Player Matchup

Sol
Sol
FatherClock
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Nike
Nike
Pigeonchibi
Nike
Level 7
God Stats
0W - 2L
1,147 SR
Queue Stats
2W - 2L
1,193 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TangeroYagami
Ah Muzen Cab
Level 19
God Stats
5W - 3L
1,591 SR
Queue Stats
62W - 59L
1,342 Elo+
Party 1
Neith
Neith
Xerancy
Neith
Level 26
God Stats
24W - 8L
1,663 SR
Queue Stats
73W - 47L
1,490 Elo+
Solo
Cthulhu
Cthulhu
squishycorn
Cthulhu
Level 20
God Stats
3W - 4L
1,492 SR
Queue Stats
60W - 54L
1,391 Elo+
Party 1
Team Averages
Level 15
1,479 SR
1,383 Elo+

VS

Team Averages
Level 14
1,477 SR
1,452 Elo+
Thanatos
Thanatos
Bradenf19
Thanatos
Level 27
God Stats
26W - 30L
1,393 SR
Queue Stats
222W - 270L
1,383 Elo+
Solo
Zeus
Zeus
CulBorson
Zeus
Level 8
God Stats
3W - 2L
1,521 SR
Queue Stats
8W - 6L
1,529 Elo+
Party 2
Ymir
Ymir
EagleEye78
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Pyrovi
Sun Wukong
Level 28
God Stats
20W - 19L
1,470 SR
Queue Stats
119W - 131L
1,347 Elo+
Solo
Neith
Neith
ShuckMyCorn
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 0
9,055
377
7,925
14,822
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 9 / 0
9,107
379
5,262
17,582
16,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
TangeroYagami
Ah Muzen Cab
12
3 / 15 / 2
8,655
361
13,572
21,565
7,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Xerancy
Neith
17
3 / 7 / 3
11,369
474
12,848
20,811
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
squishycorn
Cthulhu
12
2 / 9 / 4
8,507
354
10,494
25,124
26,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bradenf19
Thanatos
19
20 / 2 / 5
13,532
564
15,539
16,253
7,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
20
23 / 2 / 11
15,298
637
33,481
16,825
9,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 17
11,908
496
11,666
26,542
31,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Pyrovi
Sun Wukong
18
3 / 0 / 4
12,594
525
8,252
14,829
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 5 / 13
10,952
456
10,814
12,181
4,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
101
10
Kills
51
51
Deaths
10
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bradenf19
Thanatos
20
2
5
11.25
W
Zeus
23
2
11
14.25
W
3
1
17
11.5
L
1
11
0
0.09
L
1
9
0
0.11
W
Sun Wukong
Pyrovi
Sun Wukong
3
0
4
5
W
2
5
13
1.7
L
Ah Muzen Cab
TangeroYagami
Ah Muzen Cab
3
15
2
0.27
L
Neith
Xerancy
Neith
3
7
3
0.64
L
Cthulhu
squishycorn
Cthulhu
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,101
Damage
79,752
99,904
Taken
86,630
61,735
Mitigated
62,982
15,960
Healing
55,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bradenf19
Thanatos
15,539
3,548
0
19,194
16,253
7,652
129
2,886
12,773
0
85,421
W
Zeus
33,481
2,297
0
12,136
16,825
9,178
2,578
3,599
12,870
132,079
0
W
11,666
1,526
651
10,053
26,542
31,478
384
6,572
19,830
49,828
0
L
7,925
1,382
0
1,218
14,822
4,822
126
6,058
8,633
31,967
0
L
5,262
928
0
1,251
17,582
16,355
81
4,840
12,120
0
40,076
W
Sun Wukong
Pyrovi
Sun Wukong
8,252
1,320
0
8,890
14,829
10,081
1,217
1,506
12,315
0
68,602
W
10,814
5,587
0
4,454
12,181
4,593
1,040
3,836
8,054
0
68,128
L
Ah Muzen Cab
TangeroYagami
Ah Muzen Cab
13,572
6,479
0
3,918
21,565
7,565
0
11,516
10,002
0
50,290
L
Neith
Xerancy
Neith
12,848
6,814
0
4,625
20,811
6,899
0
10,201
10,530
0
82,808
L
Cthulhu
squishycorn
Cthulhu
10,494
1,343
680
4,268
25,124
26,094
256
12,532
12,592
29,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,693
Gold Earned
64,284
381
Minions Killed
583
0
Camps Cleared
0
1,769,780
Distance Traveled
2,237,508
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,532
564
102
4
0
512,910
0
W
Zeus
15,298
637
179
7
0
428,824
0
W
Ymir
11,908
496
58
2
0
444,703
4
L
Sol
9,055
377
59
2
0
341,267
7
L
Nike
9,107
379
87
4
0
370,886
1
W
Sun Wukong
12,594
525
120
5
0
440,809
1
W
Neith
10,952
456
124
5
0
410,262
2
L
Ah Muzen Cab
8,655
361
65
3
0
309,271
1
L
Neith
11,369
474
129
5
0
354,647
2
L
Cthulhu
8,507
354
41
2
0
393,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role