Player Matchup

Raijin
Raijin
Archlock14
Raijin
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 224L
1,403 Elo+
Party 2
Arachne
Arachne
HyruleZora
Arachne
Level 43
God Stats
40W - 32L
1,630 SR
Queue Stats
138W - 123L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
emicapo123
Cu Chulainn
Level 82
God Stats
7W - 15L
1,370 SR
Queue Stats
164W - 237L
1,294 Elo+
Party 2
Cernunnos
Cernunnos
javieralvarez253
Cernunnos
Level 69
God Stats
11W - 9L
1,566 SR
Queue Stats
146W - 199L
1,329 Elo+
Party 2
Ymir
Ymir
lopez_124
Ymir
Level 29
God Stats
0W - 5L
1,068 SR
Queue Stats
18W - 41L
1,295 Elo+
Party 2
Team Averages
Level 61
1,427 SR
1,363 Elo+

VS

Team Averages
Level 119
1,484 SR
1,433 Elo+
Cabrakan
Cabrakan
D4rkH3roBR_
Cabrakan
Level 146
God Stats
9W - 6L
1,494 SR
Queue Stats
482W - 490L
1,418 Elo+
Party 1
Charybdis
Charybdis
DeppWonka
Charybdis
Level 154
God Stats
8W - 13L
1,464 SR
Queue Stats
264W - 279L
1,505 Elo+
Party 1
Hercules
Hercules
Yair0017
Hercules
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 78L
1,440 Elo+
Solo
Hades
Hades
lllSurrealll
Hades
Level 61
God Stats
35W - 22L
1,462 SR
Queue Stats
373W - 437L
1,362 Elo+
Solo
Izanami
Izanami
major filipi
Izanami
Level 128
God Stats
22W - 24L
1,500 SR
Queue Stats
794W - 863L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Archlock14
Raijin
12
0 / 2 / 3
6,885
492
4,411
7,399
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
HyruleZora
Arachne
11
3 / 4 / 0
6,902
493
5,083
11,027
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
emicapo123
Cu Chulainn
13
1 / 0 / 0
7,374
527
3,339
8,884
5,280
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
10
1 / 5 / 0
6,134
438
5,031
8,538
1,968
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
9
0 / 5 / 1
5,860
419
1,178
8,710
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
D4rkH3roBR_
Cabrakan
14
0 / 1 / 1
8,072
577
4,544
5,356
5,090
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
DeppWonka
Charybdis
13
2 / 2 / 4
7,477
534
6,184
7,302
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Yair0017
Hercules
11
6 / 1 / 5
7,558
540
7,034
10,925
11,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 5
7,079
506
4,704
7,099
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
major filipi
Izanami
15
6 / 1 / 4
9,027
645
8,040
6,325
1,981
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
16
16
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
Archlock14
Raijin
0
2
3
0.75
W
Cabrakan
D4rkH3roBR_
Cabrakan
0
1
1
0.5
W
Charybdis
DeppWonka
Charybdis
2
2
4
2
L
Arachne
HyruleZora
Arachne
3
4
0
0.75
W
Hercules
Yair0017
Hercules
6
1
5
8.5
L
Cu Chulainn
emicapo123
Cu Chulainn
1
0
0
1
L
Cernunnos
1
5
0
0.2
W
2
0
5
4.5
L
Ymir
0
5
1
0.1
W
Izanami
major filipi
Izanami
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,042
Damage
30,506
44,558
Taken
37,007
21,066
Mitigated
23,161
11,613
Healing
17,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Archlock14
Raijin
4,411
288
0
640
7,399
2,398
0
1,786
5,613
43,749
0
W
Cabrakan
D4rkH3roBR_
Cabrakan
4,544
797
0
1,763
5,356
5,090
0
0
5,356
48,649
0
W
Charybdis
DeppWonka
Charybdis
6,184
2,331
0
3,168
7,302
1,930
754
1,975
5,044
0
40,386
L
Arachne
HyruleZora
Arachne
5,083
2,785
0
4,381
11,027
4,493
0
1,636
9,091
0
38,781
W
Hercules
Yair0017
Hercules
7,034
1,174
0
5,430
10,925
11,799
0
1,522
9,270
2,649
21,135
L
Cu Chulainn
emicapo123
Cu Chulainn
3,339
1,165
0
3,328
8,884
5,280
0
4,031
4,853
0
44,515
L
Cernunnos
5,031
2,149
0
1,097
8,538
1,968
0
1,170
7,204
0
25,499
W
4,704
389
141
4,367
7,099
2,361
0
1,293
5,746
37,238
0
L
Ymir
1,178
516
244
1,923
8,710
6,927
0
1,159
7,069
11,952
0
W
Izanami
major filipi
Izanami
8,040
5,198
0
2,848
6,325
1,981
3,203
390
5,935
0
70,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
39,213
330
Minions Killed
438
0
Camps Cleared
0
1,325,114
Distance Traveled
1,310,266
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,885
492
102
7
0
242,317
3
W
Cabrakan
8,072
577
122
9
0
248,682
8
W
Charybdis
7,477
534
77
6
0
257,764
7
L
Arachne
6,902
493
64
5
0
294,446
1
W
Hercules
7,558
540
40
3
0
277,141
1
L
Cu Chulainn
7,374
527
98
7
0
288,142
2
L
Cernunnos
6,134
438
44
3
0
251,124
2
W
Hades
7,079
506
64
5
0
294,509
4
L
Ymir
5,860
419
22
2
0
249,085
0
W
Izanami
9,027
645
135
10
0
232,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role