Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BoatsNHxes
Anubis
Level 109
God Stats
1W - 6L
1,718 SR
Queue Stats
305W - 292L
1,429 Elo+
Party 1
Neith
Neith
Hotshot9810
Neith
Level 10
God Stats
0W - 4L
1,246 SR
Queue Stats
9W - 11L
1,423 Elo+
Party 1
Bellona
Bellona
pepehands69420
Bellona
Level 26
God Stats
42W - 26L
1,586 SR
Queue Stats
560W - 511L
1,472 Elo+
Party 1
Team Averages
Level 48
1,510 SR
1,465 Elo+

VS

Team Averages
Level 50
1,572 SR
1,498 Elo+
Gilgamesh
Gilgamesh
Immunxty9873
Gilgamesh
Level 48
God Stats
1W - 5L
1,374 SR
Queue Stats
13W - 18L
1,260 Elo+
Party 3
Cthulhu
Cthulhu
JELWOLF
Cthulhu
Level 29
God Stats
14W - 15L
1,630 SR
Queue Stats
117W - 103L
1,546 Elo+
Party 2
Nemesis
Nemesis
Scrub Instincts
Nemesis
Level 63
God Stats
2W - 0L
1,680 SR
Queue Stats
4W - 3L
1,541 Elo+
Party 3
Eset
Eset
starboard012
Eset
Level 62
God Stats
23W - 12L
1,662 SR
Queue Stats
212W - 163L
1,600 Elo+
Party 3
Charybdis
Charybdis
swaggamerswag
Charybdis
Level 47
God Stats
11W - 9L
1,516 SR
Queue Stats
336W - 332L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
2 / 3 / 0
5,539
554
3,354
5,987
5,007
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ymir
 
Ymir
8
0 / 2 / 1
4,849
485
2,160
8,091
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
BoatsNHxes
Anubis
9
1 / 4 / 0
5,097
510
1,890
5,071
2,053
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 0
4,730
473
2,223
5,283
1,356
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
5,053
505
2,067
6,360
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Immunxty9873
Gilgamesh
11
4 / 2 / 2
6,003
600
4,108
7,050
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
JELWOLF
Cthulhu
8
1 / 0 / 2
4,863
486
3,824
3,617
2,039
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 1 / 5
6,066
607
4,115
6,858
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 0 / 2
6,161
616
4,362
2,338
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
swaggamerswag
Charybdis
10
2 / 1 / 1
5,579
558
3,839
4,686
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
15
15
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
3
0
0.67
L
Ymir
 
Ymir
0
2
1
0.25
L
Anubis
BoatsNHxes
Anubis
1
4
0
0.25
L
1
2
0
0.5
W
Gilgamesh
Immunxty9873
Gilgamesh
4
2
2
2.5
W
Cthulhu
JELWOLF
Cthulhu
1
0
2
2
W
3
1
5
5.5
L
0
4
0
0
W
5
0
2
6
W
Charybdis
swaggamerswag
Charybdis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,694
Damage
20,248
30,792
Taken
24,549
15,187
Mitigated
9,815
6,975
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,354
725
0
2,032
5,987
5,007
30
191
5,330
20,245
0
L
Ymir
 
Ymir
2,160
1,026
0
1,473
8,091
3,424
0
2,475
5,592
14,681
0
L
Anubis
BoatsNHxes
Anubis
1,890
238
30
757
5,071
2,053
0
2,422
2,385
20,525
0
L
2,223
1,307
0
1,509
5,283
1,356
0
2,412
2,867
0
18,505
W
Gilgamesh
Immunxty9873
Gilgamesh
4,108
918
0
2,669
7,050
3,338
297
2,975
4,075
0
20,742
W
Cthulhu
JELWOLF
Cthulhu
3,824
641
82
680
3,617
2,039
152
1,033
2,584
16,420
0
W
4,115
2,069
0
1,923
6,858
2,684
0
2,139
4,719
0
34,727
L
2,067
371
0
1,174
6,360
3,347
0
343
5,878
0
27,343
W
4,362
310
273
524
2,338
687
104
641
1,697
29,737
0
W
Charybdis
swaggamerswag
Charybdis
3,839
2,403
0
2,183
4,686
1,067
1,508
616
4,070
0
29,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
28,672
215
Minions Killed
265
0
Camps Cleared
0
858,769
Distance Traveled
986,600
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,539
554
45
5
0
165,611
3
L
Ymir
4,849
485
34
3
0
178,327
1
L
Anubis
5,097
510
42
4
0
181,147
6
L
Neith
4,730
473
35
4
0
155,661
0
W
Gilgamesh
6,003
600
45
5
0
208,424
2
W
Cthulhu
4,863
486
31
3
0
196,433
1
W
Nemesis
6,066
607
69
7
0
218,457
2
L
Bellona
5,053
505
59
6
0
178,023
0
W
Eset
6,161
616
59
6
0
200,003
1
W
Charybdis
5,579
558
61
6
0
163,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role