Player Matchup

Erlang Shen
Erlang Shen
Charm8
Erlang Shen
Level 28
God Stats
6W - 7L
1,343 SR
Queue Stats
423W - 391L
1,600 Elo+
Solo
Sylvanus
Sylvanus
JAVIEEFROZE
Sylvanus
Level 24
God Stats
12W - 11L
1,569 SR
Queue Stats
85W - 86L
1,651 Elo+
Solo
Persephone
Persephone
Th3CO0K
Persephone
Level 18
God Stats
2W - 0L
1,315 SR
Queue Stats
29W - 6L
1,757 Elo+
Solo
Izanami
Izanami
TrickyJesta
Izanami
Level 22
God Stats
12W - 8L
1,593 SR
Queue Stats
44W - 43L
1,559 Elo+
Solo
He Bo
He Bo
embercrafter928
He Bo
Level 12
God Stats
6W - 2L
1,979 SR
Queue Stats
79W - 78L
1,647 Elo+
Solo
Team Averages
Level 21
1,560 SR
1,643 Elo+

VS

Team Averages
Level 42
1,551 SR
1,645 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Drizzydot
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,506 Elo+
Party 2
Medusa
Medusa
FatalFighterYT
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,510 Elo+
Party 2
Ares
Ares
MaybeColin0
Ares
Level 5
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 1L
1,702 Elo+
Solo
Rama
Rama
UmaDelisia
Rama
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 7L
2,007 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Charm8
Erlang Shen
12
7 / 1 / 6
7,266
727
5,396
8,373
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
JAVIEEFROZE
Sylvanus
9
1 / 0 / 11
6,501
650
3,002
6,217
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Th3CO0K
Persephone
11
6 / 3 / 5
7,529
753
6,940
5,668
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TrickyJesta
Izanami
11
10 / 1 / 1
7,334
733
6,941
8,452
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 4
7,168
717
4,918
5,826
2,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 5 / 1
6,059
606
6,011
7,645
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
8
0 / 8 / 3
4,990
499
1,105
6,883
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 6 / 2
6,399
640
5,311
8,194
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 4
5,129
513
1,711
6,862
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 1
5,558
556
2,721
5,790
1,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
28
Kills
6
6
Deaths
29
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
1
0.7
W
Erlang Shen
Charm8
Erlang Shen
7
1
6
10
L
Zeus
0
8
3
0.19
L
2
6
2
0.5
W
Sylvanus
JAVIEEFROZE
Sylvanus
1
0
11
6.5
L
0
6
4
0.33
W
Persephone
Th3CO0K
Persephone
6
3
5
2.83
W
Izanami
TrickyJesta
Izanami
10
1
1
10.5
L
1
4
1
0.38
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,197
Damage
16,859
34,536
Taken
35,374
15,523
Mitigated
12,667
14,994
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,011
1,559
0
1,041
7,645
2,868
0
3,192
4,331
0
27,575
W
Erlang Shen
Charm8
Erlang Shen
5,396
3,336
0
3,416
8,373
3,956
1,319
689
7,684
0
37,250
L
Zeus
1,105
119
0
190
6,883
1,896
0
3,842
2,841
17,810
0
L
5,311
2,507
0
1,572
8,194
2,974
0
4,229
3,965
0
21,031
W
Sylvanus
JAVIEEFROZE
Sylvanus
3,002
716
1,509
2,821
6,217
5,098
184
807
5,410
11,782
0
L
1,711
45
0
272
6,862
3,649
0
1,630
5,222
5,700
0
W
Persephone
Th3CO0K
Persephone
6,940
217
0
909
5,668
1,594
939
746
4,919
35,841
0
W
Izanami
TrickyJesta
Izanami
6,941
4,235
0
3,783
8,452
2,626
212
330
8,122
0
44,906
L
2,721
2,153
0
1,191
5,790
1,280
888
1,589
4,155
0
28,389
W
4,918
591
0
2,556
5,826
2,249
943
244
5,582
34,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,798
Gold Earned
28,135
290
Minions Killed
190
0
Camps Cleared
0
978,426
Distance Traveled
884,379
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,059
606
47
5
0
189,961
2
W
Erlang Shen
7,266
727
59
6
0
235,324
2
L
Zeus
4,990
499
40
4
0
168,554
1
L
Medusa
6,399
640
38
4
0
169,029
0
W
Sylvanus
6,501
650
15
2
0
187,904
2
L
Ares
5,129
513
13
1
0
181,747
0
W
Persephone
7,529
753
68
7
0
203,647
0
W
Izanami
7,334
733
81
8
0
166,959
2
L
Rama
5,558
556
52
5
0
175,088
0
W
He Bo
7,168
717
67
7
0
184,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role