Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DARTHMAULSWAG
Charybdis
Level 147
God Stats
19W - 13L
1,607 SR
Queue Stats
261W - 222L
1,619 Elo+
Party 1
Bellona
Bellona
EXTNCT IRISH
Bellona
Level 127
God Stats
11W - 4L
1,581 SR
Queue Stats
151W - 116L
1,638 Elo+
Party 1
Team Averages
Level 134
1,563 SR
1,586 Elo+

VS

Team Averages
Level 67
1,456 SR
1,465 Elo+
Cu Chulainn
Cu Chulainn
BabyPowahh
Cu Chulainn
Level 117
God Stats
0W - 2L
1,522 SR
Queue Stats
309W - 209L
1,645 Elo+
Party 2
Ah Puch
Ah Puch
Xman2814
Ah Puch
Level 64
God Stats
83W - 41L
1,725 SR
Queue Stats
195W - 132L
1,615 Elo+
Party 2
Ullr
Ullr
vikings_wolves_
Ullr
Level 20
God Stats
0W - 2L
1,122 SR
Queue Stats
5W - 24L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
7 / 4 / 11
12,500
735
16,643
13,531
6,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
DARTHMAULSWAG
Charybdis
16
9 / 6 / 12
12,913
760
22,732
15,067
6,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
EXTNCT IRISH
Bellona
18
12 / 1 / 9
13,669
804
21,794
20,100
22,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BabyPowahh
Cu Chulainn
15
6 / 9 / 3
12,034
708
18,982
29,780
34,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Xman2814
Ah Puch
15
3 / 7 / 4
11,564
680
13,690
18,920
9,971
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 12 / 3
10,065
592
3,572
19,727
11,659
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
28
Kills
10
11
Deaths
28
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
4
11
3.13
L
Cu Chulainn
BabyPowahh
Cu Chulainn
6
9
3
0.83
W
Charybdis
DARTHMAULSWAG
Charybdis
9
6
12
2.5
W
Bellona
EXTNCT IRISH
Bellona
12
1
9
16.5
L
Ah Puch
Xman2814
Ah Puch
3
7
4
0.71
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,169
Damage
36,244
48,698
Taken
68,427
34,747
Mitigated
56,009
12,260
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
16,643
1,217
0
3,875
13,531
6,336
1,536
5,201
8,330
44,804
0
L
Cu Chulainn
BabyPowahh
Cu Chulainn
18,982
3,606
555
2,052
29,780
34,379
0
9,497
20,283
11,658
27,286
W
Charybdis
DARTHMAULSWAG
Charybdis
22,732
15,984
0
3,767
15,067
6,091
714
5,777
9,290
0
60,545
W
Bellona
EXTNCT IRISH
Bellona
21,794
12,281
621
3,997
20,100
22,320
744
7,730
12,370
0
56,475
L
Ah Puch
Xman2814
Ah Puch
13,690
851
42
4,626
18,920
9,971
0
3,542
15,378
55,371
0
L
3,572
2,531
0
166
19,727
11,659
0
4,219
15,508
0
14,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
33,663
207
Minions Killed
142
14
Camps Cleared
2
974,269
Distance Traveled
673,072
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,500
735
63
4
3
331,756
3
L
Cu Chulainn
12,034
708
33
2
1
272,793
0
W
Charybdis
12,913
760
83
5
6
274,189
0
W
Bellona
13,669
804
61
4
5
368,324
1
L
Ah Puch
11,564
680
82
5
1
232,454
0
L
Ullr
10,065
592
27
2
0
167,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role