Player Matchup

Athena
Athena
OpenTrauma
Athena
Level 81
God Stats
7W - 10L
1,353 SR
Queue Stats
133W - 181L
1,348 Elo+
Party 1
Skadi
Skadi
Soner Goon
Skadi
Level 87
God Stats
66W - 61L
1,502 SR
Queue Stats
327W - 372L
1,409 Elo+
Party 1
Thanatos
Thanatos
SpaceOver
Thanatos
Level 68
God Stats
25W - 36L
1,286 SR
Queue Stats
281W - 298L
1,458 Elo+
Party 1
Odin
Odin
matthuah
Odin
Level 21
God Stats
4W - 10L
1,368 SR
Queue Stats
23W - 39L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
stickybandit69
Cthulhu
Level 99
God Stats
5W - 7L
1,540 SR
Queue Stats
42W - 61L
1,372 Elo+
Party 1
Team Averages
Level 71
1,410 SR
1,379 Elo+

VS

Team Averages
Level 69
1,452 SR
1,390 Elo+
Cthulhu
Cthulhu
Memanator6458
Cthulhu
Level 29
God Stats
10W - 9L
1,549 SR
Queue Stats
133W - 162L
1,408 Elo+
Party 2
Anubis
Anubis
Saaxxon
Anubis
Level 107
God Stats
7W - 5L
1,539 SR
Queue Stats
130W - 146L
1,425 Elo+
Party 2
Fafnir
Fafnir
axelway08
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 85L
1,355 Elo+
Party 3
Medusa
Medusa
chinoecv97
Medusa
Level 73
God Stats
1W - 1L
1,174 SR
Queue Stats
191W - 214L
1,380 Elo+
Solo
Bakasura
Bakasura
dyingtolife
Bakasura
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
768W - 809L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
OpenTrauma
Athena
15
2 / 2 / 9
10,915
437
4,210
21,119
22,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
20
9 / 4 / 11
13,082
523
19,957
16,585
4,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
SpaceOver
Thanatos
20
12 / 8 / 5
13,910
556
17,057
22,819
9,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
15
0 / 4 / 11
10,099
404
4,993
16,138
11,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 5 / 9
13,550
542
16,151
23,698
16,901
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
4 / 4 / 10
13,215
529
9,954
18,658
22,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
Saaxxon
Anubis
20
11 / 8 / 6
15,347
614
24,524
21,421
9,161
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
axelway08
Fafnir
19
1 / 1 / 11
13,150
526
9,968
13,430
17,585
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
chinoecv97
Medusa
17
2 / 10 / 4
11,886
475
9,549
18,185
5,215
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
dyingtolife
Bakasura
20
5 / 6 / 6
13,944
558
18,698
24,615
14,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
60
29
Kills
23
23
Deaths
29
45
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
4
10
2.25
L
Athena
OpenTrauma
Athena
2
2
9
3.25
W
Anubis
Saaxxon
Anubis
11
8
6
1.75
L
Skadi
9
4
11
3.63
L
Thanatos
SpaceOver
Thanatos
12
8
5
1.81
W
Fafnir
axelway08
Fafnir
1
1
11
6.5
W
Medusa
chinoecv97
Medusa
2
10
4
0.4
W
Bakasura
dyingtolife
Bakasura
5
6
6
1.33
L
Odin
0
4
11
1.38
L
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,368
Damage
72,693
100,359
Taken
96,309
65,416
Mitigated
68,746
22,904
Healing
26,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,954
468
120
1,967
18,658
22,753
735
4,340
14,087
42,242
0
L
Athena
OpenTrauma
Athena
4,210
766
0
2,893
21,119
22,209
190
7,615
12,804
27,754
0
W
Anubis
Saaxxon
Anubis
24,524
675
0
9,964
21,421
9,161
2,952
6,403
14,965
112,423
0
L
Skadi
19,957
9,536
0
675
16,585
4,999
5,797
6,740
9,694
0
102,793
L
Thanatos
SpaceOver
Thanatos
17,057
7,157
0
14,067
22,819
9,469
0
11,362
11,108
0
121,867
W
Fafnir
axelway08
Fafnir
9,968
3,188
0
4,408
13,430
17,585
845
3,629
9,344
59,282
0
W
Medusa
chinoecv97
Medusa
9,549
3,115
0
1,758
18,185
5,215
1,704
3,081
15,054
0
75,800
W
Bakasura
dyingtolife
Bakasura
18,698
12,586
0
8,610
24,615
14,032
740
4,913
19,225
578
119,008
L
Odin
4,993
648
0
1,725
16,138
11,838
419
9,375
6,717
0
27,956
L
16,151
1,203
270
3,274
23,698
16,901
0
12,415
11,098
85,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,556
Gold Earned
67,542
556
Minions Killed
579
0
Camps Cleared
0
2,268,607
Distance Traveled
2,111,380
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,215
529
55
2
0
453,035
6
L
Athena
10,915
437
42
2
0
477,427
3
W
Anubis
15,347
614
174
7
0
355,177
7
L
Skadi
13,082
523
149
6
0
436,808
6
L
Thanatos
13,910
556
152
6
0
474,284
0
W
Fafnir
13,150
526
94
4
0
409,049
5
W
Medusa
11,886
475
100
4
0
396,170
4
W
Bakasura
13,944
558
156
6
0
497,949
3
L
Odin
10,099
404
53
2
0
451,384
0
L
Cthulhu
13,550
542
160
6
0
428,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role