Player Matchup

Raijin
Raijin
Platinum I
 
Raijin
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Estanley
Sun Wukong
Platinum IV
Level 160
God Stats
11W - 10L
1,673 SR
Queue Stats
158W - 160L
1,779 MMR
Solo
Cerberus
Cerberus
Gold I
RWkillz
Cerberus
Gold I
Level 143
God Stats
11W - 8L
1,625 SR
Queue Stats
429W - 436L
1,740 MMR
Solo
Anhur
Anhur
Platinum III
Sora3499
Anhur
Platinum III
Level 147
God Stats
33W - 29L
1,655 SR
Queue Stats
383W - 361L
1,848 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
dballin
Erlang Shen
Platinum II
Level 86
God Stats
33W - 28L
1,627 SR
Queue Stats
240W - 234L
1,908 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,616 SR
1,755 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,598 SR
1,796 MMR
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Platinum I
ChompyStyle
Ra
Platinum I
Level 151
God Stats
3W - 8L
1,529 SR
Queue Stats
143W - 127L
1,926 MMR
Party 2
Fenrir
Fenrir
Platinum III
MikeroldanGamer
Fenrir
Platinum III
Level 134
God Stats
11W - 16L
1,495 SR
Queue Stats
243W - 248L
1,790 MMR
Solo
Heimdallr
Heimdallr
Diamond V
TreyWayyy
Heimdallr
Diamond V
Level 126
God Stats
6W - 10L
1,525 SR
Queue Stats
106W - 102L
2,058 MMR
Party 2
Sobek
Sobek
Gold I
ale20109
Sobek
Gold I
Level 109
God Stats
2W - 1L
1,940 SR
Queue Stats
131W - 125L
1,705 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
2 / 0 / 15
15,790
564
15,439
17,492
8,828
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Estanley
Sun Wukong
20
5 / 3 / 5
16,723
597
19,543
29,084
28,021
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
RWkillz
Cerberus
20
5 / 0 / 12
15,816
565
11,647
25,325
45,243
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Sora3499
Anhur
20
4 / 0 / 7
18,422
658
18,833
19,213
7,968
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
dballin
Erlang Shen
20
6 / 2 / 10
16,733
598
13,671
21,409
14,173
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FayTiamatPersephoneGilgameshAthena

VS

Bans
ArtemisRamaFafnirDanzaburouYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
1 / 4 / 0
13,761
491
16,592
30,658
23,106
Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 4 / 2
13,199
471
20,338
16,002
6,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 6 / 3
11,214
401
9,485
20,386
9,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
TreyWayyy
Heimdallr
20
1 / 4 / 1
13,857
495
6,194
13,761
5,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
ale20109
Sobek
16
1 / 4 / 2
10,892
389
12,046
26,874
29,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
22
Kills
5
5
Deaths
22
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
15
9.5
L
Ne Zha
 
Ne Zha
1
4
0
0.25
L
2
4
2
0.75
W
Sun Wukong
Estanley
Sun Wukong
5
3
5
2.5
L
0
6
3
0.25
W
Cerberus
RWkillz
Cerberus
5
0
12
11
W
Anhur
Sora3499
Anhur
4
0
7
7.5
L
Heimdallr
TreyWayyy
Heimdallr
1
4
1
0.38
L
Sobek
ale20109
Sobek
1
4
2
0.5
W
Erlang Shen
dballin
Erlang Shen
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,133
Damage
64,655
112,523
Taken
107,681
104,233
Mitigated
75,083
58,663
Healing
30,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,439
2,437
0
11,542
17,492
8,828
1,563
5,852
11,460
118,770
0
L
Ne Zha
 
Ne Zha
16,592
3,466
0
8,392
30,658
23,106
0
8,118
22,540
19,538
96,897
L
20,338
1,520
4,441
2,996
16,002
6,944
76
5,380
10,622
117,055
0
W
Sun Wukong
Estanley
Sun Wukong
19,543
1,631
0
14,855
29,084
28,021
844
10,830
18,058
18,476
77,014
L
9,485
1,570
0
5,578
20,386
9,578
0
6,682
13,704
0
80,218
W
Cerberus
RWkillz
Cerberus
11,647
693
0
11,230
25,325
45,243
820
5,487
19,628
57,136
0
W
Anhur
Sora3499
Anhur
18,833
9,524
0
10,830
19,213
7,968
8,396
5,601
13,510
0
221,847
L
Heimdallr
TreyWayyy
Heimdallr
6,194
3,534
0
3,115
13,761
5,908
3,194
3,328
10,433
0
125,762
L
Sobek
ale20109
Sobek
12,046
420
0
5,638
26,874
29,547
0
8,757
18,117
53,742
0
W
Erlang Shen
dballin
Erlang Shen
13,671
5,693
0
10,206
21,409
14,173
3,467
9,321
11,853
0
153,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,484
Gold Earned
62,923
913
Minions Killed
833
0
Camps Cleared
0
2,798,035
Distance Traveled
2,766,668
50
Wards Purchased
60
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,790
564
195
7
0
550,178
16
L
Ne Zha
13,761
491
195
7
0
552,080
16
L
Ra
13,199
471
224
8
0
567,935
12
W
Sun Wukong
16,723
597
175
6
0
526,203
2
L
Fenrir
11,214
401
116
4
0
571,776
6
W
Cerberus
15,816
565
102
4
0
524,474
11
W
Anhur
18,422
658
270
10
0
550,630
13
L
Heimdallr
13,857
495
234
8
0
527,716
8
L
Sobek
10,892
389
64
2
0
547,161
18
W
Erlang Shen
16,733
598
171
6
0
646,550
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role