Player Matchup

Awilix
Awilix
DOA6
Awilix
Level 83
God Stats
114W - 104L
1,579 SR
Queue Stats
227W - 246L
1,626 Elo+
Party 3
Cabrakan
Cabrakan
I-9thward-I
Cabrakan
Level 126
God Stats
46W - 50L
1,586 SR
Queue Stats
252W - 256L
1,517 Elo+
Party 3
Vulcan
Vulcan
Nivek0707
Vulcan
Level 158
God Stats
5W - 6L
1,508 SR
Queue Stats
826W - 864L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
TarikJN
Cthulhu
Level 95
God Stats
9W - 4L
1,551 SR
Queue Stats
639W - 654L
1,498 Elo+
Party 1
Rama
Rama
windtigerz
Rama
Level 105
God Stats
3W - 0L
1,754 SR
Queue Stats
133W - 112L
1,605 Elo+
Solo
Team Averages
Level 113
1,596 SR
1,570 Elo+

VS

Team Averages
Level 96
1,646 SR
1,504 Elo+
Neith
Neith
DanielRH21
Neith
Level 107
God Stats
6W - 3L
1,754 SR
Queue Stats
358W - 313L
1,598 Elo+
Party 2
Ah Puch
Ah Puch
ReverseAllen21
Ah Puch
Level 88
God Stats
8W - 14L
1,460 SR
Queue Stats
329W - 270L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
Sider1927
Gilgamesh
Level 124
God Stats
18W - 15L
1,548 SR
Queue Stats
412W - 385L
1,571 Elo+
Party 2
Bacchus
Bacchus
campbell69
Bacchus
Level 67
God Stats
0W - 1L
1,756 SR
Queue Stats
8W - 20L
1,210 Elo+
Solo
Set
Set
clarkddc
Set
Level 96
God Stats
2W - 2L
1,710 SR
Queue Stats
205W - 185L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DOA6
Awilix
16
10 / 1 / 7
9,931
621
9,241
9,395
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
I-9thward-I
Cabrakan
14
3 / 3 / 4
8,746
547
7,555
10,468
11,771
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Nivek0707
Vulcan
16
8 / 2 / 3
10,354
647
10,736
8,577
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TarikJN
Cthulhu
13
1 / 2 / 12
8,453
528
8,058
14,014
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
5 / 4 / 3
8,980
561
9,443
10,843
3,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
3 / 5 / 1
7,605
475
7,721
11,091
3,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 2
8,796
550
9,686
11,530
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Sider1927
Gilgamesh
14
3 / 6 / 1
8,740
546
4,483
14,051
11,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
campbell69
Bacchus
10
0 / 6 / 3
6,492
406
3,293
12,041
8,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 5 / 2
8,220
514
6,964
12,668
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
27
Kills
12
12
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
DOA6
Awilix
10
1
7
13.5
L
Neith
3
5
1
0.7
W
Cabrakan
I-9thward-I
Cabrakan
3
3
4
1.67
W
Vulcan
Nivek0707
Vulcan
8
2
3
4.75
L
3
5
2
0.8
L
Gilgamesh
Sider1927
Gilgamesh
3
6
1
0.58
W
Cthulhu
TarikJN
Cthulhu
1
2
12
3.5
L
Bacchus
campbell69
Bacchus
0
6
3
0.25
L
3
5
2
0.8
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,033
Damage
32,147
53,297
Taken
61,381
32,262
Mitigated
31,504
12,279
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DOA6
Awilix
9,241
3,538
0
2,832
9,395
3,225
28
1,878
7,406
0
54,058
L
Neith
7,721
2,730
0
2,416
11,091
3,532
0
1,715
9,376
0
48,949
W
Cabrakan
I-9thward-I
Cabrakan
7,555
1,097
0
1,950
10,468
11,771
0
473
9,883
52,165
0
W
Vulcan
Nivek0707
Vulcan
10,736
2,519
132
1,958
8,577
3,072
957
4,983
3,358
73,649
0
L
9,686
1,016
0
3,235
11,530
3,506
0
5,309
5,957
52,213
0
L
Gilgamesh
Sider1927
Gilgamesh
4,483
1,194
0
2,074
14,051
11,251
0
6,791
7,244
0
40,129
W
Cthulhu
TarikJN
Cthulhu
8,058
824
155
2,698
14,014
10,877
0
3,978
9,820
27,512
0
L
Bacchus
campbell69
Bacchus
3,293
173
0
1,610
12,041
8,235
0
5,726
6,236
14,677
0
L
6,964
2,455
0
3,080
12,668
4,980
0
6,303
6,219
0
49,571
W
9,443
6,764
0
2,554
10,843
3,317
0
960
9,851
0
53,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,464
Gold Earned
39,853
513
Minions Killed
406
0
Camps Cleared
0
1,634,240
Distance Traveled
1,460,683
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,931
621
93
6
0
392,469
4
L
Neith
7,605
475
86
5
0
292,794
3
W
Cabrakan
8,746
547
117
7
0
259,268
2
W
Vulcan
10,354
647
147
9
0
330,907
1
L
Ah Puch
8,796
550
125
8
0
301,617
7
L
Gilgamesh
8,740
546
81
5
0
270,166
7
W
Cthulhu
8,453
528
61
4
0
346,418
13
L
Bacchus
6,492
406
16
1
0
301,495
2
L
Set
8,220
514
98
6
0
294,611
5
W
Rama
8,980
561
95
6
0
305,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role