Player Matchup

Ymir
Ymir
Joystickeroo
Ymir
Level 28
God Stats
19W - 23L
1,510 SR
Queue Stats
118W - 121L
1,407 Elo+
Solo
Tiamat
Tiamat
SmiteDemon7
Tiamat
Level 7
God Stats
1W - 1L
1,720 SR
Queue Stats
12W - 10L
1,449 Elo+
Party 1
Susano
Susano
glueystewie
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,494 Elo+
Solo
Mulan
Mulan
gucciestgang
Mulan
Level 26
God Stats
19W - 26L
1,364 SR
Queue Stats
21W - 28L
1,328 Elo+
Solo
Medusa
Medusa
powermurderkid2
Medusa
Level 127
God Stats
90W - 72L
1,673 SR
Queue Stats
141W - 137L
1,490 Elo+
Party 1
Team Averages
Level 40
1,553 SR
1,434 Elo+

VS

Team Averages
Level 47
1,452 SR
1,540 Elo+
Medusa
Medusa
AmonOfAmarth
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,380 Elo+
Solo
Mulan
Mulan
Diablo201
Mulan
Level 25
God Stats
57W - 28L
1,577 SR
Queue Stats
156W - 124L
1,479 Elo+
Party 2
King Arthur
King Arthur
ICoNvIcTi0n
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,754 Elo+
Party 2
Pele
Pele
IceRunn3r
Pele
Level 142
God Stats
1W - 0L
1,184 SR
Queue Stats
216W - 186L
1,502 Elo+
Party 2
Poseidon
Poseidon
Sassy ArmadiIIo
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 4
5,422
493
2,017
8,314
3,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
10
1 / 0 / 2
5,741
522
2,284
4,236
2,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
9
1 / 1 / 0
5,525
502
317
6,334
1,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 2
5,380
489
4,837
7,766
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 4 / 1
6,044
549
4,441
8,965
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 2 / 2
6,330
575
3,711
5,821
1,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Diablo201
Mulan
9
1 / 1 / 5
5,703
518
3,861
6,012
1,986
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
ICoNvIcTi0n
King Arthur
12
4 / 3 / 0
6,948
632
6,586
7,864
4,831
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
11
2 / 1 / 1
6,277
571
3,038
6,008
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
12
1 / 1 / 0
6,520
593
2,659
4,677
1,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
7
Kills
11
11
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
2
2
2
W
Mulan
Diablo201
Mulan
1
1
5
3.5
W
King Arthur
ICoNvIcTi0n
King Arthur
4
3
0
1.33
W
Pele
2
1
1
2.5
L
2
2
4
2
W
Poseidon
1
1
0
1
L
Tiamat
1
0
2
2
L
Susano
1
1
0
1
L
1
4
2
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,896
Damage
19,855
35,615
Taken
30,382
17,431
Mitigated
11,598
7,569
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,711
2,256
0
2,336
5,821
1,597
1,060
486
5,009
0
25,496
W
Mulan
Diablo201
Mulan
3,861
758
0
1,750
6,012
1,986
0
1,083
4,644
0
19,098
W
King Arthur
ICoNvIcTi0n
King Arthur
6,586
837
0
1,900
7,864
4,831
252
339
7,525
0
39,334
W
Pele
3,038
587
0
1,406
6,008
1,827
0
1,014
4,994
0
38,049
L
2,017
366
0
250
8,314
3,108
240
428
7,886
13,108
0
W
Poseidon
2,659
215
0
1,835
4,677
1,357
206
1,379
3,298
39,705
0
L
Tiamat
2,284
154
178
3,136
4,236
2,899
0
1,458
2,778
28,551
0
L
Susano
317
72
0
0
6,334
1,780
0
47
6,287
0
28,278
L
4,837
872
0
2,015
7,766
6,643
287
0
7,766
0
18,551
L
4,441
1,943
0
1,990
8,965
3,001
0
726
8,239
0
26,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,112
Gold Earned
31,778
221
Minions Killed
316
0
Camps Cleared
0
1,005,787
Distance Traveled
1,077,545
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,330
575
50
5
0
203,769
0
W
Mulan
5,703
518
34
3
0
208,161
0
W
King Arthur
6,948
632
82
7
0
218,455
5
W
Pele
6,277
571
62
6
0
231,546
1
L
Ymir
5,422
493
25
2
0
205,555
1
W
Poseidon
6,520
593
88
8
0
215,614
6
L
Tiamat
5,741
522
49
4
0
201,851
3
L
Susano
5,525
502
56
5
0
206,309
0
L
Mulan
5,380
489
31
3
0
199,567
1
L
Medusa
6,044
549
60
5
0
192,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role