Player Matchup

Danzaburou
Danzaburou
AndresLs1
Danzaburou
Level 108
God Stats
4W - 3L
1,287 SR
Queue Stats
403W - 406L
1,469 Elo+
Solo
Merlin
Merlin
Nadyi
Merlin
Level 77
God Stats
2W - 0L
1,688 SR
Queue Stats
52W - 34L
1,675 Elo+
Party 1
He Bo
He Bo
SamwithThePhatD1
He Bo
Level 84
God Stats
1W - 3L
1,846 SR
Queue Stats
85W - 71L
1,603 Elo+
Party 1
Cerberus
Cerberus
SeVeN kLoNeS
Cerberus
Level 160
God Stats
11W - 4L
1,470 SR
Queue Stats
971W - 1,019L
1,417 Elo+
Solo
Tyr
Tyr
iBeasTYT
Tyr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,496 Elo+
Party 1
Team Averages
Level 94
1,558 SR
1,532 Elo+

VS

Team Averages
Level 132
1,559 SR
1,479 Elo+
Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
MagicalMur 24
He Bo
Level 125
God Stats
5W - 4L
1,738 SR
Queue Stats
274W - 240L
1,564 Elo+
Party 3
Ao Kuang
Ao Kuang
Platanogenie
Ao Kuang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,477 Elo+
Party 2
Hercules
Hercules
Solinvierno
Hercules
Level 106
God Stats
0W - 2L
1,295 SR
Queue Stats
6W - 12L
1,431 Elo+
Party 2
Ne Zha
Ne Zha
Weisheit
Ne Zha
Level 155
God Stats
16W - 11L
1,763 SR
Queue Stats
575W - 593L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndresLs1
Danzaburou
20
8 / 6 / 15
13,330
784
12,760
17,296
9,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Nadyi
Merlin
20
6 / 2 / 18
12,915
760
24,105
13,832
7,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
12 / 8 / 12
13,335
784
18,585
17,162
8,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
SeVeN kLoNeS
Cerberus
20
4 / 2 / 22
11,846
697
12,466
29,194
34,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 4 / 24
12,118
713
9,151
20,045
23,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
0 / 8 / 11
11,002
647
11,232
17,873
6,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 7 / 8
13,596
800
27,683
15,676
5,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Platanogenie
Ao Kuang
19
7 / 7 / 9
12,660
745
14,998
15,855
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Solinvierno
Hercules
20
4 / 4 / 13
12,858
756
13,986
25,799
24,874
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Weisheit
Ne Zha
17
0 / 7 / 10
10,687
629
13,858
15,533
6,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
73
33
Kills
22
22
Deaths
33
91
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
8
11
0.69
W
Danzaburou
AndresLs1
Danzaburou
8
6
15
2.58
L
11
7
8
2.14
W
Merlin
Nadyi
Merlin
6
2
18
7.5
L
Ao Kuang
Platanogenie
Ao Kuang
7
7
9
1.64
W
12
8
12
2.25
W
Cerberus
SeVeN kLoNeS
Cerberus
4
2
22
7.5
L
Hercules
Solinvierno
Hercules
4
4
13
2.63
L
Ne Zha
Weisheit
Ne Zha
0
7
10
0.71
W
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,067
Damage
81,757
97,529
Taken
90,736
84,314
Mitigated
48,105
37,017
Healing
30,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
11,232
5,469
772
2,831
17,873
6,322
26
10,677
6,874
0
31,494
W
Danzaburou
AndresLs1
Danzaburou
12,760
4,449
922
4,530
17,296
9,168
1,405
7,699
9,455
0
43,312
L
27,683
550
2,837
3,796
15,676
5,125
1,339
10,800
4,832
47,808
0
W
Merlin
Nadyi
Merlin
24,105
1,036
3,517
2,051
13,832
7,242
1,388
6,371
7,283
56,841
0
L
Ao Kuang
Platanogenie
Ao Kuang
14,998
2,571
1,497
4,109
15,855
5,484
1,690
10,102
5,568
20,166
0
W
18,585
584
1,813
2,616
17,162
8,990
1,393
7,896
9,106
25,821
0
W
Cerberus
SeVeN kLoNeS
Cerberus
12,466
202
5,116
11,828
29,194
34,940
456
12,515
16,497
31,401
0
L
Hercules
Solinvierno
Hercules
13,986
2,446
362
8,900
25,799
24,874
178
12,538
12,603
0
20,930
L
Ne Zha
Weisheit
Ne Zha
13,858
997
1,201
4,106
15,533
6,300
1,885
11,039
4,392
0
35,952
W
9,151
1,552
0
4,624
20,045
23,974
340
7,232
12,507
0
12,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,544
Gold Earned
60,803
197
Minions Killed
158
0
Camps Cleared
0
1,578,297
Distance Traveled
1,474,211
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,002
647
59
3
0
259,950
0
W
Danzaburou
13,330
784
56
3
0
283,820
0
L
He Bo
13,596
800
41
2
0
292,988
1
W
Merlin
12,915
760
60
4
0
340,875
2
L
Ao Kuang
12,660
745
16
1
0
317,680
0
W
He Bo
13,335
784
20
1
0
276,640
0
W
Cerberus
11,846
697
55
3
0
329,411
0
L
Hercules
12,858
756
21
1
0
331,051
0
L
Ne Zha
10,687
629
21
1
0
272,542
0
W
Tyr
12,118
713
6
0
0
347,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role