Player Matchup

Hercules
Hercules
A_Need4Speed
Hercules
Level 17
God Stats
40W - 35L
1,434 SR
Queue Stats
238W - 263L
1,309 Elo+
Solo
Ymir
Ymir
CTE_Servero
Ymir
Level 29
God Stats
1W - 2L
1,238 SR
Queue Stats
105W - 131L
1,309 Elo+
Solo
Neith
Neith
Caytoz
Neith
Level 18
God Stats
16W - 10L
1,726 SR
Queue Stats
122W - 117L
1,367 Elo+
Solo
Chang'e
Chang'e
JustPickup
Chang'e
Level 29
God Stats
2W - 2L
1,131 SR
Queue Stats
244W - 240L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
SpiritualWorm8
Zhong Kui
Level 26
God Stats
3W - 0L
1,852 SR
Queue Stats
31W - 36L
1,276 Elo+
Solo
Team Averages
Level 24
1,476 SR
1,332 Elo+

VS

Team Averages
Level 28
1,478 SR
1,456 Elo+
Fenrir
Fenrir
GenuinePan
Fenrir
Level 29
God Stats
2W - 4L
1,408 SR
Queue Stats
59W - 68L
1,280 Elo+
Solo
Guan Yu
Guan Yu
IXCalciferXl
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
TacomanderHF
Ra
Level 14
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
XXSALEOXX
Artemis
Level 6
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
bazzingatheory
Horus
Level 78
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A_Need4Speed
Hercules
19
4 / 0 / 5
12,632
505
16,307
30,431
39,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

18
7 / 3 / 18
12,605
504
9,330
19,628
21,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Caytoz
Neith
19
16 / 1 / 16
13,437
537
20,254
15,483
7,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chang'e
JustPickup
Chang'e
20
12 / 3 / 10
13,920
557
21,219
22,775
9,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zhong Kui
SpiritualWorm8
Zhong Kui
18
9 / 5 / 3
12,555
502
13,877
24,015
16,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GenuinePan
Fenrir
15
2 / 10 / 3
9,990
400
12,425
20,875
11,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
IXCalciferXl
Guan Yu
14
0 / 9 / 3
8,659
346
4,901
24,204
13,067
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 10 / 4
9,217
369
13,360
16,639
6,418
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
XXSALEOXX
Artemis
18
5 / 15 / 0
12,147
486
13,673
21,779
8,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 5 / 1
10,220
409
17,761
24,611
25,429
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
48
Kills
12
12
Deaths
49
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
A_Need4Speed
Hercules
4
0
5
6.5
W
7
3
18
5.33
W
Neith
Caytoz
Neith
16
1
16
24
L
Fenrir
GenuinePan
Fenrir
2
10
3
0.35
L
Guan Yu
IXCalciferXl
Guan Yu
0
9
3
0.17
W
Chang'e
JustPickup
Chang'e
12
3
10
5.67
W
Zhong Kui
SpiritualWorm8
Zhong Kui
9
5
3
2.1
L
1
10
4
0.3
L
Artemis
XXSALEOXX
Artemis
5
15
0
0.33
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,987
Damage
62,120
112,332
Taken
108,108
94,766
Mitigated
64,139
47,222
Healing
18,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
A_Need4Speed
Hercules
16,307
3,914
84
18,307
30,431
39,456
1,348
2,648
27,783
14,941
53,458
W
9,330
1,414
1,040
1,628
19,628
21,765
1,216
1,437
18,191
58,618
0
W
Neith
Caytoz
Neith
20,254
11,692
0
5,595
15,483
7,853
4,199
1,572
13,911
0
78,606
L
Fenrir
GenuinePan
Fenrir
12,425
2,898
0
1,745
20,875
11,157
0
9,705
11,170
0
56,890
L
Guan Yu
IXCalciferXl
Guan Yu
4,901
841
1,029
3,541
24,204
13,067
0
12,040
12,164
0
31,318
W
Chang'e
JustPickup
Chang'e
21,219
3,896
2,053
11,185
22,775
9,055
2,302
3,206
19,569
93,475
0
W
Zhong Kui
SpiritualWorm8
Zhong Kui
13,877
4,529
52
7,278
24,015
16,637
4,369
4,605
19,410
81,701
0
L
13,360
1,729
559
2,470
16,639
6,418
0
9,315
7,324
41,428
0
L
Artemis
XXSALEOXX
Artemis
13,673
5,775
0
2,782
21,779
8,068
0
9,061
12,718
0
64,056
L
17,761
9,583
1,597
4,980
24,611
25,429
0
7,795
16,816
0
48,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,149
Gold Earned
50,233
547
Minions Killed
338
0
Camps Cleared
0
2,176,419
Distance Traveled
2,052,231
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,632
505
109
4
0
468,992
10
W
Ymir
12,605
504
100
4
0
456,441
1
W
Neith
13,437
537
94
4
0
431,844
2
L
Fenrir
9,990
400
95
4
0
398,309
0
L
Guan Yu
8,659
346
52
2
0
463,824
7
W
Chang'e
13,920
557
114
5
0
434,274
2
W
Zhong Kui
12,555
502
130
5
0
384,868
0
L
Ra
9,217
369
54
2
0
402,645
1
L
Artemis
12,147
486
82
3
0
323,153
3
L
Horus
10,220
409
55
2
0
464,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role