264
21,517
Healing
14,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,543
2,401
0
2,936
26,809
32,215
666
5,697
19,272
33,373
0
W
Baba Yaga
N33d F1ber
Baba Yaga
19,649
1,380
294
4,197
12,180
6,399
3,517
3,102
9,078
87,598
0
L
Zhong Kui
ShooterMcGavyyn
Zhong Kui
10,180
1,250
0
3,867
18,901
13,974
228
8,188
10,713
63,702
0
W
Nemesis
TMO6
Nemesis
6,142
1,845
0
5,384
16,076
10,022
1,382
3,076
13,000
0
83,574
L
Artemis
ThunderChma
Artemis
9,721
4,207
0
2,486
15,866
7,240
0
4,324
11,542
0
70,131
L
12,268
1,761
0
2,843
22,245
24,415
0
7,321
14,924
7,467
47,238
L
8,351
1,341
0
3,430
22,214
23,524
83
5,945
16,269
23,823
0
L
Mercury
imsooooobad
Mercury
7,892
3,378
0
2,181
21,005
10,111
0
4,687
16,318
0
91,222
W
Chernobog
mB120
Chernobog
21,616
11,857
0
4,224
17,482
8,724
5,015
3,694
13,681
0
122,084
W
King Arthur
rop707
King Arthur
19,234
1,327
0
4,482
24,289
31,926
286
5,757
18,532
273
99,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,832
Gold Earned
51,817
651
Minions Killed
533
0
Camps Cleared
0
2,479,813
Distance Traveled
1,986,996
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,191
530
38
2
0
565,469
2
W
Baba Yaga
12,200
530
129
6
0
453,955
5
L
Zhong Kui
10,023
436
126
5
0
338,273
8
W
Nemesis
11,923
518
112
5
0
520,542
10
L
Artemis
10,836
471
142
6
0
337,769
7
L
Bellona
10,258
446
104
5
0
421,914
2
L
Sobek
9,952
433
24
1
0
364,000
6
L
Mercury
10,748
467
137
6
0
525,040
0
W
Chernobog
12,792
556
199
9
0
470,155
5
W
King Arthur
13,726
597
173
8
0
469,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role