Player Matchup

Anhur
Anhur
Charzival
Anhur
Level 138
God Stats
7W - 5L
1,562 SR
Queue Stats
44W - 65L
1,501 Elo+
Party 2
Tiamat
Tiamat
JAFYT
Tiamat
Level 147
God Stats
3W - 7L
1,415 SR
Queue Stats
30W - 39L
1,507 Elo+
Party 2
Ne Zha
Ne Zha
Zendalucard
Ne Zha
Level 142
God Stats
3W - 5L
1,497 SR
Queue Stats
28W - 48L
1,478 Elo+
Party 2
Team Averages
Level 142
1,492 SR
1,495 Elo+

VS

Team Averages
Level 88
1,657 SR
1,691 Elo+
Ymir
Ymir
Fwakboi
Ymir
Level 29
God Stats
6W - 0L
1,757 SR
Queue Stats
31W - 11L
1,760 Elo+
Party 1
Zeus
Zeus
MistakenTy
Zeus
Level 134
God Stats
4W - 1L
1,726 SR
Queue Stats
160W - 101L
1,681 Elo+
Party 1
Arachne
Arachne
Turanikan
Arachne
Level 101
God Stats
15W - 12L
1,489 SR
Queue Stats
106W - 60L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Charzival
Anhur
13
5 / 7 / 5
10,138
676
8,949
13,510
4,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
JAFYT
Tiamat
13
4 / 6 / 6
9,942
663
17,445
11,235
7,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
12
3 / 8 / 7
9,927
662
7,829
13,805
6,164
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fwakboi
Ymir
15
5 / 2 / 12
11,500
767
4,741
14,939
14,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
10 / 3 / 8
12,038
803
18,936
15,110
5,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Turanikan
Arachne
14
5 / 7 / 12
10,884
726
8,966
15,320
10,851
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
12
Kills
20
21
Deaths
12
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anhur
Charzival
Anhur
5
7
5
1.07
W
Ymir
Fwakboi
Ymir
5
2
12
5.5
L
Tiamat
JAFYT
Tiamat
4
6
6
1.17
W
10
3
8
4.67
W
Arachne
Turanikan
Arachne
5
7
12
1.57
L
Ne Zha
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,223
Damage
32,643
38,550
Taken
45,369
18,152
Mitigated
31,018
3,723
Healing
14,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Charzival
Anhur
8,949
3,900
0
1,388
13,510
4,040
505
8,877
4,633
0
37,794
W
Ymir
Fwakboi
Ymir
4,741
1,375
0
3,325
14,939
14,765
276
5,840
9,099
27,129
0
L
Tiamat
JAFYT
Tiamat
17,445
1,499
0
1,459
11,235
7,948
100
6,449
4,786
38,563
0
W
18,936
3,504
0
7,366
15,110
5,402
1,262
6,922
8,188
59,510
0
W
Arachne
Turanikan
Arachne
8,966
5,573
0
4,303
15,320
10,851
436
5,116
10,204
0
21,955
L
Ne Zha
7,829
1,325
0
876
13,805
6,164
942
8,644
5,161
0
22,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
34,422
164
Minions Killed
157
4
Camps Cleared
8
726,320
Distance Traveled
831,651
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,138
676
74
5
3
244,915
5
W
Ymir
11,500
767
49
3
1
275,598
0
L
Tiamat
9,942
663
59
4
1
248,424
5
W
Zeus
12,038
803
80
5
6
264,617
2
W
Arachne
10,884
726
28
2
1
291,436
0
L
Ne Zha
9,927
662
31
2
0
232,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role