Player Matchup

Cernunnos
Cernunnos
FreebandzzJunkie
Cernunnos
Level 74
God Stats
3W - 2L
1,439 SR
Queue Stats
50W - 52L
1,448 Elo+
Party 2
Ymir
Ymir
MEATH0Ok
Ymir
Level 69
God Stats
3W - 0L
1,715 SR
Queue Stats
10W - 9L
1,423 Elo+
Party 2
Guan Yu
Guan Yu
PoroLad
Guan Yu
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
13W - 14L
1,406 Elo+
Party 2
Team Averages
Level 50
1,552 SR
1,426 Elo+

VS

Team Averages
Level 26
1,371 SR
1,423 Elo+
Anubis
Anubis
ElNicoarg
Anubis
Level 13
God Stats
1W - 3L
1,368 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SenseFlight
Nu Wa
Level 37
God Stats
0W - 2L
1,244 SR
Queue Stats
67W - 79L
1,395 Elo+
Party 1
Tyr
Tyr
zKiLLMePlz
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
12
3 / 5 / 5
8,351
759
6,813
7,918
2,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
7 / 1 / 6
9,441
858
8,699
8,967
3,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
PoroLad
Guan Yu
12
3 / 3 / 8
8,541
776
5,211
8,554
3,661
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ElNicoarg
Anubis
11
1 / 6 / 5
7,436
676
4,727
6,610
2,397
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 4 / 3
8,080
735
8,560
8,121
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 3 / 6
8,507
773
4,000
10,030
8,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
13
Kills
9
9
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
ElNicoarg
Anubis
1
6
5
0.58
W
Cernunnos
3
5
5
1.1
W
Ymir
7
1
6
10
W
Guan Yu
PoroLad
Guan Yu
3
3
8
2.33
L
5
4
3
1.63
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,723
Damage
17,287
25,439
Taken
24,761
8,963
Mitigated
13,581
6,554
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ElNicoarg
Anubis
4,727
795
0
473
6,610
2,397
75
997
5,613
24,284
0
W
Cernunnos
6,813
2,052
0
988
7,918
2,270
140
3,820
4,098
0
30,420
W
Ymir
8,699
1,082
0
2,681
8,967
3,032
457
5,136
3,831
28,250
0
W
Guan Yu
PoroLad
Guan Yu
5,211
1,008
1,140
1,745
8,554
3,661
293
4,134
4,420
0
11,778
L
8,560
2,936
0
1,775
8,121
2,959
0
3,592
4,529
22,805
3,019
L
4,000
1,000
0
1,913
10,030
8,225
23
4,425
5,605
0
12,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,333
Gold Earned
24,023
119
Minions Killed
112
5
Camps Cleared
5
582,993
Distance Traveled
608,043
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,436
676
60
5
0
187,310
1
W
Cernunnos
8,351
759
43
4
3
175,266
0
W
Ymir
9,441
858
60
5
2
214,787
0
W
Guan Yu
8,541
776
16
1
0
192,940
0
L
Nu Wa
8,080
735
36
3
4
187,896
0
L
Tyr
8,507
773
16
1
1
232,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role