Player Matchup

Ymir
Ymir
OSG Chain
Ymir
Level 60
God Stats
3W - 3L
1,410 SR
Queue Stats
10W - 17L
1,408 Elo+
Party 1
Sol
Sol
UrxBabyxFood
Sol
Level 124
God Stats
1W - 1L
1,560 SR
Queue Stats
181W - 166L
1,549 Elo+
Party 1
Medusa
Medusa
Xa Snoozy
Medusa
Level 22
God Stats
10W - 5L
1,483 SR
Queue Stats
70W - 47L
1,417 Elo+
Party 1
Team Averages
Level 69
1,484 SR
1,458 Elo+

VS

Team Averages
Level 26
1,471 SR
1,388 Elo+
Xing Tian
Xing Tian
Flyomi
Xing Tian
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,437 Elo+
Solo
Janus
Janus
KickclusiveLLC
Janus
Level 29
God Stats
0W - 2L
1,344 SR
Queue Stats
221W - 271L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
SirShaneW
Gilgamesh
Level 28
God Stats
6W - 7L
1,568 SR
Queue Stats
45W - 66L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 0 / 8
7,618
762
3,220
7,450
5,710
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
9 / 1 / 4
8,906
891
11,580
10,587
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Xa Snoozy
Medusa
10
4 / 2 / 5
7,901
790
4,107
5,017
1,594
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Flyomi
Xing Tian
6
0 / 1 / 1
5,866
587
0
887
306
10
1 / 7 / 0
6,444
644
3,299
9,045
3,026
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SirShaneW
Gilgamesh
10
1 / 7 / 1
6,942
694
7,691
13,603
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
2
3
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Flyomi
Xing Tian
0
1
1
0.5
L
1
7
0
0.14
W
Ymir
2
0
8
6
L
Gilgamesh
SirShaneW
Gilgamesh
1
7
1
0.21
W
9
1
4
11
W
Medusa
Xa Snoozy
Medusa
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,907
Damage
10,990
23,054
Taken
23,535
11,538
Mitigated
9,428
8,069
Healing
1,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Flyomi
Xing Tian
0
0
0
0
887
306
0
474
413
78
0
L
3,299
106
0
250
9,045
3,026
0
6,107
2,938
23,356
0
W
Ymir
3,220
468
0
667
7,450
5,710
224
1,228
6,222
9,364
0
L
Gilgamesh
SirShaneW
Gilgamesh
7,691
1,435
0
1,670
13,603
6,096
0
7,627
5,976
0
17,201
W
11,580
4,529
0
7,169
10,587
4,234
2,259
1,251
9,336
37,702
4,485
W
Medusa
Xa Snoozy
Medusa
4,107
2,373
0
233
5,017
1,594
630
948
4,069
0
18,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,425
Gold Earned
19,252
110
Minions Killed
70
4
Camps Cleared
3
516,321
Distance Traveled
355,854
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,866
587
1
0
0
30,483
0
L
Janus
6,444
644
44
4
2
146,777
2
W
Ymir
7,618
762
16
2
0
176,306
0
L
Gilgamesh
6,942
694
25
3
1
178,594
3
W
Sol
8,906
891
73
7
4
166,696
2
W
Medusa
7,901
790
21
2
0
173,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role