Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Apache-Warchief
Kukulkan
Level 129
God Stats
4W - 4L
1,467 SR
Queue Stats
75W - 62L
1,529 Elo+
Party 2
Arachne
Arachne
Blade_W0lf24
Arachne
Level 157
God Stats
18W - 13L
1,546 SR
Queue Stats
66W - 57L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
SinisterA1195
Cthulhu
Level 122
God Stats
28W - 9L
1,675 SR
Queue Stats
37W - 32L
1,499 Elo+
Party 2
Hel
Hel
lucky_k969
Hel
Level 143
God Stats
1W - 1L
1,899 SR
Queue Stats
109W - 86L
1,563 Elo+
Party 3
Team Averages
Level 116
1,617 SR
1,520 Elo+

VS

Team Averages
Level 78
1,651 SR
1,531 Elo+
Mulan
Mulan
DatxFatxPanda
Mulan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Excalibur52
Baron Samedi
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,378 Elo+
Solo
Persephone
Persephone
TreibleWar
Persephone
Level 125
God Stats
5W - 4L
1,792 SR
Queue Stats
210W - 157L
1,610 Elo+
Party 1
Athena
Athena
hushfluffles
Athena
Level 26
God Stats
32W - 18L
1,639 SR
Queue Stats
37W - 19L
1,589 Elo+
Party 1
Rama
Rama
thecao
Rama
Level 127
God Stats
8W - 4L
1,826 SR
Queue Stats
318W - 269L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 0 / 9
6,909
864
7,805
6,588
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
13
3 / 0 / 10
7,451
931
8,769
4,128
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Blade_W0lf24
Arachne
12
4 / 0 / 6
7,177
897
3,478
4,212
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
13
4 / 0 / 6
7,180
898
3,844
5,917
3,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 2 / 10
6,599
825
5,356
8,755
2,937
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,217
652
5,035
7,143
4,782
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Excalibur52
Baron Samedi
9
1 / 2 / 0
5,126
641
3,169
5,267
2,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
TreibleWar
Persephone
12
1 / 1 / 0
5,924
741
6,378
6,263
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
10
0 / 5 / 0
5,093
637
2,824
9,367
5,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
thecao
Rama
13
0 / 1 / 2
5,933
742
6,019
7,689
2,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
15
Kills
2
2
Deaths
14
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
9
7.5
W
Kukulkan
3
0
10
8
W
Arachne
Blade_W0lf24
Arachne
4
0
6
7
L
0
5
2
0.2
L
Baron Samedi
Excalibur52
Baron Samedi
1
2
0
0.5
W
Cthulhu
4
0
6
7
L
Persephone
TreibleWar
Persephone
1
1
0
1
L
Athena
0
5
0
0
W
1
2
10
3
L
Rama
thecao
Rama
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,252
Damage
23,425
29,600
Taken
35,729
12,082
Mitigated
17,765
15,130
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,805
3,298
0
450
6,588
2,630
863
1,992
4,596
0
22,191
W
Kukulkan
8,769
1,348
358
1,068
4,128
1,490
943
1,879
2,249
26,400
0
W
Arachne
Blade_W0lf24
Arachne
3,478
3,280
0
708
4,212
1,495
1,002
2,013
2,199
0
8,494
L
5,035
420
0
931
7,143
4,782
0
2,579
4,564
0
14,862
L
Baron Samedi
Excalibur52
Baron Samedi
3,169
156
647
268
5,267
2,219
0
3,226
2,041
8,383
0
W
Cthulhu
3,844
356
417
2,952
5,917
3,530
299
2,495
3,422
16,920
0
L
Persephone
TreibleWar
Persephone
6,378
693
0
1,626
6,263
2,298
0
3,535
2,727
27,025
0
L
Athena
2,824
736
0
0
9,367
5,731
0
4,371
4,996
4,377
0
W
5,356
724
4,562
4,615
8,755
2,937
0
4,065
4,690
24,353
0
L
Rama
thecao
Rama
6,019
4,316
0
1,779
7,689
2,735
0
4,565
3,124
0
27,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,316
Gold Earned
27,293
198
Minions Killed
163
7
Camps Cleared
5
835,064
Distance Traveled
686,584
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,909
864
40
5
0
155,101
1
W
Kukulkan
7,451
931
46
6
2
166,331
1
W
Arachne
7,177
897
13
2
3
180,816
2
L
Mulan
5,217
652
26
3
1
120,970
0
L
Baron Samedi
5,126
641
17
2
0
110,587
0
W
Cthulhu
7,180
898
45
6
0
170,839
0
L
Persephone
5,924
741
45
6
3
152,204
0
L
Athena
5,093
637
3
0
0
151,979
3
W
Hel
6,599
825
54
7
2
161,977
3
L
Rama
5,933
742
72
9
1
150,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role