Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Babygurk
Hel
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 34L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
Neverdweller
Cu Chulainn
Level 134
God Stats
1W - 5L
1,231 SR
Queue Stats
73W - 103L
1,369 Elo+
Party 2
Charybdis
Charybdis
SurperDurper
Charybdis
Level 105
God Stats
16W - 13L
1,480 SR
Queue Stats
86W - 73L
1,470 Elo+
Solo
Ah Puch
Ah Puch
cheatboy101mlg
Ah Puch
Level 147
God Stats
8W - 3L
1,522 SR
Queue Stats
137W - 142L
1,502 Elo+
Solo
Team Averages
Level 123
1,447 SR
1,477 Elo+

VS

Team Averages
Level 110
1,570 SR
1,458 Elo+
Ra
Ra
MrKushhh
Ra
Level 109
God Stats
1W - 1L
1,682 SR
Queue Stats
21W - 22L
1,473 Elo+
Party 1
Ares
Ares
NwOxUnLIMITeDx
Ares
Level 94
God Stats
1W - 0L
1,536 SR
Queue Stats
46W - 58L
1,411 Elo+
Party 3
Da Ji
Da Ji
SicariusRP
Da Ji
Level 124
God Stats
1W - 1L
1,646 SR
Queue Stats
55W - 52L
1,539 Elo+
Party 1
Hachiman
Hachiman
TIMBOSLlCE
Hachiman
Level 136
God Stats
1W - 0L
1,631 SR
Queue Stats
47W - 51L
1,481 Elo+
Party 1
Scylla
Scylla
an4523
Scylla
Level 87
God Stats
2W - 1L
1,353 SR
Queue Stats
37W - 51L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
0 / 6 / 4
8,095
540
6,850
14,330
6,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 2 / 3
10,533
702
11,150
10,881
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Neverdweller
Cu Chulainn
14
1 / 7 / 2
8,440
563
4,764
14,542
8,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
SurperDurper
Charybdis
14
1 / 6 / 4
8,656
577
8,427
14,655
5,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 0 / 3
10,028
669
12,437
6,884
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
10,598
707
11,633
8,739
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 1 / 15
9,746
650
5,212
15,191
15,446
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
17
9 / 3 / 4
11,435
762
18,094
11,794
11,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
TIMBOSLlCE
Hachiman
20
6 / 0 / 8
12,073
805
14,069
13,442
5,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
an4523
Scylla
16
3 / 2 / 8
10,096
673
6,877
9,468
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
8
Kills
21
21
Deaths
8
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
6
4
0.33
L
3
2
3
2.25
W
3
2
6
3
L
Cu Chulainn
Neverdweller
Cu Chulainn
1
7
2
0.29
W
0
1
15
7.5
W
Da Ji
9
3
4
3.67
L
Charybdis
SurperDurper
Charybdis
1
6
4
0.5
W
Hachiman
TIMBOSLlCE
Hachiman
6
0
8
10
W
Scylla
an4523
Scylla
3
2
8
3.5
L
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,628
Damage
55,885
61,292
Taken
58,634
28,935
Mitigated
40,539
18,211
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
6,850
107
0
1,634
14,330
6,488
0
4,643
9,642
26,746
0
L
11,150
499
5,420
5,999
10,881
5,072
0
2,961
7,866
43,963
0
W
11,633
337
3,667
3,107
8,739
3,965
677
5,691
2,828
45,883
0
L
Cu Chulainn
Neverdweller
Cu Chulainn
4,764
431
0
1,913
14,542
8,923
1
6,799
7,485
0
14,318
W
5,212
203
0
0
15,191
15,446
741
5,147
9,855
21,604
0
W
Da Ji
18,094
4,319
0
603
11,794
11,183
0
5,277
6,415
0
35,903
L
Charybdis
SurperDurper
Charybdis
8,427
4,074
0
1,776
14,655
5,454
0
6,062
8,401
0
26,372
W
Hachiman
TIMBOSLlCE
Hachiman
14,069
7,015
0
4,994
13,442
5,795
3,566
8,636
4,572
0
66,875
W
Scylla
an4523
Scylla
6,877
432
0
21
9,468
4,150
1,102
5,124
4,154
24,160
0
L
12,437
0
0
1,469
6,884
2,998
0
2,859
3,983
34,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,752
Gold Earned
53,948
293
Minions Killed
382
4
Camps Cleared
12
1,193,923
Distance Traveled
1,423,606
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,095
540
42
3
0
250,443
0
L
Hel
10,533
702
93
6
3
279,871
1
W
Ra
10,598
707
86
6
2
314,194
0
L
Cu Chulainn
8,440
563
24
2
0
223,854
4
W
Ares
9,746
650
40
3
1
277,306
4
W
Da Ji
11,435
762
40
3
4
279,052
2
L
Charybdis
8,656
577
55
4
0
199,954
5
W
Hachiman
12,073
805
162
11
3
281,318
1
W
Scylla
10,096
673
54
4
2
271,736
2
L
Ah Puch
10,028
669
79
5
1
239,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role